Searched refs:D3DDECLUSAGE (Results 1 – 4 of 4) sorted by relevance
/reactos/sdk/include/dxsdk/ |
H A D | d3dx9mesh.h | 578 STDMETHOD(ExtractToMesh)(THIS_ UINT num_coefficients, D3DDECLUSAGE usage, in DECLARE_INTERFACE_() 604 …STDMETHOD(ExtractToMesh)(THIS_ UINT num_pca, D3DDECLUSAGE usage, UINT usage_index_start, ID3DXMesh… in DECLARE_INTERFACE_() 623 D3DDECLUSAGE usage, UINT usage_index, struct IDirect3DTexture9 *texture_out) PURE; in DECLARE_INTERFACE_() 650 …STDMETHOD(ExtractPerVertexAlbedo)(THIS_ ID3DXMesh *mesh, D3DDECLUSAGE usage, UINT num_channels) PU… in DECLARE_INTERFACE_()
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/reactos/sdk/include/psdk/ |
H A D | d3d9types.h | 234 } D3DDECLUSAGE; typedef
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | shader.c | 3012 static const D3DDECLUSAGE regtype_usage[] = in get_shader_semantics() 3025 static const D3DDECLUSAGE rast_usage[] = in get_shader_semantics()
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H A D | mesh.c | 2020 D3DDECLTYPE type, D3DDECLUSAGE usage, UINT usage_idx) in append_decl_element()
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