/reactos/dll/directx/wine/d3dx9_24/ |
H A D | d3dx9_24.spec | 248 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_25/ |
H A D | d3dx9_25.spec | 248 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_28/ |
H A D | d3dx9_28.spec | 257 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_31/ |
H A D | d3dx9_31.spec | 254 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_32/ |
H A D | d3dx9_32.spec | 254 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_38/ |
H A D | d3dx9_38.spec | 256 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_40/ |
H A D | d3dx9_40.spec | 256 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_42/ |
H A D | d3dx9_42.spec | 249 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_33/ |
H A D | d3dx9_33.spec | 254 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_34/ |
H A D | d3dx9_34.spec | 254 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_35/ |
H A D | d3dx9_35.spec | 254 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_37/ |
H A D | d3dx9_37.spec | 256 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_26/ |
H A D | d3dx9_26.spec | 252 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_27/ |
H A D | d3dx9_27.spec | 252 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_29/ |
H A D | d3dx9_29.spec | 257 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_30/ |
H A D | d3dx9_30.spec | 257 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | d3dx9_36.spec | 256 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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H A D | math.c | 1609 void WINAPI D3DXQuaternionToAxisAngle(const D3DXQUATERNION *pq, D3DXVECTOR3 *paxis, FLOAT *pangle) in D3DXQuaternionToAxisAngle() function
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/reactos/dll/directx/wine/d3dx9_39/ |
H A D | d3dx9_39.spec | 256 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_41/ |
H A D | d3dx9_41.spec | 256 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/dll/directx/wine/d3dx9_43/ |
H A D | d3dx9_43.spec | 249 @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
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/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | math.c | 1848 D3DXQuaternionToAxisAngle(&Nq,&axis,&angle); in D3DXQuaternionTest() 1854 D3DXQuaternionToAxisAngle(&q,&axis,&angle); in D3DXQuaternionTest() 1858 D3DXQuaternionToAxisAngle(&nul, &axis, &angle); in D3DXQuaternionTest() 1863 D3DXQuaternionToAxisAngle(&nul, &axis, NULL); in D3DXQuaternionTest() 1864 D3DXQuaternionToAxisAngle(&nul, NULL, &angle); in D3DXQuaternionTest()
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/reactos/sdk/include/dxsdk/ |
H A D | d3dx9math.h | 347 void WINAPI D3DXQuaternionToAxisAngle(const D3DXQUATERNION *pq, D3DXVECTOR3 *paxis, FLOAT *pangle);
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