Searched refs:GL_COMPILE (Results 1 – 5 of 5) sorted by relevance
110 funcs->NewList(listBase++, GL_COMPILE); in wglUseFontBitmaps_common()387 funcs->NewList(listBase++, GL_COMPILE); in wglUseFontOutlines_common()
428 ? GL_COMPILE_AND_EXECUTE : GL_COMPILE ); in gl_GetBooleanv()1191 : ENUM_TO_DOUBLE(GL_COMPILE); in gl_GetDoublev()1953 : ENUM_TO_FLOAT(GL_COMPILE); in gl_GetFloatv()2719 : (GLint) GL_COMPILE; in gl_GetIntegerv()
2988 if (mode!=GL_COMPILE && mode!=GL_COMPILE_AND_EXECUTE) { in gl_NewList()3004 if (mode==GL_COMPILE) { in gl_NewList()
286 #define GL_COMPILE 0x1300 macro
590 #define GL_COMPILE 0x1300 macro