Searched refs:D3DVS_SWIZZLE_SHIFT (Results 1 – 4 of 4) sorted by relevance
/reactos/sdk/include/psdk/ |
H A D | d3d8types.h | 425 #define D3DVS_SWIZZLE_SHIFT 16 macro 431 #define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) 432 #define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) 433 #define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) 434 #define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) 436 #define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) 437 #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) 438 #define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) 439 #define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) 441 #define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) [all …]
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H A D | d3d9types.h | 571 #define D3DVS_SWIZZLE_SHIFT 16 macro 577 #define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) 578 #define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) 579 #define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) 580 #define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) 582 #define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) 583 #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) 584 #define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) 585 #define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) 587 #define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) [all …]
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/reactos/sdk/tools/winesync/d3dx9_staging/ |
H A D | 0004-d3dx9_36__Implement_D3DXDisassembleShader._(v2).diff | 93 + buf += sprintf(buf, ".%c", 'w' + (((param >> D3DVS_SWIZZLE_SHIFT) + 1) & 0x3)); 95 + buf += sprintf(buf, ".%c%c%c%c", 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+0)) + 1) &… 96 + 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+2)) + 1) &… 97 + 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+4)) + 1) &… 98 + 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+6)) + 1) &…
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | shader.c | 2447 buf += sprintf(buf, ".%c", 'w' + (((param >> D3DVS_SWIZZLE_SHIFT) + 1) & 0x3)); in add_register() 2449 … buf += sprintf(buf, ".%c%c%c%c", 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+0)) + 1) & 0x3), in add_register() 2450 … 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+2)) + 1) & 0x3), in add_register() 2451 … 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+4)) + 1) & 0x3), in add_register() 2452 … 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+6)) + 1) & 0x3)); in add_register()
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