1 /* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */ 2 3 #ifndef __WINE_WGL_H 4 #define __WINE_WGL_H 5 6 #ifndef GLAPIENTRY 7 #define GLAPIENTRY __stdcall 8 #endif 9 10 #undef near 11 #undef far 12 13 typedef unsigned int GLenum; 14 typedef unsigned char GLboolean; 15 typedef unsigned int GLbitfield; 16 typedef void GLvoid; 17 typedef signed char GLbyte; 18 typedef short GLshort; 19 typedef int GLint; 20 typedef int GLclampx; 21 typedef unsigned char GLubyte; 22 typedef unsigned short GLushort; 23 typedef unsigned int GLuint; 24 typedef int GLsizei; 25 typedef float GLfloat; 26 typedef float GLclampf; 27 typedef double GLdouble; 28 typedef double GLclampd; 29 typedef void *GLeglClientBufferEXT; 30 typedef void *GLeglImageOES; 31 typedef char GLchar; 32 typedef char GLcharARB; 33 typedef unsigned short GLhalfARB; 34 typedef unsigned short GLhalf; 35 typedef GLint GLfixed; 36 typedef INT_PTR GLintptr; 37 typedef INT_PTR GLsizeiptr; 38 typedef INT64 GLint64; 39 typedef UINT64 GLuint64; 40 typedef INT_PTR GLintptrARB; 41 typedef INT_PTR GLsizeiptrARB; 42 typedef INT64 GLint64EXT; 43 typedef UINT64 GLuint64EXT; 44 typedef struct __GLsync *GLsync; 45 struct _cl_context; 46 struct _cl_event; 47 typedef void *GLDEBUGPROC; 48 typedef void *GLDEBUGPROCARB; 49 typedef void *GLDEBUGPROCKHR; 50 typedef void *GLDEBUGPROCAMD; 51 typedef unsigned short GLhalfNV; 52 typedef GLintptr GLvdpauSurfaceNV; 53 typedef void *GLVULKANPROCNV; 54 struct _GPU_DEVICE { 55 DWORD cb; 56 CHAR DeviceName[32]; 57 CHAR DeviceString[128]; 58 DWORD Flags; 59 RECT rcVirtualScreen; 60 }; 61 DECLARE_HANDLE(HPBUFFERARB); 62 DECLARE_HANDLE(HPBUFFEREXT); 63 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); 64 DECLARE_HANDLE(HPVIDEODEV); 65 DECLARE_HANDLE(HPGPUNV); 66 DECLARE_HANDLE(HGPUNV); 67 DECLARE_HANDLE(HVIDEOINPUTDEVICENV); 68 typedef struct _GPU_DEVICE GPU_DEVICE; 69 typedef struct _GPU_DEVICE *PGPU_DEVICE; 70 typedef unsigned int GLhandleARB; 71 72 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 73 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 74 #define ERROR_INVALID_PROFILE_ARB 0x2096 75 #define ERROR_INVALID_VERSION_ARB 0x2095 76 #define GL_1PASS_EXT 0x80A1 77 #define GL_1PASS_SGIS 0x80A1 78 #define GL_2D 0x0600 79 #define GL_2PASS_0_EXT 0x80A2 80 #define GL_2PASS_0_SGIS 0x80A2 81 #define GL_2PASS_1_EXT 0x80A3 82 #define GL_2PASS_1_SGIS 0x80A3 83 #define GL_2X_BIT_ATI 0x00000001 84 #define GL_2_BYTES 0x1407 85 #define GL_2_BYTES_NV 0x1407 86 #define GL_3D 0x0601 87 #define GL_3D_COLOR 0x0602 88 #define GL_3D_COLOR_TEXTURE 0x0603 89 #define GL_3_BYTES 0x1408 90 #define GL_3_BYTES_NV 0x1408 91 #define GL_422_AVERAGE_EXT 0x80CE 92 #define GL_422_EXT 0x80CC 93 #define GL_422_REV_AVERAGE_EXT 0x80CF 94 #define GL_422_REV_EXT 0x80CD 95 #define GL_4D_COLOR_TEXTURE 0x0604 96 #define GL_4PASS_0_EXT 0x80A4 97 #define GL_4PASS_0_SGIS 0x80A4 98 #define GL_4PASS_1_EXT 0x80A5 99 #define GL_4PASS_1_SGIS 0x80A5 100 #define GL_4PASS_2_EXT 0x80A6 101 #define GL_4PASS_2_SGIS 0x80A6 102 #define GL_4PASS_3_EXT 0x80A7 103 #define GL_4PASS_3_SGIS 0x80A7 104 #define GL_4X_BIT_ATI 0x00000002 105 #define GL_4_BYTES 0x1409 106 #define GL_4_BYTES_NV 0x1409 107 #define GL_8X_BIT_ATI 0x00000004 108 #define GL_ABGR_EXT 0x8000 109 #define GL_ACCUM 0x0100 110 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 111 #define GL_ACCUM_ALPHA_BITS 0x0D5B 112 #define GL_ACCUM_BLUE_BITS 0x0D5A 113 #define GL_ACCUM_BUFFER_BIT 0x00000200 114 #define GL_ACCUM_CLEAR_VALUE 0x0B80 115 #define GL_ACCUM_GREEN_BITS 0x0D59 116 #define GL_ACCUM_RED_BITS 0x0D58 117 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 118 #define GL_ACTIVE_ATTRIBUTES 0x8B89 119 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 120 #define GL_ACTIVE_PROGRAM 0x8259 121 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D 122 #define GL_ACTIVE_RESOURCES 0x92F5 123 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 124 #define GL_ACTIVE_SUBROUTINES 0x8DE5 125 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 126 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 127 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 128 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 129 #define GL_ACTIVE_TEXTURE 0x84E0 130 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 131 #define GL_ACTIVE_UNIFORMS 0x8B86 132 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 133 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 134 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 135 #define GL_ACTIVE_VARIABLES 0x9305 136 #define GL_ACTIVE_VARYINGS_NV 0x8C81 137 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 138 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 139 #define GL_ADD 0x0104 140 #define GL_ADD_ATI 0x8963 141 #define GL_ADD_SIGNED 0x8574 142 #define GL_ADD_SIGNED_ARB 0x8574 143 #define GL_ADD_SIGNED_EXT 0x8574 144 #define GL_ADJACENT_PAIRS_NV 0x90AE 145 #define GL_AFFINE_2D_NV 0x9092 146 #define GL_AFFINE_3D_NV 0x9094 147 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 148 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 149 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 150 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 151 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E 152 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F 153 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF 154 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF 155 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF 156 #define GL_ALL_COMPLETED_NV 0x84F2 157 #define GL_ALL_PIXELS_AMD 0xFFFFFFFF 158 #define GL_ALL_SHADER_BITS 0xFFFFFFFF 159 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 160 #define GL_ALL_STATIC_DATA_IBM 103060 161 #define GL_ALPHA 0x1906 162 #define GL_ALPHA12 0x803D 163 #define GL_ALPHA12_EXT 0x803D 164 #define GL_ALPHA16 0x803E 165 #define GL_ALPHA16F_ARB 0x881C 166 #define GL_ALPHA16I_EXT 0x8D8A 167 #define GL_ALPHA16UI_EXT 0x8D78 168 #define GL_ALPHA16_EXT 0x803E 169 #define GL_ALPHA16_SNORM 0x9018 170 #define GL_ALPHA32F_ARB 0x8816 171 #define GL_ALPHA32I_EXT 0x8D84 172 #define GL_ALPHA32UI_EXT 0x8D72 173 #define GL_ALPHA4 0x803B 174 #define GL_ALPHA4_EXT 0x803B 175 #define GL_ALPHA8 0x803C 176 #define GL_ALPHA8I_EXT 0x8D90 177 #define GL_ALPHA8UI_EXT 0x8D7E 178 #define GL_ALPHA8_EXT 0x803C 179 #define GL_ALPHA8_SNORM 0x9014 180 #define GL_ALPHA_BIAS 0x0D1D 181 #define GL_ALPHA_BITS 0x0D55 182 #define GL_ALPHA_FLOAT16_APPLE 0x881C 183 #define GL_ALPHA_FLOAT16_ATI 0x881C 184 #define GL_ALPHA_FLOAT32_APPLE 0x8816 185 #define GL_ALPHA_FLOAT32_ATI 0x8816 186 #define GL_ALPHA_INTEGER 0x8D97 187 #define GL_ALPHA_INTEGER_EXT 0x8D97 188 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 189 #define GL_ALPHA_MAX_SGIX 0x8321 190 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 191 #define GL_ALPHA_MIN_SGIX 0x8320 192 #define GL_ALPHA_REF_COMMAND_NV 0x000F 193 #define GL_ALPHA_SCALE 0x0D1C 194 #define GL_ALPHA_SNORM 0x9010 195 #define GL_ALPHA_TEST 0x0BC0 196 #define GL_ALPHA_TEST_FUNC 0x0BC1 197 #define GL_ALPHA_TEST_REF 0x0BC2 198 #define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D 199 #define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F 200 #define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E 201 #define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF 202 #define GL_ALREADY_SIGNALED 0x911A 203 #define GL_ALWAYS 0x0207 204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C 205 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D 206 #define GL_AMBIENT 0x1200 207 #define GL_AMBIENT_AND_DIFFUSE 0x1602 208 #define GL_AND 0x1501 209 #define GL_AND_INVERTED 0x1504 210 #define GL_AND_REVERSE 0x1502 211 #define GL_ANY_SAMPLES_PASSED 0x8C2F 212 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 213 #define GL_ARC_TO_NV 0xFE 214 #define GL_ARRAY_BUFFER 0x8892 215 #define GL_ARRAY_BUFFER_ARB 0x8892 216 #define GL_ARRAY_BUFFER_BINDING 0x8894 217 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 218 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 219 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 220 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 221 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 222 #define GL_ARRAY_SIZE 0x92FB 223 #define GL_ARRAY_STRIDE 0x92FE 224 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D 225 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C 226 #define GL_ASYNC_MARKER_SGIX 0x8329 227 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E 228 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C 229 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 230 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 231 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 232 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 233 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 234 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 235 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 236 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 237 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED 238 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB 239 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA 240 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 241 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 242 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 243 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 244 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 245 #define GL_ATTACHED_SHADERS 0x8B85 246 #define GL_ATTENUATION_EXT 0x834D 247 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 248 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 249 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 250 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 251 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 252 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 253 #define GL_AUTO_GENERATE_MIPMAP 0x8295 254 #define GL_AUTO_NORMAL 0x0D80 255 #define GL_AUX0 0x0409 256 #define GL_AUX1 0x040A 257 #define GL_AUX2 0x040B 258 #define GL_AUX3 0x040C 259 #define GL_AUX_BUFFERS 0x0C00 260 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 261 #define GL_AVERAGE_EXT 0x8335 262 #define GL_AVERAGE_HP 0x8160 263 #define GL_BACK 0x0405 264 #define GL_BACK_LEFT 0x0402 265 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 266 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 267 #define GL_BACK_RIGHT 0x0403 268 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 269 #define GL_BEVEL_NV 0x90A6 270 #define GL_BGR 0x80E0 271 #define GL_BGRA 0x80E1 272 #define GL_BGRA_EXT 0x80E1 273 #define GL_BGRA_INTEGER 0x8D9B 274 #define GL_BGRA_INTEGER_EXT 0x8D9B 275 #define GL_BGR_EXT 0x80E0 276 #define GL_BGR_INTEGER 0x8D9A 277 #define GL_BGR_INTEGER_EXT 0x8D9A 278 #define GL_BIAS_BIT_ATI 0x00000008 279 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 280 #define GL_BINORMAL_ARRAY_EXT 0x843A 281 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 282 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 283 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 284 #define GL_BITMAP 0x1A00 285 #define GL_BITMAP_TOKEN 0x0704 286 #define GL_BLEND 0x0BE2 287 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 288 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 289 #define GL_BLEND_COLOR 0x8005 290 #define GL_BLEND_COLOR_COMMAND_NV 0x000B 291 #define GL_BLEND_COLOR_EXT 0x8005 292 #define GL_BLEND_DST 0x0BE0 293 #define GL_BLEND_DST_ALPHA 0x80CA 294 #define GL_BLEND_DST_ALPHA_EXT 0x80CA 295 #define GL_BLEND_DST_RGB 0x80C8 296 #define GL_BLEND_DST_RGB_EXT 0x80C8 297 #define GL_BLEND_EQUATION 0x8009 298 #define GL_BLEND_EQUATION_ALPHA 0x883D 299 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D 300 #define GL_BLEND_EQUATION_EXT 0x8009 301 #define GL_BLEND_EQUATION_RGB 0x8009 302 #define GL_BLEND_EQUATION_RGB_EXT 0x8009 303 #define GL_BLEND_OVERLAP_NV 0x9281 304 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 305 #define GL_BLEND_SRC 0x0BE1 306 #define GL_BLEND_SRC_ALPHA 0x80CB 307 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB 308 #define GL_BLEND_SRC_RGB 0x80C9 309 #define GL_BLEND_SRC_RGB_EXT 0x80C9 310 #define GL_BLOCK_INDEX 0x92FD 311 #define GL_BLUE 0x1905 312 #define GL_BLUE_BIAS 0x0D1B 313 #define GL_BLUE_BITS 0x0D54 314 #define GL_BLUE_BIT_ATI 0x00000004 315 #define GL_BLUE_INTEGER 0x8D96 316 #define GL_BLUE_INTEGER_EXT 0x8D96 317 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 318 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 319 #define GL_BLUE_NV 0x1905 320 #define GL_BLUE_SCALE 0x0D1A 321 #define GL_BOLD_BIT_NV 0x01 322 #define GL_BOOL 0x8B56 323 #define GL_BOOL_ARB 0x8B56 324 #define GL_BOOL_VEC2 0x8B57 325 #define GL_BOOL_VEC2_ARB 0x8B57 326 #define GL_BOOL_VEC3 0x8B58 327 #define GL_BOOL_VEC3_ARB 0x8B58 328 #define GL_BOOL_VEC4 0x8B59 329 #define GL_BOOL_VEC4_ARB 0x8B59 330 #define GL_BOUNDING_BOX_NV 0x908D 331 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 332 #define GL_BUFFER 0x82E0 333 #define GL_BUFFER_ACCESS 0x88BB 334 #define GL_BUFFER_ACCESS_ARB 0x88BB 335 #define GL_BUFFER_ACCESS_FLAGS 0x911F 336 #define GL_BUFFER_BINDING 0x9302 337 #define GL_BUFFER_DATA_SIZE 0x9303 338 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 339 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D 340 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F 341 #define GL_BUFFER_KHR 0x82E0 342 #define GL_BUFFER_MAPPED 0x88BC 343 #define GL_BUFFER_MAPPED_ARB 0x88BC 344 #define GL_BUFFER_MAP_LENGTH 0x9120 345 #define GL_BUFFER_MAP_OFFSET 0x9121 346 #define GL_BUFFER_MAP_POINTER 0x88BD 347 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD 348 #define GL_BUFFER_OBJECT_APPLE 0x85B3 349 #define GL_BUFFER_OBJECT_EXT 0x9151 350 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 351 #define GL_BUFFER_SIZE 0x8764 352 #define GL_BUFFER_SIZE_ARB 0x8764 353 #define GL_BUFFER_STORAGE_FLAGS 0x8220 354 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 355 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 356 #define GL_BUFFER_USAGE 0x8765 357 #define GL_BUFFER_USAGE_ARB 0x8765 358 #define GL_BUFFER_VARIABLE 0x92E5 359 #define GL_BUMP_ENVMAP_ATI 0x877B 360 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 361 #define GL_BUMP_ROT_MATRIX_ATI 0x8775 362 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 363 #define GL_BUMP_TARGET_ATI 0x877C 364 #define GL_BUMP_TEX_UNITS_ATI 0x8778 365 #define GL_BYTE 0x1400 366 #define GL_C3F_V3F 0x2A24 367 #define GL_C4F_N3F_V3F 0x2A26 368 #define GL_C4UB_V2F 0x2A22 369 #define GL_C4UB_V3F 0x2A23 370 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 371 #define GL_CAVEAT_SUPPORT 0x82B8 372 #define GL_CCW 0x0901 373 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 374 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 375 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 376 #define GL_CLAMP 0x2900 377 #define GL_CLAMP_FRAGMENT_COLOR 0x891B 378 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 379 #define GL_CLAMP_READ_COLOR 0x891C 380 #define GL_CLAMP_READ_COLOR_ARB 0x891C 381 #define GL_CLAMP_TO_BORDER 0x812D 382 #define GL_CLAMP_TO_BORDER_ARB 0x812D 383 #define GL_CLAMP_TO_BORDER_SGIS 0x812D 384 #define GL_CLAMP_TO_EDGE 0x812F 385 #define GL_CLAMP_TO_EDGE_SGIS 0x812F 386 #define GL_CLAMP_VERTEX_COLOR 0x891A 387 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A 388 #define GL_CLEAR 0x1500 389 #define GL_CLEAR_BUFFER 0x82B4 390 #define GL_CLEAR_TEXTURE 0x9365 391 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 392 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 393 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 394 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 395 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 396 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 397 #define GL_CLIENT_STORAGE_BIT 0x0200 398 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 399 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 400 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 401 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 402 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 403 #define GL_CLIP_DEPTH_MODE 0x935D 404 #define GL_CLIP_DISTANCE0 0x3000 405 #define GL_CLIP_DISTANCE1 0x3001 406 #define GL_CLIP_DISTANCE2 0x3002 407 #define GL_CLIP_DISTANCE3 0x3003 408 #define GL_CLIP_DISTANCE4 0x3004 409 #define GL_CLIP_DISTANCE5 0x3005 410 #define GL_CLIP_DISTANCE6 0x3006 411 #define GL_CLIP_DISTANCE7 0x3007 412 #define GL_CLIP_DISTANCE_NV 0x8C7A 413 #define GL_CLIP_FAR_HINT_PGI 0x1A221 414 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 415 #define GL_CLIP_ORIGIN 0x935C 416 #define GL_CLIP_PLANE0 0x3000 417 #define GL_CLIP_PLANE1 0x3001 418 #define GL_CLIP_PLANE2 0x3002 419 #define GL_CLIP_PLANE3 0x3003 420 #define GL_CLIP_PLANE4 0x3004 421 #define GL_CLIP_PLANE5 0x3005 422 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 423 #define GL_CLOSE_PATH_NV 0x00 424 #define GL_CMYKA_EXT 0x800D 425 #define GL_CMYK_EXT 0x800C 426 #define GL_CND0_ATI 0x896B 427 #define GL_CND_ATI 0x896A 428 #define GL_COEFF 0x0A00 429 #define GL_COLOR 0x1800 430 #define GL_COLOR3_BIT_PGI 0x00010000 431 #define GL_COLOR4_BIT_PGI 0x00020000 432 #define GL_COLORBURN_KHR 0x929A 433 #define GL_COLORBURN_NV 0x929A 434 #define GL_COLORDODGE_KHR 0x9299 435 #define GL_COLORDODGE_NV 0x9299 436 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 437 #define GL_COLOR_ARRAY 0x8076 438 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 439 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 440 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 441 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 442 #define GL_COLOR_ARRAY_EXT 0x8076 443 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D 444 #define GL_COLOR_ARRAY_LIST_IBM 103072 445 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 446 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 447 #define GL_COLOR_ARRAY_POINTER 0x8090 448 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 449 #define GL_COLOR_ARRAY_SIZE 0x8081 450 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 451 #define GL_COLOR_ARRAY_STRIDE 0x8083 452 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 453 #define GL_COLOR_ARRAY_TYPE 0x8082 454 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 455 #define GL_COLOR_ATTACHMENT0 0x8CE0 456 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 457 #define GL_COLOR_ATTACHMENT1 0x8CE1 458 #define GL_COLOR_ATTACHMENT10 0x8CEA 459 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 460 #define GL_COLOR_ATTACHMENT11 0x8CEB 461 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 462 #define GL_COLOR_ATTACHMENT12 0x8CEC 463 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 464 #define GL_COLOR_ATTACHMENT13 0x8CED 465 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 466 #define GL_COLOR_ATTACHMENT14 0x8CEE 467 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 468 #define GL_COLOR_ATTACHMENT15 0x8CEF 469 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 470 #define GL_COLOR_ATTACHMENT16 0x8CF0 471 #define GL_COLOR_ATTACHMENT17 0x8CF1 472 #define GL_COLOR_ATTACHMENT18 0x8CF2 473 #define GL_COLOR_ATTACHMENT19 0x8CF3 474 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 475 #define GL_COLOR_ATTACHMENT2 0x8CE2 476 #define GL_COLOR_ATTACHMENT20 0x8CF4 477 #define GL_COLOR_ATTACHMENT21 0x8CF5 478 #define GL_COLOR_ATTACHMENT22 0x8CF6 479 #define GL_COLOR_ATTACHMENT23 0x8CF7 480 #define GL_COLOR_ATTACHMENT24 0x8CF8 481 #define GL_COLOR_ATTACHMENT25 0x8CF9 482 #define GL_COLOR_ATTACHMENT26 0x8CFA 483 #define GL_COLOR_ATTACHMENT27 0x8CFB 484 #define GL_COLOR_ATTACHMENT28 0x8CFC 485 #define GL_COLOR_ATTACHMENT29 0x8CFD 486 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 487 #define GL_COLOR_ATTACHMENT3 0x8CE3 488 #define GL_COLOR_ATTACHMENT30 0x8CFE 489 #define GL_COLOR_ATTACHMENT31 0x8CFF 490 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 491 #define GL_COLOR_ATTACHMENT4 0x8CE4 492 