Searched refs:D3DRMQUATERNION (Results 1 – 7 of 7) sorted by relevance
/reactos/sdk/include/psdk/ |
H A D | d3drmdef.h | 44 } D3DRMQUATERNION, *LPD3DRMQUATERNION; typedef 404 D3DRMQUATERNION dqRotateKey; 434 void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q); 436 D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE … 437 D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUA… 438 D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret, 439 D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha);
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H A D | d3drmobj.h | 1407 STDMETHOD(SetQuaternion)(THIS_ IDirect3DRMFrame *reference, D3DRMQUATERNION *q) PURE; in DECLARE_INTERFACE_() 1687 STDMETHOD(SetQuaternion)(THIS_ IDirect3DRMFrame3 *reference, D3DRMQUATERNION *q) PURE; in DECLARE_INTERFACE_() 3797 STDMETHOD(AddRotateKey)(THIS_ D3DVALUE time, D3DRMQUATERNION *q) PURE; in DECLARE_INTERFACE_() 3876 STDMETHOD(AddRotateKey)(THIS_ D3DVALUE time, D3DRMQUATERNION *q) PURE; in DECLARE_INTERFACE_()
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/reactos/dll/directx/wine/d3drm/ |
H A D | math.c | 62 D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *q, D3DRMQUATERNION *a, D3DRMQUATE… in D3DRMQuaternionMultiply() 64 D3DRMQUATERNION temp; in D3DRMQuaternionMultiply() 78 void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q) in D3DRMMatrixFromQuaternion() 104 D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *q, D3DVECTOR *v, D3DVALUE the… in D3DRMQuaternionFromRotation() 112 D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *q, in D3DRMQuaternionSlerp() 113 D3DRMQUATERNION *a, D3DRMQUATERNION *b, D3DVALUE alpha) in D3DRMQuaternionSlerp() 235 D3DRMQUATERNION quaternion1, quaternion2, quaternion3; in D3DRMVectorRotate()
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H A D | d3drm_private.h | 236 D3DRMQUATERNION rotate;
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H A D | frame.c | 2765 IDirect3DRMFrame3 *reference, D3DRMQUATERNION *q) in d3drm_frame3_SetQuaternion() 3552 …NAPI d3drm_animation2_AddRotateKey(IDirect3DRMAnimation2 *iface, D3DVALUE time, D3DRMQUATERNION *q) in d3drm_animation2_AddRotateKey() 3567 …INAPI d3drm_animation1_AddRotateKey(IDirect3DRMAnimation *iface, D3DVALUE time, D3DRMQUATERNION *q) in d3drm_animation1_AddRotateKey()
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/reactos/modules/rostests/winetests/d3drm/ |
H A D | vector.c | 168 D3DRMQUATERNION q; in MatrixTest() 185 D3DRMQUATERNION q,q1,q1final,q2,q2final,r; in QuaternionTest()
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H A D | d3drm.c | 7490 D3DRMQUATERNION q; in test_animation()
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