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Searched refs:GL_CCW (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/opengl/mesa/
H A Dpolygon.c86 if (mode!=GL_CW && mode!=GL_CCW) { in gl_FrontFace()
H A Dcontext.c757 ctx->Polygon.FrontFace = GL_CCW; in initialize_context()
/reactos/dll/opengl/opengl32/
H A Dwgl_font.c388 funcs->FrontFace(GL_CCW); in wglUseFontOutlines_common()
/reactos/dll/directx/wine/wined3d/
H A Dstate.c4949 mode = state->rasterizer_state && state->rasterizer_state->desc.front_ccw ? GL_CCW : GL_CW; in frontface()
4951 mode = (mode == GL_CW) ? GL_CCW : GL_CW; in frontface()
4962 mode = state->rasterizer_state && state->rasterizer_state->desc.front_ccw ? GL_CCW : GL_CW; in frontface_cc()
/reactos/sdk/include/GL/
H A Dgl.h269 #define GL_CCW 0x0901 macro
/reactos/sdk/include/reactos/wine/
H A Dwgl.h372 #define GL_CCW 0x0901 macro