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 493 #define GL_COLOR_ATTACHMENT5 0x8CE5 494 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 495 #define GL_COLOR_ATTACHMENT6 0x8CE6 496 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 497 #define GL_COLOR_ATTACHMENT7 0x8CE7 498 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 499 #define GL_COLOR_ATTACHMENT8 0x8CE8 500 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 501 #define GL_COLOR_ATTACHMENT9 0x8CE9 502 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 503 #define GL_COLOR_BUFFER_BIT 0x00004000 504 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 505 #define GL_COLOR_CLEAR_VALUE 0x0C22 506 #define GL_COLOR_COMPONENTS 0x8283 507 #define GL_COLOR_ENCODING 0x8296 508 #define GL_COLOR_FLOAT_APPLE 0x8A0F 509 #define GL_COLOR_INDEX 0x1900 510 #define GL_COLOR_INDEX12_EXT 0x80E6 511 #define GL_COLOR_INDEX16_EXT 0x80E7 512 #define GL_COLOR_INDEX1_EXT 0x80E2 513 #define GL_COLOR_INDEX2_EXT 0x80E3 514 #define GL_COLOR_INDEX4_EXT 0x80E4 515 #define GL_COLOR_INDEX8_EXT 0x80E5 516 #define GL_COLOR_INDEXES 0x1603 517 #define GL_COLOR_LOGIC_OP 0x0BF2 518 #define GL_COLOR_MATERIAL 0x0B57 519 #define GL_COLOR_MATERIAL_FACE 0x0B55 520 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 521 #define GL_COLOR_MATRIX 0x80B1 522 #define GL_COLOR_MATRIX_SGI 0x80B1 523 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 524 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 525 #define GL_COLOR_RENDERABLE 0x8286 526 #define GL_COLOR_SAMPLES_NV 0x8E20 527 #define GL_COLOR_SUM 0x8458 528 #define GL_COLOR_SUM_ARB 0x8458 529 #define GL_COLOR_SUM_CLAMP_NV 0x854F 530 #define GL_COLOR_SUM_EXT 0x8458 531 #define GL_COLOR_TABLE 0x80D0 532 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 533 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD 534 #define GL_COLOR_TABLE_BIAS 0x80D7 535 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 536 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 537 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC 538 #define GL_COLOR_TABLE_FORMAT 0x80D8 539 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 540 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 541 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB 542 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 543 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF 544 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 545 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE 546 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 547 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA 548 #define GL_COLOR_TABLE_SCALE 0x80D6 549 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 550 #define GL_COLOR_TABLE_SGI 0x80D0 551 #define GL_COLOR_TABLE_WIDTH 0x80D9 552 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 553 #define GL_COLOR_WRITEMASK 0x0C23 554 #define GL_COMBINE 0x8570 555 #define GL_COMBINE4_NV 0x8503 556 #define GL_COMBINER0_NV 0x8550 557 #define GL_COMBINER1_NV 0x8551 558 #define GL_COMBINER2_NV 0x8552 559 #define GL_COMBINER3_NV 0x8553 560 #define GL_COMBINER4_NV 0x8554 561 #define GL_COMBINER5_NV 0x8555 562 #define GL_COMBINER6_NV 0x8556 563 #define GL_COMBINER7_NV 0x8557 564 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 565 #define GL_COMBINER_AB_OUTPUT_NV 0x854A 566 #define GL_COMBINER_BIAS_NV 0x8549 567 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 568 #define GL_COMBINER_CD_OUTPUT_NV 0x854B 569 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 570 #define GL_COMBINER_INPUT_NV 0x8542 571 #define GL_COMBINER_MAPPING_NV 0x8543 572 #define GL_COMBINER_MUX_SUM_NV 0x8547 573 #define GL_COMBINER_SCALE_NV 0x8548 574 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C 575 #define GL_COMBINE_ALPHA 0x8572 576 #define GL_COMBINE_ALPHA_ARB 0x8572 577 #define GL_COMBINE_ALPHA_EXT 0x8572 578 #define GL_COMBINE_ARB 0x8570 579 #define GL_COMBINE_EXT 0x8570 580 #define GL_COMBINE_RGB 0x8571 581 #define GL_COMBINE_RGB_ARB 0x8571 582 #define GL_COMBINE_RGB_EXT 0x8571 583 #define GL_COMMAND_BARRIER_BIT 0x00000040 584 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 585 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E 586 #define GL_COMPARE_REF_TO_TEXTURE 0x884E 587 #define GL_COMPARE_R_TO_TEXTURE 0x884E 588 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 589 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B 590 #define GL_COMPILE 0x1300 591 #define GL_COMPILE_AND_EXECUTE 0x1301 592 #define GL_COMPILE_STATUS 0x8B81 593 #define GL_COMPLETION_STATUS_ARB 0x91B1 594 #define GL_COMPLETION_STATUS_KHR 0x91B1 595 #define GL_COMPRESSED_ALPHA 0x84E9 596 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 597 #define GL_COMPRESSED_INTENSITY 0x84EC 598 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC 599 #define GL_COMPRESSED_LUMINANCE 0x84EA 600 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 601 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB 602 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 603 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA 604 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 605 #define GL_COMPRESSED_R11_EAC 0x9270 606 #define GL_COMPRESSED_RED 0x8225 607 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 608 #define GL_COMPRESSED_RED_RGTC1 0x8DBB 609 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 610 #define GL_COMPRESSED_RG 0x8226 611 #define GL_COMPRESSED_RG11_EAC 0x9272 612 #define GL_COMPRESSED_RGB 0x84ED 613 #define GL_COMPRESSED_RGB8_ETC2 0x9274 614 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 615 #define GL_COMPRESSED_RGBA 0x84EE 616 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 617 #define GL_COMPRESSED_RGBA_ARB 0x84EE 618 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 619 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 620 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 621 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 622 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 623 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 624 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 625 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 626 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 627 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 628 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 629 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 630 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 631 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 632 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C 633 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C 634 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 635 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 636 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 637 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 638 #define GL_COMPRESSED_RGB_ARB 0x84ED 639 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E 640 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E 641 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F 642 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F 643 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 644 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 645 #define GL_COMPRESSED_RG_RGTC2 0x8DBD 646 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 647 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 648 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 649 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 650 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 651 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 652 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 653 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 654 #define GL_COMPRESSED_SLUMINANCE 0x8C4A 655 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B 656 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B 657 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A 658 #define GL_COMPRESSED_SRGB 0x8C48 659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 667 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 668 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 669 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 670 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 671 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 672 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 673 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 674 #define GL_COMPRESSED_SRGB8_ETC2 0x9275 675 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 676 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 677 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D 678 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D 679 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 680 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 681 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 682 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 683 #define GL_COMPRESSED_SRGB_EXT 0x8C48 684 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 685 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 686 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 687 #define GL_COMPUTE_PROGRAM_NV 0x90FB 688 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC 689 #define GL_COMPUTE_SHADER 0x91B9 690 #define GL_COMPUTE_SHADER_BIT 0x00000020 691 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 692 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 693 #define GL_COMPUTE_SUBROUTINE 0x92ED 694 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 695 #define GL_COMPUTE_TEXTURE 0x82A0 696 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 697 #define GL_COMP_BIT_ATI 0x00000002 698 #define GL_CONDITION_SATISFIED 0x911C 699 #define GL_CONFORMANT_NV 0x9374 700 #define GL_CONIC_CURVE_TO_NV 0x1A 701 #define GL_CONJOINT_NV 0x9284 702 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 703 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 704 #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B 705 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 706 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A 707 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 708 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 709 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 710 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD 711 #define GL_CONSTANT 0x8576 712 #define GL_CONSTANT_ALPHA 0x8003 713 #define GL_CONSTANT_ALPHA_EXT 0x8003 714 #define GL_CONSTANT_ARB 0x8576 715 #define GL_CONSTANT_ATTENUATION 0x1207 716 #define GL_CONSTANT_BORDER 0x8151 717 #define GL_CONSTANT_BORDER_HP 0x8151 718 #define GL_CONSTANT_COLOR 0x8001 719 #define GL_CONSTANT_COLOR0_NV 0x852A 720 #define GL_CONSTANT_COLOR1_NV 0x852B 721 #define GL_CONSTANT_COLOR_EXT 0x8001 722 #define GL_CONSTANT_EXT 0x8576 723 #define GL_CONSTANT_NV 0x8576 724 #define GL_CONST_EYE_NV 0x86E5 725 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 726 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 727 #define GL_CONTEXT_FLAGS 0x821E 728 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 729 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 730 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 731 #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 732 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 733 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 734 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 735 #define GL_CONTEXT_LOST 0x0507 736 #define GL_CONTEXT_LOST_KHR 0x0507 737 #define GL_CONTEXT_PROFILE_MASK 0x9126 738 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB 739 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC 740 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 741 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 742 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3 743 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 744 #define GL_CONTINUOUS_AMD 0x9007 745 #define GL_CONTRAST_NV 0x92A1 746 #define GL_CONVEX_HULL_NV 0x908B 747 #define GL_CONVOLUTION_1D 0x8010 748 #define GL_CONVOLUTION_1D_EXT 0x8010 749 #define GL_CONVOLUTION_2D 0x8011 750 #define GL_CONVOLUTION_2D_EXT 0x8011 751 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 752 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 753 #define GL_CONVOLUTION_BORDER_MODE 0x8013 754 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 755 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 756 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 757 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 758 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 759 #define GL_CONVOLUTION_FORMAT 0x8017 760 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 761 #define GL_CONVOLUTION_HEIGHT 0x8019 762 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 763 #define GL_CONVOLUTION_HINT_SGIX 0x8316 764 #define GL_CONVOLUTION_WIDTH 0x8018 765 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 766 #define GL_CON_0_ATI 0x8941 767 #define GL_CON_10_ATI 0x894B 768 #define GL_CON_11_ATI 0x894C 769 #define GL_CON_12_ATI 0x894D 770 #define GL_CON_13_ATI 0x894E 771 #define GL_CON_14_ATI 0x894F 772 #define GL_CON_15_ATI 0x8950 773 #define GL_CON_16_ATI 0x8951 774 #define GL_CON_17_ATI 0x8952 775 #define GL_CON_18_ATI 0x8953 776 #define GL_CON_19_ATI 0x8954 777 #define GL_CON_1_ATI 0x8942 778 #define GL_CON_20_ATI 0x8955 779 #define GL_CON_21_ATI 0x8956 780 #define GL_CON_22_ATI 0x8957 781 #define GL_CON_23_ATI 0x8958 782 #define GL_CON_24_ATI 0x8959 783 #define GL_CON_25_ATI 0x895A 784 #define GL_CON_26_ATI 0x895B 785 #define GL_CON_27_ATI 0x895C 786 #define GL_CON_28_ATI 0x895D 787 #define GL_CON_29_ATI 0x895E 788 #define GL_CON_2_ATI 0x8943 789 #define GL_CON_30_ATI 0x895F 790 #define GL_CON_31_ATI 0x8960 791 #define GL_CON_3_ATI 0x8944 792 #define GL_CON_4_ATI 0x8945 793 #define GL_CON_5_ATI 0x8946 794 #define GL_CON_6_ATI 0x8947 795 #define GL_CON_7_ATI 0x8948 796 #define GL_CON_8_ATI 0x8949 797 #define GL_CON_9_ATI 0x894A 798 #define GL_COORD_REPLACE 0x8862 799 #define GL_COORD_REPLACE_ARB 0x8862 800 #define GL_COORD_REPLACE_NV 0x8862 801 #define GL_COPY 0x1503 802 #define GL_COPY_INVERTED 0x150C 803 #define GL_COPY_PIXEL_TOKEN 0x0706 804 #define GL_COPY_READ_BUFFER 0x8F36 805 #define GL_COPY_READ_BUFFER_BINDING 0x8F36 806 #define GL_COPY_WRITE_BUFFER 0x8F37 807 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 808 #define GL_COUNTER_RANGE_AMD 0x8BC1 809 #define GL_COUNTER_TYPE_AMD 0x8BC0 810 #define GL_COUNT_DOWN_NV 0x9089 811 #define GL_COUNT_UP_NV 0x9088 812 #define GL_COVERAGE_MODULATION_NV 0x9332 813 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 814 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 815 #define GL_CUBIC_CURVE_TO_NV 0x0C 816 #define GL_CUBIC_EXT 0x8334 817 #define GL_CUBIC_HP 0x815F 818 #define GL_CULL_FACE 0x0B44 819 #define GL_CULL_FACE_MODE 0x0B45 820 #define GL_CULL_FRAGMENT_NV 0x86E7 821 #define GL_CULL_MODES_NV 0x86E0 822 #define GL_CULL_VERTEX_EXT 0x81AA 823 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB 824 #define GL_CULL_VERTEX_IBM 103050 825 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC 826 #define GL_CURRENT_ATTRIB_NV 0x8626 827 #define GL_CURRENT_BINORMAL_EXT 0x843C 828 #define GL_CURRENT_BIT 0x00000001 829 #define GL_CURRENT_COLOR 0x0B00 830 #define GL_CURRENT_FOG_COORD 0x8453 831 #define GL_CURRENT_FOG_COORDINATE 0x8453 832 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 833 #define GL_CURRENT_INDEX 0x0B01 834 #define GL_CURRENT_MATRIX_ARB 0x8641 835 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 836 #define GL_CURRENT_MATRIX_NV 0x8641 837 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 838 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 839 #define GL_CURRENT_NORMAL 0x0B02 840 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 841 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 842 #define GL_CURRENT_PROGRAM 0x8B8D 843 #define GL_CURRENT_QUERY 0x8865 844 #define GL_CURRENT_QUERY_ARB 0x8865 845 #define GL_CURRENT_RASTER_COLOR 0x0B04 846 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 847 #define GL_CURRENT_RASTER_INDEX 0x0B05 848 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 849 #define GL_CURRENT_RASTER_POSITION 0x0B07 850 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 851 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F 852 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 853 #define GL_CURRENT_SECONDARY_COLOR 0x8459 854 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 855 #define GL_CURRENT_TANGENT_EXT 0x843B 856 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 857 #define GL_CURRENT_TIME_NV 0x8E28 858 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 859 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 860 #define GL_CURRENT_VERTEX_EXT 0x87E2 861 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B 862 #define GL_CURRENT_WEIGHT_ARB 0x86A8 863 #define GL_CW 0x0900 864 #define GL_D3D12_FENCE_VALUE_EXT 0x9595 865 #define GL_DARKEN_KHR 0x9297 866 #define GL_DARKEN_NV 0x9297 867 #define GL_DATA_BUFFER_AMD 0x9151 868 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 869 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 870 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 871 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 872 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 873 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 874 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 875 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F 876 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B 877 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 878 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D 879 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E 880 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C 881 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A 882 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 883 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 884 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 885 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 886 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 887 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 888 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 889 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 890 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 891 #define GL_DEBUG_OUTPUT 0x92E0 892 #define GL_DEBUG_OUTPUT_KHR 0x92E0 893 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 894 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 895 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 896 #define GL_DEBUG_SEVERITY_HIGH 0x9146 897 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 898 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 899 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 900 #define GL_DEBUG_SEVERITY_LOW 0x9148 901 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 902 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 903 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 904 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 905 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 906 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 907 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 908 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 909 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 910 #define GL_DEBUG_SOURCE_API 0x8246 911 #define GL_DEBUG_SOURCE_API_ARB 0x8246 912 #define GL_DEBUG_SOURCE_API_KHR 0x8246 913 #define GL_DEBUG_SOURCE_APPLICATION 0x824A 914 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A 915 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 916 #define GL_DEBUG_SOURCE_OTHER 0x824B 917 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B 918 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 919 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 