Home
last modified time | relevance | path

Searched refs:BWRITERVS_Z_Z (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/d3dcompiler_43/
H A Dd3dcompiler_private.h557 #define BWRITERVS_Z_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 4)) macro
565 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
569 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
H A Dbytecodewriter.c361 if ((bwriter_swizzle & BWRITERVS_Z_Z) == BWRITERVS_Z_Z) ret |= D3DVS_Z_Z; in d3d9_swizzle()
1276 … if((instr->src[0].u.swizzle & swizzlemask) == (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z)) { in instr_ps_1_0123_texld()
1282 …} else if(instr->src[0].u.swizzle == (BWRITERVS_X_Y | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_… in instr_ps_1_0123_texld()
H A Dasmparser.c480 src.u.swizzle = BWRITERVS_X_Y | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z; in asmparser_texreg2gb()
491 src.u.swizzle = BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_Z; in asmparser_texreg2rgb()