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Searched refs:GL_COMPILE (Results 1 – 5 of 5) sorted by relevance

/reactos/dll/opengl/opengl32/
H A Dwgl_font.c110 funcs->NewList(listBase++, GL_COMPILE); in wglUseFontBitmaps_common()
387 funcs->NewList(listBase++, GL_COMPILE); in wglUseFontOutlines_common()
/reactos/dll/opengl/mesa/
H A Dget.c428 ? GL_COMPILE_AND_EXECUTE : GL_COMPILE ); in gl_GetBooleanv()
1191 : ENUM_TO_DOUBLE(GL_COMPILE); in gl_GetDoublev()
1953 : ENUM_TO_FLOAT(GL_COMPILE); in gl_GetFloatv()
2719 : (GLint) GL_COMPILE; in gl_GetIntegerv()
H A Ddlist.c2988 if (mode!=GL_COMPILE && mode!=GL_COMPILE_AND_EXECUTE) { in gl_NewList()
3004 if (mode==GL_COMPILE) { in gl_NewList()
/reactos/sdk/include/GL/
H A Dgl.h286 #define GL_COMPILE 0x1300 macro
/reactos/sdk/include/reactos/wine/
H A Dwgl.h590 #define GL_COMPILE 0x1300 macro