920 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 921 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 922 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 923 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 924 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 925 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 926 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 927 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 928 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 929 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D 930 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 931 #define GL_DEBUG_TYPE_ERROR 0x824C 932 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C 933 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 934 #define GL_DEBUG_TYPE_MARKER 0x8268 935 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 936 #define GL_DEBUG_TYPE_OTHER 0x8251 937 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251 938 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 939 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 940 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 941 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 942 #define GL_DEBUG_TYPE_POP_GROUP 0x826A 943 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 944 #define GL_DEBUG_TYPE_PORTABILITY 0x824F 945 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F 946 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 947 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 948 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 949 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 950 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E 951 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 952 #define GL_DECAL 0x2101 953 #define GL_DECODE_EXT 0x8A49 954 #define GL_DECR 0x1E03 955 #define GL_DECR_WRAP 0x8508 956 #define GL_DECR_WRAP_EXT 0x8508 957 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 958 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 959 #define GL_DELETE_STATUS 0x8B80 960 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 961 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA 962 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 963 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 964 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A 965 #define GL_DEPTH 0x1801 966 #define GL_DEPTH24_STENCIL8 0x88F0 967 #define GL_DEPTH24_STENCIL8_EXT 0x88F0 968 #define GL_DEPTH32F_STENCIL8 0x8CAD 969 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC 970 #define GL_DEPTH_ATTACHMENT 0x8D00 971 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 972 #define GL_DEPTH_BIAS 0x0D1F 973 #define GL_DEPTH_BITS 0x0D56 974 #define GL_DEPTH_BOUNDS_EXT 0x8891 975 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 976 #define GL_DEPTH_BUFFER_BIT 0x00000100 977 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF 978 #define GL_DEPTH_CLAMP 0x864F 979 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F 980 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E 981 #define GL_DEPTH_CLAMP_NV 0x864F 982 #define GL_DEPTH_CLEAR_VALUE 0x0B73 983 #define GL_DEPTH_COMPONENT 0x1902 984 #define GL_DEPTH_COMPONENT16 0x81A5 985 #define GL_DEPTH_COMPONENT16_ARB 0x81A5 986 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 987 #define GL_DEPTH_COMPONENT24 0x81A6 988 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 989 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 990 #define GL_DEPTH_COMPONENT32 0x81A7 991 #define GL_DEPTH_COMPONENT32F 0x8CAC 992 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB 993 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 994 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 995 #define GL_DEPTH_COMPONENTS 0x8284 996 #define GL_DEPTH_FUNC 0x0B74 997 #define GL_DEPTH_RANGE 0x0B70 998 #define GL_DEPTH_RENDERABLE 0x8287 999 #define GL_DEPTH_SAMPLES_NV 0x932D 1000 #define GL_DEPTH_SCALE 0x0D1E 1001 #define GL_DEPTH_STENCIL 0x84F9 1002 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 1003 #define GL_DEPTH_STENCIL_EXT 0x84F9 1004 #define GL_DEPTH_STENCIL_NV 0x84F9 1005 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 1006 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F 1007 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E 1008 #define GL_DEPTH_TEST 0x0B71 1009 #define GL_DEPTH_TEXTURE_MODE 0x884B 1010 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B 1011 #define GL_DEPTH_WRITEMASK 0x0B72 1012 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 1013 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 1014 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C 1015 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A 1016 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B 1017 #define GL_DEVICE_LUID_EXT 0x9599 1018 #define GL_DEVICE_NODE_MASK_EXT 0x959A 1019 #define GL_DEVICE_UUID_EXT 0x9597 1020 #define GL_DIFFERENCE_KHR 0x929E 1021 #define GL_DIFFERENCE_NV 0x929E 1022 #define GL_DIFFUSE 0x1201 1023 #define GL_DISCARD_ATI 0x8763 1024 #define GL_DISCARD_NV 0x8530 1025 #define GL_DISCRETE_AMD 0x9006 1026 #define GL_DISJOINT_NV 0x9283 1027 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE 1028 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 1029 #define GL_DISPLAY_LIST 0x82E7 1030 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 1031 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 1032 #define GL_DITHER 0x0BD0 1033 #define GL_DOMAIN 0x0A02 1034 #define GL_DONT_CARE 0x1100 1035 #define GL_DOT2_ADD_ATI 0x896C 1036 #define GL_DOT3_ATI 0x8966 1037 #define GL_DOT3_RGB 0x86AE 1038 #define GL_DOT3_RGBA 0x86AF 1039 #define GL_DOT3_RGBA_ARB 0x86AF 1040 #define GL_DOT3_RGBA_EXT 0x8741 1041 #define GL_DOT3_RGB_ARB 0x86AE 1042 #define GL_DOT3_RGB_EXT 0x8740 1043 #define GL_DOT4_ATI 0x8967 1044 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D 1045 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 1046 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED 1047 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 1048 #define GL_DOT_PRODUCT_NV 0x86EC 1049 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B 1050 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 1051 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C 1052 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE 1053 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF 1054 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 1055 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E 1056 #define GL_DOUBLE 0x140A 1057 #define GL_DOUBLEBUFFER 0x0C32 1058 #define GL_DOUBLE_MAT2 0x8F46 1059 #define GL_DOUBLE_MAT2_EXT 0x8F46 1060 #define GL_DOUBLE_MAT2x3 0x8F49 1061 #define GL_DOUBLE_MAT2x3_EXT 0x8F49 1062 #define GL_DOUBLE_MAT2x4 0x8F4A 1063 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A 1064 #define GL_DOUBLE_MAT3 0x8F47 1065 #define GL_DOUBLE_MAT3_EXT 0x8F47 1066 #define GL_DOUBLE_MAT3x2 0x8F4B 1067 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B 1068 #define GL_DOUBLE_MAT3x4 0x8F4C 1069 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C 1070 #define GL_DOUBLE_MAT4 0x8F48 1071 #define GL_DOUBLE_MAT4_EXT 0x8F48 1072 #define GL_DOUBLE_MAT4x2 0x8F4D 1073 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D 1074 #define GL_DOUBLE_MAT4x3 0x8F4E 1075 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E 1076 #define GL_DOUBLE_VEC2 0x8FFC 1077 #define GL_DOUBLE_VEC2_EXT 0x8FFC 1078 #define GL_DOUBLE_VEC3 0x8FFD 1079 #define GL_DOUBLE_VEC3_EXT 0x8FFD 1080 #define GL_DOUBLE_VEC4 0x8FFE 1081 #define GL_DOUBLE_VEC4_EXT 0x8FFE 1082 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 1083 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 1084 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 1085 #define GL_DRAW_BUFFER 0x0C01 1086 #define GL_DRAW_BUFFER0 0x8825 1087 #define GL_DRAW_BUFFER0_ARB 0x8825 1088 #define GL_DRAW_BUFFER0_ATI 0x8825 1089 #define GL_DRAW_BUFFER1 0x8826 1090 #define GL_DRAW_BUFFER10 0x882F 1091 #define GL_DRAW_BUFFER10_ARB 0x882F 1092 #define GL_DRAW_BUFFER10_ATI 0x882F 1093 #define GL_DRAW_BUFFER11 0x8830 1094 #define GL_DRAW_BUFFER11_ARB 0x8830 1095 #define GL_DRAW_BUFFER11_ATI 0x8830 1096 #define GL_DRAW_BUFFER12 0x8831 1097 #define GL_DRAW_BUFFER12_ARB 0x8831 1098 #define GL_DRAW_BUFFER12_ATI 0x8831 1099 #define GL_DRAW_BUFFER13 0x8832 1100 #define GL_DRAW_BUFFER13_ARB 0x8832 1101 #define GL_DRAW_BUFFER13_ATI 0x8832 1102 #define GL_DRAW_BUFFER14 0x8833 1103 #define GL_DRAW_BUFFER14_ARB 0x8833 1104 #define GL_DRAW_BUFFER14_ATI 0x8833 1105 #define GL_DRAW_BUFFER15 0x8834 1106 #define GL_DRAW_BUFFER15_ARB 0x8834 1107 #define GL_DRAW_BUFFER15_ATI 0x8834 1108 #define GL_DRAW_BUFFER1_ARB 0x8826 1109 #define GL_DRAW_BUFFER1_ATI 0x8826 1110 #define GL_DRAW_BUFFER2 0x8827 1111 #define GL_DRAW_BUFFER2_ARB 0x8827 1112 #define GL_DRAW_BUFFER2_ATI 0x8827 1113 #define GL_DRAW_BUFFER3 0x8828 1114 #define GL_DRAW_BUFFER3_ARB 0x8828 1115 #define GL_DRAW_BUFFER3_ATI 0x8828 1116 #define GL_DRAW_BUFFER4 0x8829 1117 #define GL_DRAW_BUFFER4_ARB 0x8829 1118 #define GL_DRAW_BUFFER4_ATI 0x8829 1119 #define GL_DRAW_BUFFER5 0x882A 1120 #define GL_DRAW_BUFFER5_ARB 0x882A 1121 #define GL_DRAW_BUFFER5_ATI 0x882A 1122 #define GL_DRAW_BUFFER6 0x882B 1123 #define GL_DRAW_BUFFER6_ARB 0x882B 1124 #define GL_DRAW_BUFFER6_ATI 0x882B 1125 #define GL_DRAW_BUFFER7 0x882C 1126 #define GL_DRAW_BUFFER7_ARB 0x882C 1127 #define GL_DRAW_BUFFER7_ATI 0x882C 1128 #define GL_DRAW_BUFFER8 0x882D 1129 #define GL_DRAW_BUFFER8_ARB 0x882D 1130 #define GL_DRAW_BUFFER8_ATI 0x882D 1131 #define GL_DRAW_BUFFER9 0x882E 1132 #define GL_DRAW_BUFFER9_ARB 0x882E 1133 #define GL_DRAW_BUFFER9_ATI 0x882E 1134 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 1135 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 1136 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 1137 #define GL_DRAW_FRAMEBUFFER 0x8CA9 1138 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 1139 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 1140 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 1141 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 1142 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F 1143 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 1144 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 1145 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 1146 #define GL_DRAW_PIXELS_APPLE 0x8A0A 1147 #define GL_DRAW_PIXEL_TOKEN 0x0705 1148 #define GL_DRIVER_UUID_EXT 0x9598 1149 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B 1150 #define GL_DSDT8_MAG8_NV 0x870A 1151 #define GL_DSDT8_NV 0x8709 1152 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC 1153 #define GL_DSDT_MAG_NV 0x86F6 1154 #define GL_DSDT_MAG_VIB_NV 0x86F7 1155 #define GL_DSDT_NV 0x86F5 1156 #define GL_DST_ALPHA 0x0304 1157 #define GL_DST_ATOP_NV 0x928F 1158 #define GL_DST_COLOR 0x0306 1159 #define GL_DST_IN_NV 0x928B 1160 #define GL_DST_NV 0x9287 1161 #define GL_DST_OUT_NV 0x928D 1162 #define GL_DST_OVER_NV 0x9289 1163 #define GL_DS_BIAS_NV 0x8716 1164 #define GL_DS_SCALE_NV 0x8710 1165 #define GL_DT_BIAS_NV 0x8717 1166 #define GL_DT_SCALE_NV 0x8711 1167 #define GL_DU8DV8_ATI 0x877A 1168 #define GL_DUAL_ALPHA12_SGIS 0x8112 1169 #define GL_DUAL_ALPHA16_SGIS 0x8113 1170 #define GL_DUAL_ALPHA4_SGIS 0x8110 1171 #define GL_DUAL_ALPHA8_SGIS 0x8111 1172 #define GL_DUAL_INTENSITY12_SGIS 0x811A 1173 #define GL_DUAL_INTENSITY16_SGIS 0x811B 1174 #define GL_DUAL_INTENSITY4_SGIS 0x8118 1175 #define GL_DUAL_INTENSITY8_SGIS 0x8119 1176 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 1177 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 1178 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 1179 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 1180 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C 1181 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D 1182 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 1183 #define GL_DUDV_ATI 0x8779 1184 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 1185 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 1186 #define GL_DYNAMIC_ATI 0x8761 1187 #define GL_DYNAMIC_COPY 0x88EA 1188 #define GL_DYNAMIC_COPY_ARB 0x88EA 1189 #define GL_DYNAMIC_DRAW 0x88E8 1190 #define GL_DYNAMIC_DRAW_ARB 0x88E8 1191 #define GL_DYNAMIC_READ 0x88E9 1192 #define GL_DYNAMIC_READ_ARB 0x88E9 1193 #define GL_DYNAMIC_STORAGE_BIT 0x0100 1194 #define GL_EDGEFLAG_BIT_PGI 0x00040000 1195 #define GL_EDGE_FLAG 0x0B43 1196 #define GL_EDGE_FLAG_ARRAY 0x8079 1197 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 1198 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 1199 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B 1200 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1201 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1202 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 1203 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 1204 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 1205 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 1206 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1207 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 1208 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1209 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1210 #define GL_EIGHTH_BIT_ATI 0x00000020 1211 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 1212 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 1213 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C 1214 #define GL_ELEMENT_ARRAY_ATI 0x8768 1215 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 1216 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 1217 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 1218 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 1219 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 1220 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 1221 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 1222 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E 1223 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A 1224 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D 1225 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 1226 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F 1227 #define GL_EMBOSS_CONSTANT_NV 0x855E 1228 #define GL_EMBOSS_LIGHT_NV 0x855D 1229 #define GL_EMBOSS_MAP_NV 0x855F 1230 #define GL_EMISSION 0x1600 1231 #define GL_ENABLE_BIT 0x00002000 1232 #define GL_EQUAL 0x0202 1233 #define GL_EQUIV 0x1509 1234 #define GL_EVAL_2D_NV 0x86C0 1235 #define GL_EVAL_BIT 0x00010000 1236 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 1237 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 1238 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 1239 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 1240 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 1241 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 1242 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 1243 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 1244 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 1245 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 1246 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 1247 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 1248 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA 1249 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB 1250 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC 1251 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD 1252 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE 1253 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF 1254 #define GL_EXCLUSION_KHR 0x92A0 1255 #define GL_EXCLUSION_NV 0x92A0 1256 #define GL_EXCLUSIVE_EXT 0x8F11 1257 #define GL_EXP 0x0800 1258 #define GL_EXP2 0x0801 1259 #define GL_EXPAND_NEGATE_NV 0x8539 1260 #define GL_EXPAND_NORMAL_NV 0x8538 1261 #define GL_EXTENSIONS 0x1F03 1262 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 1263 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 1264 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 1265 #define GL_EYE_LINEAR 0x2400 1266 #define GL_EYE_LINEAR_NV 0x2400 1267 #define GL_EYE_LINE_SGIS 0x81F6 1268 #define GL_EYE_PLANE 0x2502 1269 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C 1270 #define GL_EYE_POINT_SGIS 0x81F4 1271 #define GL_EYE_RADIAL_NV 0x855B 1272 #define GL_E_TIMES_F_NV 0x8531 1273 #define GL_FACTOR_MAX_AMD 0x901D 1274 #define GL_FACTOR_MIN_AMD 0x901C 1275 #define GL_FAILURE_NV 0x9030 1276 #define GL_FALSE 0 1277 #define GL_FASTEST 0x1101 1278 #define GL_FEEDBACK 0x1C01 1279 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 1280 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 1281 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 1282 #define GL_FENCE_APPLE 0x8A0B 1283 #define GL_FENCE_CONDITION_NV 0x84F4 1284 #define GL_FENCE_STATUS_NV 0x84F3 1285 #define GL_FIELDS_NV 0x8E27 1286 #define GL_FIELD_LOWER_NV 0x9023 1287 #define GL_FIELD_UPPER_NV 0x9022 1288 #define GL_FILE_NAME_NV 0x9074 1289 #define GL_FILL 0x1B02 1290 #define GL_FILL_RECTANGLE_NV 0x933C 1291 #define GL_FILTER 0x829A 1292 #define GL_FILTER4_SGIS 0x8146 1293 #define GL_FIRST_TO_REST_NV 0x90AF 1294 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D 1295 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1296 #define GL_FIXED 0x140C 1297 #define GL_FIXED_OES 0x140C 1298 #define GL_FIXED_ONLY 0x891D 1299 #define GL_FIXED_ONLY_ARB 0x891D 1300 #define GL_FLAT 0x1D00 1301 #define GL_FLOAT 0x1406 1302 #define GL_FLOAT16_MAT2_AMD 0x91C5 1303 #define GL_FLOAT16_MAT2x3_AMD 0x91C8 1304 #define GL_FLOAT16_MAT2x4_AMD 0x91C9 1305 #define GL_FLOAT16_MAT3_AMD 0x91C6 1306 #define GL_FLOAT16_MAT3x2_AMD 0x91CA 1307 #define GL_FLOAT16_MAT3x4_AMD 0x91CB 1308 #define GL_FLOAT16_MAT4_AMD 0x91C7 1309 #define GL_FLOAT16_MAT4x2_AMD 0x91CC 1310 #define GL_FLOAT16_MAT4x3_AMD 0x91CD 1311 #define GL_FLOAT16_NV 0x8FF8 1312 #define GL_FLOAT16_VEC2_NV 0x8FF9 1313 #define GL_FLOAT16_VEC3_NV 0x8FFA 1314 #define GL_FLOAT16_VEC4_NV 0x8FFB 1315 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 1316 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD 1317 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D 1318 #define GL_FLOAT_MAT2 0x8B5A 1319 #define GL_FLOAT_MAT2_ARB 0x8B5A 1320 #define GL_FLOAT_MAT2x3 0x8B65 1321 #define GL_FLOAT_MAT2x4 0x8B66 1322 #define GL_FLOAT_MAT3 0x8B5B 1323 #define GL_FLOAT_MAT3_ARB 0x8B5B 1324 #define GL_FLOAT_MAT3x2 0x8B67 1325 #define GL_FLOAT_MAT3x4 0x8B68 1326 #define GL_FLOAT_MAT4 0x8B5C 1327 #define GL_FLOAT_MAT4_ARB 0x8B5C 1328 #define GL_FLOAT_MAT4x2 0x8B69 1329 #define GL_FLOAT_MAT4x3 0x8B6A 1330 #define GL_FLOAT_R16_NV 0x8884 1331 #define GL_FLOAT_R32_NV 0x8885 1332 #define GL_FLOAT_RG16_NV 0x8886 1333 #define GL_FLOAT_RG32_NV 0x8887 1334 #define GL_FLOAT_RGB16_NV 0x8888 1335 #define GL_FLOAT_RGB32_NV 0x8889 1336 #define GL_FLOAT_RGBA16_NV 0x888A 1337 #define GL_FLOAT_RGBA32_NV 0x888B 1338 #define GL_FLOAT_RGBA_MODE_NV 0x888E 1339 #define GL_FLOAT_RGBA_NV 0x8883 1340 #define GL_FLOAT_RGB_NV 0x8882 1341 #define GL_FLOAT_RG_NV 0x8881 1342 #define GL_FLOAT_R_NV 0x8880 1343 #define GL_FLOAT_VEC2 0x8B50 1344 #define GL_FLOAT_VEC2_ARB 0x8B50 1345 #define GL_FLOAT_VEC3 0x8B51 1346 #define GL_FLOAT_VEC3_ARB 0x8B51 1347 #define GL_FLOAT_VEC4 0x8B52 1348 #define GL_FLOAT_VEC4_ARB 0x8B52 1349 #define GL_FOG 0x0B60 1350 #define GL_FOG_BIT 0x00000080 1351 #define GL_FOG_COLOR 0x0B66 1352 #define GL_FOG_COORD 0x8451 1353 #define GL_FOG_COORDINATE 0x8451 1354 #define GL_FOG_COORDINATE_ARRAY 0x8457 1355 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 1356 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D 1357 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 1358 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 1359 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 1360 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 1361 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 1362 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 1363 