Searched refs:GL_4X_BIT_ATI (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | ati_fragment_shader.c | 72 case GL_4X_BIT_ATI: return "GL_4X_BIT_ATI"; in debug_dstmod() 677 if(dstmod == GL_NONE) dstmod = GL_4X_BIT_ATI; in gen_ati_shader() 776 wrap_op2(gl_info, GL_DOT3_ATI, dstreg, GL_NONE, GL_4X_BIT_ATI | GL_SATURATE_BIT_ATI, in gen_ati_shader() 827 dstmod = GL_4X_BIT_ATI; in gen_ati_shader() 903 … wrap_op2(gl_info, GL_DOT3_ATI, dstreg, GL_ALPHA, GL_4X_BIT_ATI | GL_SATURATE_BIT_ATI, in gen_ati_shader()
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/reactos/sdk/include/reactos/wine/ |
H A D | wgl.h | 104 #define GL_4X_BIT_ATI 0x00000002 macro
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/reactos/sdk/include/GL/ |
H A D | glext.h | 3987 #define GL_4X_BIT_ATI 0x00000002 macro
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