Searched refs:DDPF_STENCILBUFFER (Results 1 – 4 of 4) sorted by relevance
195 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; in ddrawformat_from_wined3dformat()206 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; in ddrawformat_from_wined3dformat()226 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER; in ddrawformat_from_wined3dformat()483 if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER) in wined3dformat_from_ddrawformat()654 if (pf->dwFlags & DDPF_STENCILBUFFER) in wined3d_colour_from_ddraw_colour()
3091 | DDPF_ZBUFFER | DDPF_STENCILBUFFER; in Main_DirectDraw_DDPIXELFORMAT_Match()3108 if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER in Main_DirectDraw_DDPIXELFORMAT_Match()3118 if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER in Main_DirectDraw_DDPIXELFORMAT_Match()
1240 checkflag(flag,DDPF_STENCILBUFFER,"DDPF_STENCILBUFFER"); in dump_D3dTextureFormats()
515 #define DDPF_STENCILBUFFER 0x00004000 macro