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 1364 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 1365 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 1366 #define GL_FOG_COORDINATE_EXT 0x8451 1367 #define GL_FOG_COORDINATE_SOURCE 0x8450 1368 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 1369 #define GL_FOG_COORD_ARRAY 0x8457 1370 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 1371 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D 1372 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 1373 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 1374 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 1375 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 1376 #define GL_FOG_COORD_SRC 0x8450 1377 #define GL_FOG_DENSITY 0x0B62 1378 #define GL_FOG_DISTANCE_MODE_NV 0x855A 1379 #define GL_FOG_END 0x0B64 1380 #define GL_FOG_FUNC_POINTS_SGIS 0x812B 1381 #define GL_FOG_FUNC_SGIS 0x812A 1382 #define GL_FOG_HINT 0x0C54 1383 #define GL_FOG_INDEX 0x0B61 1384 #define GL_FOG_MODE 0x0B65 1385 #define GL_FOG_OFFSET_SGIX 0x8198 1386 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 1387 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC 1388 #define GL_FOG_START 0x0B63 1389 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 1390 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 1391 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 1392 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 1393 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 1394 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 1395 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 1396 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 1397 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 1398 #define GL_FONT_UNAVAILABLE_NV 0x936A 1399 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 1400 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 1401 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 1402 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 1403 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 1404 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 1405 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 1406 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 1407 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 1408 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 1409 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 1410 #define GL_FRACTIONAL_EVEN 0x8E7C 1411 #define GL_FRACTIONAL_ODD 0x8E7B 1412 #define GL_FRAGMENT_COLOR_EXT 0x834C 1413 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 1414 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 1415 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 1416 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 1417 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 1418 #define GL_FRAGMENT_DEPTH 0x8452 1419 #define GL_FRAGMENT_DEPTH_EXT 0x8452 1420 #define GL_FRAGMENT_INPUT_NV 0x936D 1421 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 1422 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C 1423 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D 1424 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E 1425 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F 1426 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 1427 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 1428 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 1429 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 1430 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 1431 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A 1432 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 1433 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B 1434 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 1435 #define GL_FRAGMENT_MATERIAL_EXT 0x8349 1436 #define GL_FRAGMENT_NORMAL_EXT 0x834A 1437 #define GL_FRAGMENT_PROGRAM_ARB 0x8804 1438 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 1439 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D 1440 #define GL_FRAGMENT_PROGRAM_NV 0x8870 1441 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 1442 #define GL_FRAGMENT_SHADER 0x8B30 1443 #define GL_FRAGMENT_SHADER_ARB 0x8B30 1444 #define GL_FRAGMENT_SHADER_ATI 0x8920 1445 #define GL_FRAGMENT_SHADER_BIT 0x00000002 1446 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1447 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 1448 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B 1449 #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 1450 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 1451 #define GL_FRAGMENT_SUBROUTINE 0x92EC 1452 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 1453 #define GL_FRAGMENT_TEXTURE 0x829F 1454 #define GL_FRAMEBUFFER 0x8D40 1455 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 1456 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 1457 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 1458 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 1459 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 1460 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 1461 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 1462 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 1463 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1464 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 1465 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 1466 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 1467 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 1468 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 1469 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 1470 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 1471 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 1472 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 1473 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 1474 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 1475 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 1476 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 1477 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 1478 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 1479 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 1480 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 1481 #define GL_FRAMEBUFFER_BINDING 0x8CA6 1482 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 1483 #define GL_FRAMEBUFFER_BLEND 0x828B 1484 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 1485 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 1486 #define GL_FRAMEBUFFER_DEFAULT 0x8218 1487 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 1488 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 1489 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 1490 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 1491 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 1492 #define GL_FRAMEBUFFER_EXT 0x8D40 1493 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 1494 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 1495 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 1496 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 1497 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 1498 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 1499 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 1500 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 1501 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 1502 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 1503 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1504 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 1505 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 1506 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1507 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1508 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 1509 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 1510 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 1511 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 1512 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 1513 #define GL_FRAMEBUFFER_RENDERABLE 0x8289 1514 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A 1515 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 1516 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 1517 #define GL_FRAMEBUFFER_SRGB 0x8DB9 1518 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA 1519 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1520 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 1521 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 1522 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 1523 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C 1524 #define GL_FRAMEZOOM_SGIX 0x818B 1525 #define GL_FRAME_NV 0x8E26 1526 #define GL_FRONT 0x0404 1527 #define GL_FRONT_AND_BACK 0x0408 1528 #define GL_FRONT_FACE 0x0B46 1529 #define GL_FRONT_FACE_COMMAND_NV 0x0012 1530 #define GL_FRONT_LEFT 0x0400 1531 #define GL_FRONT_RIGHT 0x0401 1532 #define GL_FULL_RANGE_EXT 0x87E1 1533 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 1534 #define GL_FULL_SUPPORT 0x82B7 1535 #define GL_FUNC_ADD 0x8006 1536 #define GL_FUNC_ADD_EXT 0x8006 1537 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 1538 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 1539 #define GL_FUNC_SUBTRACT 0x800A 1540 #define GL_FUNC_SUBTRACT_EXT 0x800A 1541 #define GL_GENERATE_MIPMAP 0x8191 1542 #define GL_GENERATE_MIPMAP_HINT 0x8192 1543 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 1544 #define GL_GENERATE_MIPMAP_SGIS 0x8191 1545 #define GL_GENERIC_ATTRIB_NV 0x8C7D 1546 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 1547 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 1548 #define GL_GEOMETRY_INPUT_TYPE 0x8917 1549 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB 1550 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB 1551 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 1552 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC 1553 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC 1554 #define GL_GEOMETRY_PROGRAM_NV 0x8C26 1555 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 1556 #define GL_GEOMETRY_SHADER 0x8DD9 1557 #define GL_GEOMETRY_SHADER_ARB 0x8DD9 1558 #define GL_GEOMETRY_SHADER_BIT 0x00000004 1559 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1560 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 1561 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 1562 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 1563 #define GL_GEOMETRY_SUBROUTINE 0x92EB 1564 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 1565 #define GL_GEOMETRY_TEXTURE 0x829E 1566 #define GL_GEOMETRY_VERTICES_OUT 0x8916 1567 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA 1568 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA 1569 #define GL_GEQUAL 0x0206 1570 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 1571 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 1572 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA 1573 #define GL_GLOBAL_ALPHA_SUN 0x81D9 1574 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 1575 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 1576 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 1577 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 1578 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 1579 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 1580 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 1581 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 1582 #define GL_GLYPH_WIDTH_BIT_NV 0x01 1583 #define GL_GPU_ADDRESS_NV 0x8F34 1584 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 1585 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 1586 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B 1587 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A 1588 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 1589 #define GL_GREATER 0x0204 1590 #define GL_GREEN 0x1904 1591 #define GL_GREEN_BIAS 0x0D19 1592 #define GL_GREEN_BITS 0x0D53 1593 #define GL_GREEN_BIT_ATI 0x00000002 1594 #define GL_GREEN_INTEGER 0x8D95 1595 #define GL_GREEN_INTEGER_EXT 0x8D95 1596 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 1597 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 1598 #define GL_GREEN_NV 0x1904 1599 #define GL_GREEN_SCALE 0x0D18 1600 #define GL_GUILTY_CONTEXT_RESET 0x8253 1601 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 1602 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 1603 #define GL_HALF_APPLE 0x140B 1604 #define GL_HALF_BIAS_NEGATE_NV 0x853B 1605 #define GL_HALF_BIAS_NORMAL_NV 0x853A 1606 #define GL_HALF_BIT_ATI 0x00000008 1607 #define GL_HALF_FLOAT 0x140B 1608 #define GL_HALF_FLOAT_ARB 0x140B 1609 #define GL_HALF_FLOAT_NV 0x140B 1610 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1611 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1612 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1613 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1614 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1615 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1616 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1617 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1618 #define GL_HARDLIGHT_KHR 0x929B 1619 #define GL_HARDLIGHT_NV 0x929B 1620 #define GL_HARDMIX_NV 0x92A9 1621 #define GL_HIGH_FLOAT 0x8DF2 1622 #define GL_HIGH_INT 0x8DF5 1623 #define GL_HILO16_NV 0x86F8 1624 #define GL_HILO8_NV 0x885E 1625 #define GL_HILO_NV 0x86F4 1626 #define GL_HINT_BIT 0x00008000 1627 #define GL_HISTOGRAM 0x8024 1628 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1629 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B 1630 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 1631 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A 1632 #define GL_HISTOGRAM_EXT 0x8024 1633 #define GL_HISTOGRAM_FORMAT 0x8027 1634 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 1635 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 1636 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 1637 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1638 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C 1639 #define GL_HISTOGRAM_RED_SIZE 0x8028 1640 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 1641 #define GL_HISTOGRAM_SINK 0x802D 1642 #define GL_HISTOGRAM_SINK_EXT 0x802D 1643 #define GL_HISTOGRAM_WIDTH 0x8026 1644 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 1645 #define GL_HI_BIAS_NV 0x8714 1646 #define GL_HI_SCALE_NV 0x870E 1647 #define GL_HORIZONTAL_LINE_TO_NV 0x06 1648 #define GL_HSL_COLOR_KHR 0x92AF 1649 #define GL_HSL_COLOR_NV 0x92AF 1650 #define GL_HSL_HUE_KHR 0x92AD 1651 #define GL_HSL_HUE_NV 0x92AD 1652 #define GL_HSL_LUMINOSITY_KHR 0x92B0 1653 #define GL_HSL_LUMINOSITY_NV 0x92B0 1654 #define GL_HSL_SATURATION_KHR 0x92AE 1655 #define GL_HSL_SATURATION_NV 0x92AE 1656 #define GL_IDENTITY_NV 0x862A 1657 #define GL_IGNORE_BORDER_HP 0x8150 1658 #define GL_IMAGE_1D 0x904C 1659 #define GL_IMAGE_1D_ARRAY 0x9052 1660 #define GL_IMAGE_1D_ARRAY_EXT 0x9052 1661 #define GL_IMAGE_1D_EXT 0x904C 1662 #define GL_IMAGE_2D 0x904D 1663 #define GL_IMAGE_2D_ARRAY 0x9053 1664 #define GL_IMAGE_2D_ARRAY_EXT 0x9053 1665 #define GL_IMAGE_2D_EXT 0x904D 1666 #define GL_IMAGE_2D_MULTISAMPLE 0x9055 1667 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 1668 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 1669 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 1670 #define GL_IMAGE_2D_RECT 0x904F 1671 #define GL_IMAGE_2D_RECT_EXT 0x904F 1672 #define GL_IMAGE_3D 0x904E 1673 #define GL_IMAGE_3D_EXT 0x904E 1674 #define GL_IMAGE_BINDING_ACCESS 0x8F3E 1675 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E 1676 #define GL_IMAGE_BINDING_FORMAT 0x906E 1677 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E 1678 #define GL_IMAGE_BINDING_LAYER 0x8F3D 1679 #define GL_IMAGE_BINDING_LAYERED 0x8F3C 1680 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C 1681 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D 1682 #define GL_IMAGE_BINDING_LEVEL 0x8F3B 1683 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B 1684 #define GL_IMAGE_BINDING_NAME 0x8F3A 1685 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A 1686 #define GL_IMAGE_BUFFER 0x9051 1687 #define GL_IMAGE_BUFFER_EXT 0x9051 1688 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 1689 #define GL_IMAGE_CLASS_11_11_10 0x82C2 1690 #define GL_IMAGE_CLASS_1_X_16 0x82BE 1691 #define GL_IMAGE_CLASS_1_X_32 0x82BB 1692 #define GL_IMAGE_CLASS_1_X_8 0x82C1 1693 #define GL_IMAGE_CLASS_2_X_16 0x82BD 1694 #define GL_IMAGE_CLASS_2_X_32 0x82BA 1695 #define GL_IMAGE_CLASS_2_X_8 0x82C0 1696 #define GL_IMAGE_CLASS_4_X_16 0x82BC 1697 #define GL_IMAGE_CLASS_4_X_32 0x82B9 1698 #define GL_IMAGE_CLASS_4_X_8 0x82BF 1699 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 1700 #define GL_IMAGE_CUBE 0x9050 1701 #define GL_IMAGE_CUBE_EXT 0x9050 1702 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 1703 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 1704 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E 1705 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 1706 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 1707 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 1708 #define GL_IMAGE_MAG_FILTER_HP 0x815C 1709 #define GL_IMAGE_MIN_FILTER_HP 0x815D 1710 #define GL_IMAGE_PIXEL_FORMAT 0x82A9 1711 #define GL_IMAGE_PIXEL_TYPE 0x82AA 1712 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 1713 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A 1714 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B 1715 #define GL_IMAGE_SCALE_X_HP 0x8155 1716 #define GL_IMAGE_SCALE_Y_HP 0x8156 1717 #define GL_IMAGE_TEXEL_SIZE 0x82A7 1718 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 1719 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 1720 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 1721 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 1722 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 1723 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 1724 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 1725 #define GL_INCLUSIVE_EXT 0x8F10 1726 #define GL_INCR 0x1E02 1727 #define GL_INCR_WRAP 0x8507 1728 #define GL_INCR_WRAP_EXT 0x8507 1729 #define GL_INDEX 0x8222 1730 #define GL_INDEX_ARRAY 0x8077 1731 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 1732 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 1733 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 1734 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1735 #define GL_INDEX_ARRAY_EXT 0x8077 1736 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E 1737 #define GL_INDEX_ARRAY_LIST_IBM 103073 1738 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 1739 #define GL_INDEX_ARRAY_POINTER 0x8091 1740 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1741 #define GL_INDEX_ARRAY_STRIDE 0x8086 1742 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1743 #define GL_INDEX_ARRAY_TYPE 0x8085 1744 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1745 #define GL_INDEX_BITS 0x0D51 1746 #define GL_INDEX_BIT_PGI 0x00080000 1747 #define GL_INDEX_CLEAR_VALUE 0x0C20 1748 #define GL_INDEX_LOGIC_OP 0x0BF1 1749 #define GL_INDEX_MATERIAL_EXT 0x81B8 1750 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA 1751 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 1752 #define GL_INDEX_MODE 0x0C30 1753 #define GL_INDEX_OFFSET 0x0D13 1754 #define GL_INDEX_SHIFT 0x0D12 1755 #define GL_INDEX_TEST_EXT 0x81B5 1756 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 1757 #define GL_INDEX_TEST_REF_EXT 0x81B7 1758 #define GL_INDEX_WRITEMASK 0x0C21 1759 #define GL_INFO_LOG_LENGTH 0x8B84 1760 #define GL_INNOCENT_CONTEXT_RESET 0x8254 1761 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 1762 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 1763 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 1764 