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Searched refs:D3DXSHEvalSphericalLight (Results 1 – 24 of 24) sorted by relevance

/reactos/sdk/tools/winesync/d3dx9_staging/
H A D0008-d3dx9____Add_D3DXSHProjectCubeMap_stub.diff6 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
19 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
32 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
45 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
58 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
71 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
84 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
97 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
290 @@ -396,6 +396,7 @@ HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOA
/reactos/dll/directx/wine/d3dx9_24/
H A Dd3dx9_24.spec256 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_25/
H A Dd3dx9_25.spec256 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_28/
H A Dd3dx9_28.spec265 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_31/
H A Dd3dx9_31.spec262 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_32/
H A Dd3dx9_32.spec262 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_38/
H A Dd3dx9_38.spec264 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_40/
H A Dd3dx9_40.spec264 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_42/
H A Dd3dx9_42.spec257 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_33/
H A Dd3dx9_33.spec262 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_34/
H A Dd3dx9_34.spec262 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_35/
H A Dd3dx9_35.spec262 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_37/
H A Dd3dx9_37.spec264 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_26/
H A Dd3dx9_26.spec260 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_27/
H A Dd3dx9_27.spec260 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_29/
H A Dd3dx9_29.spec265 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_30/
H A Dd3dx9_30.spec265 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_36/
H A Dd3dx9_36.spec264 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
H A Dmath.c2481 HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOAT radius, in D3DXSHEvalSphericalLight() function
/reactos/dll/directx/wine/d3dx9_39/
H A Dd3dx9_39.spec264 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_41/
H A Dd3dx9_41.spec264 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/dll/directx/wine/d3dx9_43/
H A Dd3dx9_43.spec257 @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
/reactos/sdk/include/dxsdk/
H A Dd3dx9math.h395 HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOAT radius, FLOAT Rin…
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dmath.c3930 …hr = D3DXSHEvalSphericalLight(order, &dir, test[l].radius, 1.7f, 2.6f, 3.5f, test[l].red_received,… in test_D3DXSHEvalSphericalLight()
3972 hr = D3DXSHEvalSphericalLight(7, &dir, 17.4f, 1.0f, 2.0f, 3.0f, rout, gout, bout); in test_D3DXSHEvalSphericalLight()
3974 hr = D3DXSHEvalSphericalLight(0, &dir, 17.4f, 1.0f, 2.0f, 3.0f, rout, gout, bout); in test_D3DXSHEvalSphericalLight()
3976 hr = D3DXSHEvalSphericalLight(1, &dir, 17.4f, 1.0f, 2.0f, 3.0f, rout, gout, bout); in test_D3DXSHEvalSphericalLight()