Searched refs:BlendSrc (Results 1 – 4 of 4) sorted by relevance
93 ctx->Color.BlendSrc = sfactor; in gl_BlendFunc()135 if (ctx->Color.BlendSrc==GL_SRC_ALPHA in do_blend()165 if (ctx->Color.BlendSrc==GL_ONE in do_blend()182 else if ((ctx->Color.BlendSrc==GL_ZERO && in do_blend()185 (ctx->Color.BlendSrc==GL_DST_COLOR && in do_blend()236 switch (ctx->Color.BlendSrc) { in do_blend()386 switch (ctx->Color.BlendSrc) { in do_blend()
173 *params = ENUM_TO_BOOL(ctx->Color.BlendSrc); in gl_GetBooleanv()936 *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrc); in gl_GetDoublev()1698 *params = ENUM_TO_FLOAT(ctx->Color.BlendSrc); in gl_GetFloatv()2463 *params = (GLint) ctx->Color.BlendSrc; in gl_GetIntegerv()
640 GLenum BlendSrc; /* Blending source operator */ member
612 ctx->Color.BlendSrc = GL_ONE; in initialize_context()