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 1765 #define GL_INT 0x1404 1766 #define GL_INT16_NV 0x8FE4 1767 #define GL_INT16_VEC2_NV 0x8FE5 1768 #define GL_INT16_VEC3_NV 0x8FE6 1769 #define GL_INT16_VEC4_NV 0x8FE7 1770 #define GL_INT64_ARB 0x140E 1771 #define GL_INT64_NV 0x140E 1772 #define GL_INT64_VEC2_ARB 0x8FE9 1773 #define GL_INT64_VEC2_NV 0x8FE9 1774 #define GL_INT64_VEC3_ARB 0x8FEA 1775 #define GL_INT64_VEC3_NV 0x8FEA 1776 #define GL_INT64_VEC4_ARB 0x8FEB 1777 #define GL_INT64_VEC4_NV 0x8FEB 1778 #define GL_INT8_NV 0x8FE0 1779 #define GL_INT8_VEC2_NV 0x8FE1 1780 #define GL_INT8_VEC3_NV 0x8FE2 1781 #define GL_INT8_VEC4_NV 0x8FE3 1782 #define GL_INTENSITY 0x8049 1783 #define GL_INTENSITY12 0x804C 1784 #define GL_INTENSITY12_EXT 0x804C 1785 #define GL_INTENSITY16 0x804D 1786 #define GL_INTENSITY16F_ARB 0x881D 1787 #define GL_INTENSITY16I_EXT 0x8D8B 1788 #define GL_INTENSITY16UI_EXT 0x8D79 1789 #define GL_INTENSITY16_EXT 0x804D 1790 #define GL_INTENSITY16_SNORM 0x901B 1791 #define GL_INTENSITY32F_ARB 0x8817 1792 #define GL_INTENSITY32I_EXT 0x8D85 1793 #define GL_INTENSITY32UI_EXT 0x8D73 1794 #define GL_INTENSITY4 0x804A 1795 #define GL_INTENSITY4_EXT 0x804A 1796 #define GL_INTENSITY8 0x804B 1797 #define GL_INTENSITY8I_EXT 0x8D91 1798 #define GL_INTENSITY8UI_EXT 0x8D7F 1799 #define GL_INTENSITY8_EXT 0x804B 1800 #define GL_INTENSITY8_SNORM 0x9017 1801 #define GL_INTENSITY_EXT 0x8049 1802 #define GL_INTENSITY_FLOAT16_APPLE 0x881D 1803 #define GL_INTENSITY_FLOAT16_ATI 0x881D 1804 #define GL_INTENSITY_FLOAT32_APPLE 0x8817 1805 #define GL_INTENSITY_FLOAT32_ATI 0x8817 1806 #define GL_INTENSITY_SNORM 0x9013 1807 #define GL_INTERLACE_OML 0x8980 1808 #define GL_INTERLACE_READ_INGR 0x8568 1809 #define GL_INTERLACE_READ_OML 0x8981 1810 #define GL_INTERLACE_SGIX 0x8094 1811 #define GL_INTERLEAVED_ATTRIBS 0x8C8C 1812 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C 1813 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C 1814 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 1815 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B 1816 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 1817 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A 1818 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 1819 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C 1820 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 1821 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 1822 #define GL_INTERNALFORMAT_PREFERRED 0x8270 1823 #define GL_INTERNALFORMAT_RED_SIZE 0x8271 1824 #define GL_INTERNALFORMAT_RED_TYPE 0x8278 1825 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 1826 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 1827 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D 1828 #define GL_INTERNALFORMAT_SUPPORTED 0x826F 1829 #define GL_INTERPOLATE 0x8575 1830 #define GL_INTERPOLATE_ARB 0x8575 1831 #define GL_INTERPOLATE_EXT 0x8575 1832 #define GL_INT_2_10_10_10_REV 0x8D9F 1833 #define GL_INT_IMAGE_1D 0x9057 1834 #define GL_INT_IMAGE_1D_ARRAY 0x905D 1835 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D 1836 #define GL_INT_IMAGE_1D_EXT 0x9057 1837 #define GL_INT_IMAGE_2D 0x9058 1838 #define GL_INT_IMAGE_2D_ARRAY 0x905E 1839 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E 1840 #define GL_INT_IMAGE_2D_EXT 0x9058 1841 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 1842 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 1843 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 1844 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 1845 #define GL_INT_IMAGE_2D_RECT 0x905A 1846 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A 1847 #define GL_INT_IMAGE_3D 0x9059 1848 #define GL_INT_IMAGE_3D_EXT 0x9059 1849 #define GL_INT_IMAGE_BUFFER 0x905C 1850 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 1851 #define GL_INT_IMAGE_CUBE 0x905B 1852 #define GL_INT_IMAGE_CUBE_EXT 0x905B 1853 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F 1854 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 1855 #define GL_INT_SAMPLER_1D 0x8DC9 1856 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE 1857 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE 1858 #define GL_INT_SAMPLER_1D_EXT 0x8DC9 1859 #define GL_INT_SAMPLER_2D 0x8DCA 1860 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 1861 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF 1862 #define GL_INT_SAMPLER_2D_EXT 0x8DCA 1863 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1864 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 1865 #define GL_INT_SAMPLER_2D_RECT 0x8DCD 1866 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD 1867 #define GL_INT_SAMPLER_3D 0x8DCB 1868 #define GL_INT_SAMPLER_3D_EXT 0x8DCB 1869 #define GL_INT_SAMPLER_BUFFER 0x8DD0 1870 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 1871 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 1872 #define GL_INT_SAMPLER_CUBE 0x8DCC 1873 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC 1874 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 1875 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E 1876 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 1877 #define GL_INT_VEC2 0x8B53 1878 #define GL_INT_VEC2_ARB 0x8B53 1879 #define GL_INT_VEC3 0x8B54 1880 #define GL_INT_VEC3_ARB 0x8B54 1881 #define GL_INT_VEC4 0x8B55 1882 #define GL_INT_VEC4_ARB 0x8B55 1883 #define GL_INVALID_ENUM 0x0500 1884 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 1885 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 1886 #define GL_INVALID_INDEX 0xFFFFFFFF 1887 #define GL_INVALID_OPERATION 0x0502 1888 #define GL_INVALID_VALUE 0x0501 1889 #define GL_INVARIANT_DATATYPE_EXT 0x87EB 1890 #define GL_INVARIANT_EXT 0x87C2 1891 #define GL_INVARIANT_VALUE_EXT 0x87EA 1892 #define GL_INVERSE_NV 0x862B 1893 #define GL_INVERSE_TRANSPOSE_NV 0x862D 1894 #define GL_INVERT 0x150A 1895 #define GL_INVERTED_SCREEN_W_REND 0x8491 1896 #define GL_INVERT_OVG_NV 0x92B4 1897 #define GL_INVERT_RGB_NV 0x92A3 1898 #define GL_IR_INSTRUMENT1_SGIX 0x817F 1899 #define GL_ISOLINES 0x8E7A 1900 #define GL_IS_PER_PATCH 0x92E7 1901 #define GL_IS_ROW_MAJOR 0x9300 1902 #define GL_ITALIC_BIT_NV 0x02 1903 #define GL_IUI_N3F_V2F_EXT 0x81AF 1904 #define GL_IUI_N3F_V3F_EXT 0x81B0 1905 #define GL_IUI_V2F_EXT 0x81AD 1906 #define GL_IUI_V3F_EXT 0x81AE 1907 #define GL_KEEP 0x1E00 1908 #define GL_LARGE_CCW_ARC_TO_NV 0x16 1909 #define GL_LARGE_CW_ARC_TO_NV 0x18 1910 #define GL_LAST_VERTEX_CONVENTION 0x8E4E 1911 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1912 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 1913 #define GL_LAYER_NV 0x8DAA 1914 #define GL_LAYER_PROVOKING_VERTEX 0x825E 1915 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 1916 #define GL_LAYOUT_DEFAULT_INTEL 0 1917 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 1918 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 1919 #define GL_LAYOUT_GENERAL_EXT 0x958D 1920 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 1921 #define GL_LAYOUT_LINEAR_INTEL 1 1922 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 1923 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 1924 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 1925 #define GL_LEFT 0x0406 1926 #define GL_LEQUAL 0x0203 1927 #define GL_LERP_ATI 0x8969 1928 #define GL_LESS 0x0201 1929 #define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 1930 #define GL_LIGHT0 0x4000 1931 #define GL_LIGHT1 0x4001 1932 #define GL_LIGHT2 0x4002 1933 #define GL_LIGHT3 0x4003 1934 #define GL_LIGHT4 0x4004 1935 #define GL_LIGHT5 0x4005 1936 #define GL_LIGHT6 0x4006 1937 #define GL_LIGHT7 0x4007 1938 #define GL_LIGHTEN_KHR 0x9298 1939 #define GL_LIGHTEN_NV 0x9298 1940 #define GL_LIGHTING 0x0B50 1941 #define GL_LIGHTING_BIT 0x00000040 1942 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 1943 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 1944 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1945 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 1946 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 1947 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 1948 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 1949 #define GL_LINE 0x1B01 1950 #define GL_LINEAR 0x2601 1951 #define GL_LINEARBURN_NV 0x92A5 1952 #define GL_LINEARDODGE_NV 0x92A4 1953 #define GL_LINEARLIGHT_NV 0x92A7 1954 #define GL_LINEAR_ATTENUATION 0x1208 1955 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 1956 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F 1957 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 1958 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 1959 #define GL_LINEAR_DETAIL_SGIS 0x8097 1960 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 1961 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 1962 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE 1963 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF 1964 #define GL_LINEAR_SHARPEN_SGIS 0x80AD 1965 #define GL_LINEAR_TILING_EXT 0x9585 1966 #define GL_LINES 0x0001 1967 #define GL_LINES_ADJACENCY 0x000A 1968 #define GL_LINES_ADJACENCY_ARB 0x000A 1969 #define GL_LINES_ADJACENCY_EXT 0x000A 1970 #define GL_LINE_BIT 0x00000004 1971 #define GL_LINE_LOOP 0x0002 1972 #define GL_LINE_RESET_TOKEN 0x0707 1973 #define GL_LINE_SMOOTH 0x0B20 1974 #define GL_LINE_SMOOTH_HINT 0x0C52 1975 #define GL_LINE_STIPPLE 0x0B24 1976 #define GL_LINE_STIPPLE_PATTERN 0x0B25 1977 #define GL_LINE_STIPPLE_REPEAT 0x0B26 1978 #define GL_LINE_STRIP 0x0003 1979 #define GL_LINE_STRIP_ADJACENCY 0x000B 1980 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B 1981 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1982 #define GL_LINE_TOKEN 0x0702 1983 #define GL_LINE_TO_NV 0x04 1984 #define GL_LINE_WIDTH 0x0B21 1985 #define GL_LINE_WIDTH_COMMAND_NV 0x000D 1986 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 1987 #define GL_LINE_WIDTH_RANGE 0x0B22 1988 #define GL_LINK_STATUS 0x8B82 1989 #define GL_LIST_BASE 0x0B32 1990 #define GL_LIST_BIT 0x00020000 1991 #define GL_LIST_INDEX 0x0B33 1992 #define GL_LIST_MODE 0x0B30 1993 #define GL_LIST_PRIORITY_SGIX 0x8182 1994 #define GL_LOAD 0x0101 1995 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED 1996 #define GL_LOCAL_CONSTANT_EXT 0x87C3 1997 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC 1998 #define GL_LOCAL_EXT 0x87C4 1999 #define GL_LOCATION 0x930E 2000 #define GL_LOCATION_COMPONENT 0x934A 2001 #define GL_LOCATION_INDEX 0x930F 2002 #define GL_LOGIC_OP 0x0BF1 2003 #define GL_LOGIC_OP_MODE 0x0BF0 2004 #define GL_LOSE_CONTEXT_ON_RESET 0x8252 2005 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 2006 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 2007 #define GL_LOWER_LEFT 0x8CA1 2008 #define GL_LOW_FLOAT 0x8DF0 2009 #define GL_LOW_INT 0x8DF3 2010 #define GL_LO_BIAS_NV 0x8715 2011 #define GL_LO_SCALE_NV 0x870F 2012 #define GL_LUID_SIZE_EXT 8 2013 #define GL_LUMINANCE 0x1909 2014 #define GL_LUMINANCE12 0x8041 2015 #define GL_LUMINANCE12_ALPHA12 0x8047 2016 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 2017 #define GL_LUMINANCE12_ALPHA4 0x8046 2018 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 2019 #define GL_LUMINANCE12_EXT 0x8041 2020 #define GL_LUMINANCE16 0x8042 2021 #define GL_LUMINANCE16F_ARB 0x881E 2022 #define GL_LUMINANCE16I_EXT 0x8D8C 2023 #define GL_LUMINANCE16UI_EXT 0x8D7A 2024 #define GL_LUMINANCE16_ALPHA16 0x8048 2025 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 2026 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A 2027 #define GL_LUMINANCE16_EXT 0x8042 2028 #define GL_LUMINANCE16_SNORM 0x9019 2029 #define GL_LUMINANCE32F_ARB 0x8818 2030 #define GL_LUMINANCE32I_EXT 0x8D86 2031 #define GL_LUMINANCE32UI_EXT 0x8D74 2032 #define GL_LUMINANCE4 0x803F 2033 #define GL_LUMINANCE4_ALPHA4 0x8043 2034 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 2035 #define GL_LUMINANCE4_EXT 0x803F 2036 #define GL_LUMINANCE6_ALPHA2 0x8044 2037 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 2038 #define GL_LUMINANCE8 0x8040 2039 #define GL_LUMINANCE8I_EXT 0x8D92 2040 #define GL_LUMINANCE8UI_EXT 0x8D80 2041 #define GL_LUMINANCE8_ALPHA8 0x8045 2042 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2043 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 2044 #define GL_LUMINANCE8_EXT 0x8040 2045 #define GL_LUMINANCE8_SNORM 0x9015 2046 #define GL_LUMINANCE_ALPHA 0x190A 2047 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F 2048 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D 2049 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B 2050 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 2051 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 2052 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 2053 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 2054 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 2055 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F 2056 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F 2057 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 2058 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 2059 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D 2060 #define GL_LUMINANCE_ALPHA_SNORM 0x9012 2061 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E 2062 #define GL_LUMINANCE_FLOAT16_ATI 0x881E 2063 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818 2064 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 2065 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C 2066 #define GL_LUMINANCE_SNORM 0x9011 2067 #define GL_MAD_ATI 0x8968 2068 #define GL_MAGNITUDE_BIAS_NV 0x8718 2069 #define GL_MAGNITUDE_SCALE_NV 0x8712 2070 #define GL_MAJOR_VERSION 0x821B 2071 #define GL_MANUAL_GENERATE_MIPMAP 0x8294 2072 #define GL_MAP1_BINORMAL_EXT 0x8446 2073 #define GL_MAP1_COLOR_4 0x0D90 2074 #define GL_MAP1_GRID_DOMAIN 0x0DD0 2075 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 2076 #define GL_MAP1_INDEX 0x0D91 2077 #define GL_MAP1_NORMAL 0x0D92 2078 #define GL_MAP1_TANGENT_EXT 0x8444 2079 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 2080 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 2081 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 2082 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 2083 #define GL_MAP1_VERTEX_3 0x0D97 2084 #define GL_MAP1_VERTEX_4 0x0D98 2085 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 2086 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A 2087 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B 2088 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C 2089 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D 2090 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E 2091 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F 2092 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 2093 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 2094 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 2095 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 2096 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 2097 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 2098 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 2099 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 2100 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 2101 #define GL_MAP2_BINORMAL_EXT 0x8447 2102 #define GL_MAP2_COLOR_4 0x0DB0 2103 #define GL_MAP2_GRID_DOMAIN 0x0DD2 2104 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 2105 #define GL_MAP2_INDEX 0x0DB1 2106 #define GL_MAP2_NORMAL 0x0DB2 2107 #define GL_MAP2_TANGENT_EXT 0x8445 2108 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 2109 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 2110 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 2111 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 2112 #define GL_MAP2_VERTEX_3 0x0DB7 2113 #define GL_MAP2_VERTEX_4 0x0DB8 2114 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 2115 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A 2116 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B 2117 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C 2118 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D 2119 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E 2120 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F 2121 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 2122 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 2123 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 2124 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 2125 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 2126 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 2127 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 2128 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 2129 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 2130 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 2131 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 2132 #define GL_MAP_COHERENT_BIT 0x0080 2133 #define GL_MAP_COLOR 0x0D10 2134 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 2135 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 2136 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 2137 #define GL_MAP_PERSISTENT_BIT 0x0040 2138 #define GL_MAP_READ_BIT 0x0001 2139 #define GL_MAP_STENCIL 0x0D11 2140 #define GL_MAP_TESSELLATION_NV 0x86C2 2141 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 2142 #define GL_MAP_WRITE_BIT 0x0002 2143 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C 2144 #define GL_MATRIX0_ARB 0x88C0 2145 #define GL_MATRIX0_NV 0x8630 2146 #define GL_MATRIX10_ARB 0x88CA 2147 #define GL_MATRIX11_ARB 0x88CB 2148 #define GL_MATRIX12_ARB 0x88CC 2149 #define GL_MATRIX13_ARB 0x88CD 2150 #define GL_MATRIX14_ARB 0x88CE 2151 #define GL_MATRIX15_ARB 0x88CF 2152 #define GL_MATRIX16_ARB 0x88D0 2153 #define GL_MATRIX17_ARB 0x88D1 2154 #define GL_MATRIX18_ARB 0x88D2 2155 #define GL_MATRIX19_ARB 0x88D3 2156 #define GL_MATRIX1_ARB 0x88C1 2157 #define GL_MATRIX1_NV 0x8631 2158 #define GL_MATRIX20_ARB 0x88D4 2159 #define GL_MATRIX21_ARB 0x88D5 2160 #define GL_MATRIX22_ARB 0x88D6 2161 #define GL_MATRIX23_ARB 0x88D7 2162 #define GL_MATRIX24_ARB 0x88D8 2163 #define GL_MATRIX25_ARB 0x88D9 2164 #define GL_MATRIX26_ARB 0x88DA 2165 #define GL_MATRIX27_ARB 0x88DB 2166 #define GL_MATRIX28_ARB 0x88DC 2167 #define GL_MATRIX29_ARB 0x88DD 2168 #define GL_MATRIX2_ARB 0x88C2 2169 #define GL_MATRIX2_NV 0x8632 2170 #define GL_MATRIX30_ARB 0x88DE 2171 #define GL_MATRIX31_ARB 0x88DF 2172 #define GL_MATRIX3_ARB 0x88C3 2173 #define GL_MATRIX3_NV 0x8633 2174 #define GL_MATRIX4_ARB 0x88C4 2175 #define GL_MATRIX4_NV 0x8634 2176 #define GL_MATRIX5_ARB 0x88C5 2177 #define GL_MATRIX5_NV 0x8635 2178 #define GL_MATRIX6_ARB 0x88C6 2179 #define GL_MATRIX6_NV 0x8636 2180 #define GL_MATRIX7_ARB 0x88C7 2181 #define GL_MATRIX7_NV 0x8637 2182 #define GL_MATRIX8_ARB 0x88C8 2183 #define GL_MATRIX9_ARB 0x88C9 2184 #define GL_MATRIX_EXT 0x87C0 2185 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 2186 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 2187 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 2188 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 2189 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 2190 #define GL_MATRIX_MODE 0x0BA0 2191 #define GL_MATRIX_PALETTE_ARB 0x8840 2192 #define GL_MATRIX_STRIDE 0x92FF 2193 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 2194 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 2195 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 2196 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 2197 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 2198 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 2199 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 2200 #define GL_MAX 0x8008 2201 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 2202 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2203 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 2204 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 2205 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 2206 