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Searched refs:D3DVS_Y_Y (Results 1 – 5 of 5) sorted by relevance

/reactos/sdk/include/psdk/
H A Dd3d8types.h437 #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) macro
451 #define D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W)
H A Dd3d9types.h583 #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) macro
597 #define D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W)
/reactos/sdk/tools/winesync/d3dx9_staging/
H A D0004-d3dx9_36__Implement_D3DXDisassembleShader._(v2).diff90 + ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_Y | D3DVS_Y_Y | D3DVS_Z_Y | D3DVS_W_Y))…
/reactos/dll/directx/wine/d3dcompiler_43/
H A Dbytecodewriter.c355 if ((bwriter_swizzle & BWRITERVS_Y_Y) == BWRITERVS_Y_Y) ret |= D3DVS_Y_Y; in d3d9_swizzle()
/reactos/dll/directx/wine/d3dx9_36/
H A Dshader.c2444 … ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_Y | D3DVS_Y_Y | D3DVS_Z_Y | D3DVS_W_Y)) || in add_register()