Searched refs:BDR_SUNKEN (Results 1 – 2 of 2) sorted by relevance
794 DrawEdge(hdc, &blockrect, BDR_SUNKEN, BF_RECT); in CC_PaintPredefColorArray()842 DrawEdge(hdc, &blockrect, BDR_SUNKEN, BF_RECT); in CC_PaintUserColorArray()
449 #define BDR_SUNKEN 10 macro