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 2207 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 2208 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D 2209 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 2210 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F 2211 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 2212 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 2213 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 2214 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED 2215 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 2216 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 2217 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 2218 #define GL_MAX_CLIP_DISTANCES 0x0D32 2219 #define GL_MAX_CLIP_PLANES 0x0D32 2220 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 2221 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 2222 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 2223 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 2224 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 2225 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 2226 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 2227 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA 2228 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 2229 #define GL_MAX_COMBINED_DIMENSIONS 0x8282 2230 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 2231 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 2232 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 2233 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 2234 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 2235 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 2236 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 2237 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 2238 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 2239 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 2240 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D 2241 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 2242 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 2243 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 2244 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 2245 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB 2246 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF 2247 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 2248 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 2249 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 2250 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 2251 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 2252 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 2253 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 2254 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 2255 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 2256 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 2257 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 2258 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 2259 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B 2260 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 2261 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A 2262 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 2263 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C 2264 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C 2265 #define GL_MAX_CULL_DISTANCES 0x82F9 2266 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 2267 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 2268 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 2269 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 2270 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 2271 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 2272 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 2273 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 2274 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 2275 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 2276 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 2277 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 2278 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 2279 #define GL_MAX_DEPTH 0x8280 2280 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 2281 #define GL_MAX_DRAW_BUFFERS 0x8824 2282 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 2283 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 2284 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 2285 #define GL_MAX_ELEMENTS_INDICES 0x80E9 2286 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 2287 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 2288 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 2289 #define GL_MAX_ELEMENT_INDEX 0x8D6B 2290 #define GL_MAX_EVAL_ORDER 0x0D30 2291 #define GL_MAX_EXT 0x8008 2292 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C 2293 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 2294 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 2295 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 2296 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 2297 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 2298 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 2299 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C 2300 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 2301 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 2302 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 2303 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 2304 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 2305 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 2306 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 2307 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 2308 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 2309 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 2310 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 2311 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D 2312 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D 2313 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 2314 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF 2315 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 2316 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD 2317 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 2318 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 2319 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 2320 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 2321 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 2322 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A 2323 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 2324 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 2325 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 2326 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 2327 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 2328 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 2329 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 2330 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 2331 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 2332 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 2333 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF 2334 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 2335 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD 2336 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD 2337 #define GL_MAX_HEIGHT 0x827F 2338 #define GL_MAX_IMAGE_SAMPLES 0x906D 2339 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D 2340 #define GL_MAX_IMAGE_UNITS 0x8F38 2341 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 2342 #define GL_MAX_INTEGER_SAMPLES 0x9110 2343 #define GL_MAX_LABEL_LENGTH 0x82E8 2344 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 2345 #define GL_MAX_LAYERS 0x8281 2346 #define GL_MAX_LGPU_GPUS_NVX 0x92BA 2347 #define GL_MAX_LIGHTS 0x0D31 2348 #define GL_MAX_LIST_NESTING 0x0B31 2349 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 2350 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 2351 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 2352 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 2353 #define GL_MAX_NAME_LENGTH 0x92F6 2354 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 2355 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 2356 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 2357 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA 2358 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD 2359 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE 2360 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC 2361 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB 2362 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 2363 #define GL_MAX_PATCH_VERTICES 0x8E7D 2364 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 2365 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 2366 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 2367 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 2368 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B 2369 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD 2370 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 2371 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 2372 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 2373 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 2374 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 2375 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 2376 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 2377 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 2378 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 2379 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 2380 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 2381 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F 2382 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E 2383 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 2384 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E 2385 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF 2386 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 2387 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB 2388 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 2389 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 2390 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F 2391 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 2392 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 2393 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 2394 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 2395 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 2396 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 2397 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 2398 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 2399 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 2400 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 2401 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 2402 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 2403 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F 2404 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 2405 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F 2406 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F 2407 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D 2408 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C 2409 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 2410 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 2411 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 2412 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 2413 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 2414 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 2415 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 2416 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 2417 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 2418 #define GL_MAX_SAMPLES 0x8D57 2419 #define GL_MAX_SAMPLES_EXT 0x8D57 2420 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 2421 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 2422 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 2423 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 2424 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 2425 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 2426 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 2427 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 2428 #define GL_MAX_SHININESS_NV 0x8504 2429 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 2430 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 2431 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A 2432 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A 2433 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 2434 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 2435 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 2436 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2437 #define GL_MAX_SUBROUTINES 0x8DE7 2438 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 2439 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 2440 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD 2441 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB 2442 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 2443 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 2444 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 2445 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 2446 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 2447 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 2448 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 2449 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 2450 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE 2451 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC 2452 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 2453 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 2454 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 2455 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 2456 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 2457 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 2458 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E 2459 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 2460 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 2461 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B 2462 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2463 #define GL_MAX_TEXTURE_COORDS 0x8871 2464 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 2465 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 2466 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 2467 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 2468 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 2469 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 2470 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD 2471 #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF 2472 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2473 #define GL_MAX_TEXTURE_SIZE 0x0D33 2474 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 2475 #define GL_MAX_TEXTURE_UNITS 0x84E2 2476 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2477 #define GL_MAX_TRACK_MATRICES_NV 0x862F 2478 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E 2479 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 2480 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 2481 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A 2482 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A 2483 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 2484 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B 2485 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B 2486 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 2487 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 2488 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 2489 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 2490 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 2491 #define GL_MAX_UNIFORM_LOCATIONS 0x826E 2492 #define GL_MAX_VARYING_COMPONENTS 0x8B4B 2493 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B 2494 #define GL_MAX_VARYING_FLOATS 0x8B4B 2495 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B 2496 #define GL_MAX_VARYING_VECTORS 0x8DFC 2497 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 2498 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 2499 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 2500 #define GL_MAX_VERTEX_ATTRIBS 0x8869 2501 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 2502 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 2503 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 2504 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 2505 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 2506 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D 2507 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 2508 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 2509 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 2510 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 2511 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 2512 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 2513 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 2514 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 2515 #define GL_MAX_VERTEX_STREAMS 0x8E71 2516 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B 2517 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 2518 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 2519 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 2520 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 2521 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A 2522 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 2523 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 2524 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE 2525 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE 2526 #define GL_MAX_VIEWPORTS 0x825B 2527 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 2528 #define GL_MAX_VIEWS_OVR 0x9631 2529 #define GL_MAX_WIDTH 0x827E 2530 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2531 #define GL_MEDIUM_FLOAT 0x8DF1 2532 #define GL_MEDIUM_INT 0x8DF4 2533 #define GL_MIN 0x8007 2534 #define GL_MINMAX 0x802E 2535 #define GL_MINMAX_EXT 0x802E 2536 #define GL_MINMAX_FORMAT 0x802F 2537 #define GL_MINMAX_FORMAT_EXT 0x802F 2538 #define GL_MINMAX_SINK 0x8030 2539 #define GL_MINMAX_SINK_EXT 0x8030 2540 #define GL_MINOR_VERSION 0x821C 2541 #define GL_MINUS_CLAMPED_NV 0x92B3 2542 #define GL_MINUS_NV 0x929F 2543 #define GL_MIN_EXT 0x8007 2544 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 2545 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B 2546 #define GL_MIN_LOD_WARNING_AMD 0x919C 2547 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC 2548 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 2549 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 2550 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 2551 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 2552 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E 2553 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E 2554 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 2555 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 2556 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B 2557 #define GL_MIPMAP 0x8293 2558 #define GL_MIRRORED_REPEAT 0x8370 2559 #define GL_MIRRORED_REPEAT_ARB 0x8370 2560 #define GL_MIRRORED_REPEAT_IBM 0x8370 2561 #define GL_MIRROR_CLAMP_ATI 0x8742 2562 #define GL_MIRROR_CLAMP_EXT 0x8742 2563 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 2564 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743 2565 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 