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Searched refs:DS3D_IMMEDIATE (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/dsound/
H A Dsound3d.c486 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetAllParameters()
507 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetConeAngles()
525 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetConeOrientation()
542 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetConeOutsideVolume()
559 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetMaxDistance()
576 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetMinDistance()
593 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetMode()
612 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetPosition()
631 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DBufferImpl_SetVelocity()
879 if (dwApply == DS3D_IMMEDIATE) in IDirectSound3DListenerImpl_SetAllParameters()
[all …]
/reactos/modules/rostests/winetests/dsound/
H A Dds3d8.c476 DS3D_IMMEDIATE); in test_buffer8()
486 DS3D_IMMEDIATE); in test_buffer8()
500 listener_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer8()
509 buffer_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer8()
H A Dds3d.c645 DS3D_IMMEDIATE); in test_buffer()
655 DS3D_IMMEDIATE); in test_buffer()
669 listener_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer()
678 buffer_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer()
/reactos/sdk/include/psdk/
H A Ddsound.h914 #define DS3D_IMMEDIATE 0x00000000 macro