2566 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2567 #define GL_MITER_REVERT_NV 0x90A7 2568 #define GL_MITER_TRUNCATE_NV 0x90A8 2569 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2570 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2571 #define GL_MODELVIEW 0x1700 2572 #define GL_MODELVIEW0_ARB 0x1700 2573 #define GL_MODELVIEW0_EXT 0x1700 2574 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 2575 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 2576 #define GL_MODELVIEW10_ARB 0x872A 2577 #define GL_MODELVIEW11_ARB 0x872B 2578 #define GL_MODELVIEW12_ARB 0x872C 2579 #define GL_MODELVIEW13_ARB 0x872D 2580 #define GL_MODELVIEW14_ARB 0x872E 2581 #define GL_MODELVIEW15_ARB 0x872F 2582 #define GL_MODELVIEW16_ARB 0x8730 2583 #define GL_MODELVIEW17_ARB 0x8731 2584 #define GL_MODELVIEW18_ARB 0x8732 2585 #define GL_MODELVIEW19_ARB 0x8733 2586 #define GL_MODELVIEW1_ARB 0x850A 2587 #define GL_MODELVIEW1_EXT 0x850A 2588 #define GL_MODELVIEW1_MATRIX_EXT 0x8506 2589 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 2590 #define GL_MODELVIEW20_ARB 0x8734 2591 #define GL_MODELVIEW21_ARB 0x8735 2592 #define GL_MODELVIEW22_ARB 0x8736 2593 #define GL_MODELVIEW23_ARB 0x8737 2594 #define GL_MODELVIEW24_ARB 0x8738 2595 #define GL_MODELVIEW25_ARB 0x8739 2596 #define GL_MODELVIEW26_ARB 0x873A 2597 #define GL_MODELVIEW27_ARB 0x873B 2598 #define GL_MODELVIEW28_ARB 0x873C 2599 #define GL_MODELVIEW29_ARB 0x873D 2600 #define GL_MODELVIEW2_ARB 0x8722 2601 #define GL_MODELVIEW30_ARB 0x873E 2602 #define GL_MODELVIEW31_ARB 0x873F 2603 #define GL_MODELVIEW3_ARB 0x8723 2604 #define GL_MODELVIEW4_ARB 0x8724 2605 #define GL_MODELVIEW5_ARB 0x8725 2606 #define GL_MODELVIEW6_ARB 0x8726 2607 #define GL_MODELVIEW7_ARB 0x8727 2608 #define GL_MODELVIEW8_ARB 0x8728 2609 #define GL_MODELVIEW9_ARB 0x8729 2610 #define GL_MODELVIEW_MATRIX 0x0BA6 2611 #define GL_MODELVIEW_PROJECTION_NV 0x8629 2612 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 2613 #define GL_MODULATE 0x2100 2614 #define GL_MODULATE_ADD_ATI 0x8744 2615 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 2616 #define GL_MODULATE_SUBTRACT_ATI 0x8746 2617 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 2618 #define GL_MOVE_TO_NV 0x02 2619 #define GL_MOVE_TO_RESETS_NV 0x90B5 2620 #define GL_MOV_ATI 0x8961 2621 #define GL_MULT 0x0103 2622 #define GL_MULTICAST_GPUS_NV 0x92BA 2623 #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 2624 #define GL_MULTIPLY_KHR 0x9294 2625 #define GL_MULTIPLY_NV 0x9294 2626 #define GL_MULTISAMPLE 0x809D 2627 #define GL_MULTISAMPLES_NV 0x9371 2628 #define GL_MULTISAMPLE_3DFX 0x86B2 2629 #define GL_MULTISAMPLE_ARB 0x809D 2630 #define GL_MULTISAMPLE_BIT 0x20000000 2631 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 2632 #define GL_MULTISAMPLE_BIT_ARB 0x20000000 2633 #define GL_MULTISAMPLE_BIT_EXT 0x20000000 2634 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 2635 #define GL_MULTISAMPLE_EXT 0x809D 2636 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 2637 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 2638 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 2639 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 2640 #define GL_MULTISAMPLE_SGIS 0x809D 2641 #define GL_MUL_ATI 0x8964 2642 #define GL_MVP_MATRIX_EXT 0x87E3 2643 #define GL_N3F_V3F 0x2A25 2644 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 2645 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA 2646 #define GL_NAME_LENGTH 0x92F9 2647 #define GL_NAME_STACK_DEPTH 0x0D70 2648 #define GL_NAND 0x150E 2649 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 2650 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 2651 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 2652 #define GL_NEAREST 0x2600 2653 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E 2654 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D 2655 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 2656 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 2657 #define GL_NEGATE_BIT_ATI 0x00000004 2658 #define GL_NEGATIVE_ONE_EXT 0x87DF 2659 #define GL_NEGATIVE_ONE_TO_ONE 0x935E 2660 #define GL_NEGATIVE_W_EXT 0x87DC 2661 #define GL_NEGATIVE_X_EXT 0x87D9 2662 #define GL_NEGATIVE_Y_EXT 0x87DA 2663 #define GL_NEGATIVE_Z_EXT 0x87DB 2664 #define GL_NEVER 0x0200 2665 #define GL_NEXT_BUFFER_NV -2 2666 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 2667 #define GL_NICEST 0x1102 2668 #define GL_NONE 0 2669 #define GL_NOOP 0x1505 2670 #define GL_NOP_COMMAND_NV 0x0001 2671 #define GL_NOR 0x1508 2672 #define GL_NORMALIZE 0x0BA1 2673 #define GL_NORMALIZED_RANGE_EXT 0x87E0 2674 #define GL_NORMAL_ARRAY 0x8075 2675 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 2676 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 2677 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 2678 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2679 #define GL_NORMAL_ARRAY_EXT 0x8075 2680 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C 2681 #define GL_NORMAL_ARRAY_LIST_IBM 103071 2682 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 2683 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 2684 #define GL_NORMAL_ARRAY_POINTER 0x808F 2685 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2686 #define GL_NORMAL_ARRAY_STRIDE 0x807F 2687 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2688 #define GL_NORMAL_ARRAY_TYPE 0x807E 2689 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2690 #define GL_NORMAL_BIT_PGI 0x08000000 2691 #define GL_NORMAL_MAP 0x8511 2692 #define GL_NORMAL_MAP_ARB 0x8511 2693 #define GL_NORMAL_MAP_EXT 0x8511 2694 #define GL_NORMAL_MAP_NV 0x8511 2695 #define GL_NOTEQUAL 0x0205 2696 #define GL_NO_ERROR 0 2697 #define GL_NO_RESET_NOTIFICATION 0x8261 2698 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 2699 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 2700 #define GL_NUM_ACTIVE_VARIABLES 0x9304 2701 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A 2702 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 2703 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 2704 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 2705 #define GL_NUM_EXTENSIONS 0x821D 2706 #define GL_NUM_FILL_STREAMS_NV 0x8E29 2707 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F 2708 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E 2709 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E 2710 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 2711 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 2712 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 2713 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 2714 #define GL_NUM_PASSES_ATI 0x8970 2715 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 2716 #define GL_NUM_SAMPLE_COUNTS 0x9380 2717 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 2718 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 2719 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA 2720 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554 2721 #define GL_NUM_TILING_TYPES_EXT 0x9582 2722 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 2723 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 2724 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 2725 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 2726 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A 2727 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 2728 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 2729 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 2730 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 2731 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 2732 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 2733 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 2734 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 2735 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 2736 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 2737 #define GL_OBJECT_LINEAR 0x2401 2738 #define GL_OBJECT_LINEAR_NV 0x2401 2739 #define GL_OBJECT_LINE_SGIS 0x81F7 2740 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 2741 #define GL_OBJECT_PLANE 0x2501 2742 #define GL_OBJECT_POINT_SGIS 0x81F5 2743 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 2744 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F 2745 #define GL_OBJECT_TYPE 0x9112 2746 #define GL_OBJECT_TYPE_ARB 0x8B4E 2747 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 2748 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F 2749 #define GL_OCCLUSION_TEST_HP 0x8165 2750 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2751 #define GL_OFFSET 0x92FC 2752 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 2753 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 2754 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 2755 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 2756 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 2757 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 2758 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 2759 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 2760 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 2761 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 2762 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 2763 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 2764 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 2765 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 2766 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C 2767 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D 2768 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 2769 #define GL_ONE 1 2770 #define GL_ONE_EXT 0x87DE 2771 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 2772 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2773 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 2774 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2775 #define GL_ONE_MINUS_DST_ALPHA 0x0305 2776 #define GL_ONE_MINUS_DST_COLOR 0x0307 2777 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 2778 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA 2779 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 2780 #define GL_ONE_MINUS_SRC_COLOR 0x0301 2781 #define GL_OPERAND0_ALPHA 0x8598 2782 #define GL_OPERAND0_ALPHA_ARB 0x8598 2783 #define GL_OPERAND0_ALPHA_EXT 0x8598 2784 #define GL_OPERAND0_RGB 0x8590 2785 #define GL_OPERAND0_RGB_ARB 0x8590 2786 #define GL_OPERAND0_RGB_EXT 0x8590 2787 #define GL_OPERAND1_ALPHA 0x8599 2788 #define GL_OPERAND1_ALPHA_ARB 0x8599 2789 #define GL_OPERAND1_ALPHA_EXT 0x8599 2790 #define GL_OPERAND1_RGB 0x8591 2791 #define GL_OPERAND1_RGB_ARB 0x8591 2792 #define GL_OPERAND1_RGB_EXT 0x8591 2793 #define GL_OPERAND2_ALPHA 0x859A 2794 #define GL_OPERAND2_ALPHA_ARB 0x859A 2795 #define GL_OPERAND2_ALPHA_EXT 0x859A 2796 #define GL_OPERAND2_RGB 0x8592 2797 #define GL_OPERAND2_RGB_ARB 0x8592 2798 #define GL_OPERAND2_RGB_EXT 0x8592 2799 #define GL_OPERAND3_ALPHA_NV 0x859B 2800 #define GL_OPERAND3_RGB_NV 0x8593 2801 #define GL_OPTIMAL_TILING_EXT 0x9584 2802 #define GL_OP_ADD_EXT 0x8787 2803 #define GL_OP_CLAMP_EXT 0x878E 2804 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 2805 #define GL_OP_DOT3_EXT 0x8784 2806 #define GL_OP_DOT4_EXT 0x8785 2807 #define GL_OP_EXP_BASE_2_EXT 0x8791 2808 #define GL_OP_FLOOR_EXT 0x878F 2809 #define GL_OP_FRAC_EXT 0x8789 2810 #define GL_OP_INDEX_EXT 0x8782 2811 #define GL_OP_LOG_BASE_2_EXT 0x8792 2812 #define GL_OP_MADD_EXT 0x8788 2813 #define GL_OP_MAX_EXT 0x878A 2814 #define GL_OP_MIN_EXT 0x878B 2815 #define GL_OP_MOV_EXT 0x8799 2816 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 2817 #define GL_OP_MUL_EXT 0x8786 2818 #define GL_OP_NEGATE_EXT 0x8783 2819 #define GL_OP_POWER_EXT 0x8793 2820 #define GL_OP_RECIP_EXT 0x8794 2821 #define GL_OP_RECIP_SQRT_EXT 0x8795 2822 #define GL_OP_ROUND_EXT 0x8790 2823 #define GL_OP_SET_GE_EXT 0x878C 2824 #define GL_OP_SET_LT_EXT 0x878D 2825 #define GL_OP_SUB_EXT 0x8796 2826 #define GL_OR 0x1507 2827 #define GL_ORDER 0x0A01 2828 #define GL_OR_INVERTED 0x150D 2829 #define GL_OR_REVERSE 0x150B 2830 #define GL_OUTPUT_COLOR0_EXT 0x879B 2831 #define GL_OUTPUT_COLOR1_EXT 0x879C 2832 #define GL_OUTPUT_FOG_EXT 0x87BD 2833 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D 2834 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 2835 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 2836 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 2837 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA 2838 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB 2839 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC 2840 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD 2841 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE 2842 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF 2843 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 2844 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E 2845 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 2846 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 2847 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 2848 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 2849 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 2850 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 2851 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 2852 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 2853 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 2854 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA 2855 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F 2856 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB 2857 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC 2858 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 2859 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 2860 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 2861 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 2862 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 2863 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 2864 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 2865 #define GL_OUTPUT_VERTEX_EXT 0x879A 2866 #define GL_OUT_OF_MEMORY 0x0505 2867 #define GL_OVERLAY_KHR 0x9296 2868 #define GL_OVERLAY_NV 0x9296 2869 #define GL_PACK_ALIGNMENT 0x0D05 2870 #define GL_PACK_CMYK_HINT_EXT 0x800E 2871 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D 2872 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C 2873 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E 2874 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B 2875 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 2876 #define GL_PACK_IMAGE_HEIGHT 0x806C 2877 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2878 #define GL_PACK_INVERT_MESA 0x8758 2879 #define GL_PACK_LSB_FIRST 0x0D01 2880 #define GL_PACK_RESAMPLE_OML 0x8984 2881 #define GL_PACK_RESAMPLE_SGIX 0x842E 2882 #define GL_PACK_ROW_BYTES_APPLE 0x8A15 2883 #define GL_PACK_ROW_LENGTH 0x0D02 2884 #define GL_PACK_SKIP_IMAGES 0x806B 2885 #define GL_PACK_SKIP_IMAGES_EXT 0x806B 2886 #define GL_PACK_SKIP_PIXELS 0x0D04 2887 #define GL_PACK_SKIP_ROWS 0x0D03 2888 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 2889 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 2890 #define GL_PACK_SWAP_BYTES 0x0D00 2891 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 2892 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 2893 #define GL_PALETTE4_RGB8_OES 0x8B90 2894 #define GL_PALETTE4_RGBA4_OES 0x8B93 2895 #define GL_PALETTE4_RGBA8_OES 0x8B91 2896 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 2897 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 2898 #define GL_PALETTE8_RGB8_OES 0x8B95 2899 #define GL_PALETTE8_RGBA4_OES 0x8B98 2900 #define GL_PALETTE8_RGBA8_OES 0x8B96 2901 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 2902 #define GL_PARAMETER_BUFFER 0x80EE 2903 #define GL_PARAMETER_BUFFER_ARB 0x80EE 2904 #define GL_PARAMETER_BUFFER_BINDING 0x80EF 2905 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF 2906 #define GL_PARTIAL_SUCCESS_NV 0x902E 2907 #define GL_PASS_THROUGH_NV 0x86E6 2908 #define GL_PASS_THROUGH_TOKEN 0x0700 2909 #define GL_PATCHES 0x000E 2910 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 2911 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 2912 #define GL_PATCH_VERTICES 0x8E72 2913 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 2914 #define GL_PATH_COMMAND_COUNT_NV 0x909D 2915 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 2916 #define GL_PATH_COORD_COUNT_NV 0x909E 2917 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 2918 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 2919 #define GL_PATH_DASH_CAPS_NV 0x907B 2920 #define GL_PATH_DASH_OFFSET_NV 0x907E 2921 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 2922 #define GL_PATH_END_CAPS_NV 0x9076 2923 #define GL_PATH_ERROR_POSITION_NV 0x90AB 2924 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 2925 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 2926 #define GL_PATH_FILL_MASK_NV 0x9081 2927 #define GL_PATH_FILL_MODE_NV 0x9080 2928 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC 2929 #define GL_PATH_FORMAT_PS_NV 0x9071 2930 #define GL_PATH_FORMAT_SVG_NV 0x9070 2931 #define GL_PATH_GEN_COEFF_NV 0x90B1 2932 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 2933 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 2934 #define GL_PATH_GEN_MODE_NV 0x90B0 2935 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 2936 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 2937 #define GL_PATH_JOIN_STYLE_NV 0x9079 2938 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 2939 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 2940 #define GL_PATH_MITER_LIMIT_NV 0x907A 2941 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 2942 #define GL_PATH_MODELVIEW_NV 0x1700 2943 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 2944 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 2945 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 2946 #define GL_PATH_PROJECTION_NV 0x1701 2947 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 2948 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 2949 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 2950 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 2951 #define GL_PATH_STENCIL_REF_NV 0x90B8 2952 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 2953 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 2954 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 2955 #define GL_PATH_STROKE_MASK_NV 0x9084 2956 #define GL_PATH_STROKE_WIDTH_NV 0x9075 2957 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 2958 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 2959 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 2960 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 2961 #define GL_PERCENTAGE_AMD 0x8BC3 2962 #define GL_PERFMON_RESULT_AMD 0x8BC6 2963 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 2964 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 2965 #define GL_PERFORMANCE_MONITOR_AMD 0x9152 2966 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2967 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2968 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2969 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2970 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2971 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2972 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2973 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2974 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2975 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2976 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2977 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2978 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2979 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2980 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2981 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2982 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2983 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2984 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2985 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 2986 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 2987 #define GL_PERTURB_EXT 0x85AE 2988 #define GL_PER_GPU_STORAGE_BIT_NV 0x0800 2989 #define GL_PER_GPU_STORAGE_NV 0x9548 2990 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 2991 #define GL_PHONG_HINT_WIN 0x80EB 2992 #define GL_PHONG_WIN 0x80EA 2993 #define GL_PINLIGHT_NV 0x92A8 2994 #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE 2995 #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF 2996 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 2997 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 2998 #define GL_PIXEL_COUNTER_BITS_NV 0x8864 2999 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 3000 #define GL_PIXEL_COUNT_NV 0x8866 3001 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 3002 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 3003 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 3004 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 3005 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 3006 #define GL_PIXEL_MAP_A_TO_A 0x0C79 3007 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 3008 #define GL_PIXEL_MAP_B_TO_B 0x0C78 3009 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 3010 #define GL_PIXEL_MAP_G_TO_G 0x0C77 3011 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 3012 #define GL_PIXEL_MAP_I_TO_A 0x0C75 3013 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 3014 #define GL_PIXEL_MAP_I_TO_B 0x0C74 3015 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 3016 #define GL_PIXEL_MAP_I_TO_G 0x0C73 3017 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 3018 #define GL_PIXEL_MAP_I_TO_I 0x0C70 3019 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 3020 #define GL_PIXEL_MAP_I_TO_R 0x0C72 3021 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 3022 #define GL_PIXEL_MAP_R_TO_R 0x0C76 3023 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 3024 #define GL_PIXEL_MAP_S_TO_S 0x0C71 3025 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 3026 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 3027 #define GL_PIXEL_MODE_BIT 0x00000020 3028 #define GL_PIXEL_PACK_BUFFER 0x88EB 3029 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB 3030 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 3031 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED 3032 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED 3033 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB 3034 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 3035 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 3036 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 3037 #define GL_PIXEL_TEXTURE_SGIS 0x8353 3038 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B 3039 #define GL_PIXEL_TEX_GEN_SGIX 0x8139 3040 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E 3041 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F 3042 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 3043 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 3044 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 3045 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 3046 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 3047 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 3048 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 3049 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 3050 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 3051 #define GL_PIXEL_UNPACK_BUFFER 0x88EC 3052 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC 3053 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 3054 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF 3055 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF 3056 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC 3057 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 3058 #define GL_PLUS_CLAMPED_NV 0x92B1 3059 #define GL_PLUS_DARKER_NV 0x9292 3060 #define GL_PLUS_NV 0x9291 3061 #define GL_PN_TRIANGLES_ATI 0x87F0 3062 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 3063 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 3064 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 3065 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 3066 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 3067 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 3068 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 3069 #define GL_POINT 0x1B00 3070 #define GL_POINTS 0x0000 3071 #define GL_POINT_BIT 0x00000002 3072 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 3073 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 3074 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 3075 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 3076 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 3077 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 3078 #define GL_POINT_SIZE 0x0B11 3079 #define GL_POINT_SIZE_GRANULARITY 0x0B13 3080 #define GL_POINT_SIZE_MAX 0x8127 3081 #define GL_POINT_SIZE_MAX_ARB 0x8127 3082 #define GL_POINT_SIZE_MAX_EXT 0x8127 3083 #define GL_POINT_SIZE_MAX_SGIS 0x8127 3084 #define GL_POINT_SIZE_MIN 0x8126 3085 #define GL_POINT_SIZE_MIN_ARB 0x8126 3086 #define GL_POINT_SIZE_MIN_EXT 0x8126 3087 #define GL_POINT_SIZE_MIN_SGIS 0x8126 3088 #define GL_POINT_SIZE_RANGE 0x0B12 3089 #define GL_POINT_SMOOTH 0x0B10 3090 #define GL_POINT_SMOOTH_HINT 0x0C51 3091 #define GL_POINT_SPRITE 0x8861 3092 #define GL_POINT_SPRITE_ARB 0x8861 3093 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 3094 #define GL_POINT_SPRITE_NV 0x8861 3095 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 3096 #define GL_POINT_TOKEN 0x0701 3097 #define GL_POLYGON 0x0009 3098 #define GL_POLYGON_BIT 0x00000008 3099 #define GL_POLYGON_MODE 0x0B40 3100 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 3101 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B 3102 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 3103 #define GL_POLYGON_OFFSET_COMMAND_NV 0x000E 3104 #define GL_POLYGON_OFFSET_EXT 0x8037 3105 #define GL_POLYGON_OFFSET_FACTOR 0x8038 3106 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 3107 #define GL_POLYGON_OFFSET_FILL 0x8037 3108 #define GL_POLYGON_OFFSET_LINE 0x2A02 3109 #define GL_POLYGON_OFFSET_POINT 0x2A01 3110 #define GL_POLYGON_OFFSET_UNITS 0x2A00 3111 #define GL_POLYGON_SMOOTH 0x0B41 3112 #define GL_POLYGON_SMOOTH_HINT 0x0C53 3113 #define GL_POLYGON_STIPPLE 0x0B42 3114 #define GL_POLYGON_STIPPLE_BIT 0x00000010 3115 #define GL_POLYGON_TOKEN 0x0703 3116 #define GL_POSITION 0x1203 3117 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 3118 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB 3119 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 3120 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 3121 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 3122 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA 3123 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 3124 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 3125 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 3126 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 3127 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 3128 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 3129 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 3130 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 3131 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 3132 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 3133 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 3134 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 3135 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 3136 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 3137 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 3138 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F 3139 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 3140 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 3141 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 3142 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E 3143 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 3144 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 3145 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 3146 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 3147 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 3148 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D 3149 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 3150 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 3151 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 3152 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C 3153 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 3154 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B 3155 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 3156 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C 3157 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A 3158 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 3159 #define GL_PRESENT_DURATION_NV 0x8E2B 3160 #define GL_PRESENT_TIME_NV 0x8E2A 3161 #define GL_PRESERVE_ATI 0x8762 3162 #define GL_PREVIOUS 0x8578 3163 #define GL_PREVIOUS_ARB 0x8578 3164 #define GL_PREVIOUS_EXT 0x8578 3165 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 3166 #define GL_PRIMARY_COLOR 0x8577 3167 #define GL_PRIMARY_COLOR_ARB 0x8577 3168 #define GL_PRIMARY_COLOR_EXT 0x8577 3169 #define GL_PRIMARY_COLOR_NV 0x852C 3170 #define GL_PRIMITIVES_GENERATED 0x8C87 3171 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 3172 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 3173 #define GL_PRIMITIVES_SUBMITTED 0x82EF 3174 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF 3175 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE 3176 #define GL_PRIMITIVE_ID_NV 0x8C7C 3177 #define GL_PRIMITIVE_RESTART 0x8F9D 3178 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 3179 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 3180 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E 3181 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 3182 #define GL_PRIMITIVE_RESTART_NV 0x8558 3183 #define GL_PROGRAM 0x82E2 3184 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 3185 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3186 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 3187 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3188 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 3189 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 3190 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC 3191 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 3192 #define GL_PROGRAM_BINARY_FORMATS 0x87FF 3193 #define GL_PROGRAM_BINARY_LENGTH 0x8741 3194 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 3195 #define GL_PROGRAM_BINDING_ARB 0x8677 3196 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B 3197 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B 3198 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 3199 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 3200 #define GL_PROGRAM_FORMAT_ARB 0x8876 3201 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 3202 #define GL_PROGRAM_INPUT 0x92E3 3203 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 3204 #define GL_PROGRAM_KHR 0x82E2 3205 #define GL_PROGRAM_LENGTH_ARB 0x8627 3206 #define GL_PROGRAM_LENGTH_NV 0x8627 3207 #define GL_PROGRAM_MATRIX_EXT 0x8E2D 3208 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F 3209 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 3210 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 3211 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE 3212 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 3213 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA 3214 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 3215 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A 3216 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 3217 #define GL_PROGRAM_OBJECT_ARB 0x8B40 3218 #define GL_PROGRAM_OBJECT_EXT 0x8B40 3219 #define GL_PROGRAM_OUTPUT 0x92E4 3220 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 3221 #define GL_PROGRAM_PARAMETER_NV 0x8644 3222 #define GL_PROGRAM_PIPELINE 0x82E4 3223 #define GL_PROGRAM_PIPELINE_BINDING 0x825A 3224 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 3225 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 3226 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 3227 #define GL_PROGRAM_POINT_SIZE 0x8642 3228 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 3229 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 3230 #define GL_PROGRAM_RESIDENT_NV 0x8647 3231 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 3232 #define GL_PROGRAM_SEPARABLE 0x8258 3233 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 3234 #define GL_PROGRAM_STRING_ARB 0x8628 3235 #define GL_PROGRAM_STRING_NV 0x8628 3236 #define GL_PROGRAM_TARGET_NV 0x8646 3237 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 3238 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 3239 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 3240 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 3241 #define GL_PROJECTION 0x1701 3242 #define GL_PROJECTION_MATRIX 0x0BA7 3243 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 3244 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 3245 #define GL_PROVOKING_VERTEX 0x8E4F 3246 #define GL_PROVOKING_VERTEX_EXT 0x8E4F 3247 #define GL_PROXY_COLOR_TABLE 0x80D3 3248 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 3249 #define GL_PROXY_HISTOGRAM 0x8025 3250 #define GL_PROXY_HISTOGRAM_EXT 0x8025 3251 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 3252 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 3253 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 3254 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 3255 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 3256 #define GL_PROXY_TEXTURE_1D 0x8063 3257 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 3258 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 3259 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 3260 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B 3261 #define GL_PROXY_TEXTURE_2D 0x8064 3262 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 3263 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 3264 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 3265 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 3266 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 3267 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C 3268 #define GL_PROXY_TEXTURE_3D 0x8070 3269 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 3270 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 3271 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD 3272 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 3273 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B 3274 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B 3275 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B 3276 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B 3277 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 3278 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 3279 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 3280 #define GL_PURGEABLE_APPLE 0x8A1D 3281 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB 3282 #define GL_Q 0x2003 3283 #define GL_QUADRATIC_ATTENUATION 0x1209 3284 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 3285 #define GL_QUADS 0x0007 3286 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 3287 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C 3288 #define GL_QUAD_ALPHA4_SGIS 0x811E 3289 #define GL_QUAD_ALPHA8_SGIS 0x811F 3290 #define GL_QUAD_INTENSITY4_SGIS 0x8122 3291 #define GL_QUAD_INTENSITY8_SGIS 0x8123 3292 #define GL_QUAD_LUMINANCE4_SGIS 0x8120 3293 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 3294 #define GL_QUAD_MESH_SUN 0x8614 3295 #define GL_QUAD_STRIP 0x0008 3296 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 3297 #define GL_QUARTER_BIT_ATI 0x00000010 3298 #define GL_QUERY 0x82E3 3299 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF 3300 #define GL_QUERY_BUFFER 0x9192 3301 #define GL_QUERY_BUFFER_AMD 0x9192 3302 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 3303 #define GL_QUERY_BUFFER_BINDING 0x9193 3304 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193 3305 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 3306 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A 3307 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 3308 #define GL_QUERY_BY_REGION_WAIT 0x8E15 3309 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 3310 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 3311 #define GL_QUERY_COUNTER_BITS 0x8864 3312 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 3313 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 3314 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 3315 #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 3316 #define GL_QUERY_KHR 0x82E3 3317 #define GL_QUERY_NO_WAIT 0x8E14 3318 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18 3319 #define GL_QUERY_NO_WAIT_NV 0x8E14 3320 #define GL_QUERY_OBJECT_AMD 0x9153 3321 #define GL_QUERY_OBJECT_EXT 0x9153 3322 #define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547 3323 #define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542 3324 #define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546 3325 #define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544 3326 #define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545 3327 #define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540 3328 #define GL_QUERY_RESULT 0x8866 3329 #define GL_QUERY_RESULT_ARB 0x8866 3330 #define GL_QUERY_RESULT_AVAILABLE 0x8867 3331 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 3332 #define GL_QUERY_RESULT_NO_WAIT 0x9194 3333 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 3334 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 3335 #define GL_QUERY_TARGET 0x82EA 3336 #define GL_QUERY_WAIT 0x8E13 3337 #define GL_QUERY_WAIT_INVERTED 0x8E17 3338 #define GL_QUERY_WAIT_NV 0x8E13 3339 #define GL_R 0x2002 3340 #define GL_R11F_G11F_B10F 0x8C3A 3341 #define GL_R11F_G11F_B10F_EXT 0x8C3A 3342 #define GL_R16 0x822A 3343 #define GL_R16F 0x822D 3344 #define GL_R16I 0x8233 3345 #define GL_R16UI 0x8234 3346 #define GL_R16_SNORM 0x8F98 3347 #define GL_R1UI_C3F_V3F_SUN 0x85C6 3348 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 3349 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 3350 #define GL_R1UI_N3F_V3F_SUN 0x85C7 3351 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB 3352 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA 3353 #define GL_R1UI_T2F_V3F_SUN 0x85C9 3354 #define GL_R1UI_V3F_SUN 0x85C4 3355 #define GL_R32F 0x822E 3356 #define GL_R32I 0x8235 3357 #define GL_R32UI 0x8236 3358 #define GL_R3_G3_B2 0x2A10 3359 #define GL_R8 0x8229 3360 #define GL_R8I 0x8231 3361 #define GL_R8UI 0x8232 3362 #define GL_R8_SNORM 0x8F94 3363 #define GL_RASTERIZER_DISCARD 0x8C89 3364 #define GL_RASTERIZER_DISCARD_EXT 0x8C89 3365 #define GL_RASTERIZER_DISCARD_NV 0x8C89 3366 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 3367 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 3368 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 3369 #define GL_RASTER_SAMPLES_EXT 0x9328 3370 #define GL_READ_BUFFER 0x0C02 3371 #define GL_READ_FRAMEBUFFER 0x8CA8 3372 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 3373 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA 3374 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 3375 #define GL_READ_ONLY 0x88B8 3376 #define GL_READ_ONLY_ARB 0x88B8 3377 #define GL_READ_PIXELS 0x828C 3378 #define GL_READ_PIXELS_FORMAT 0x828D 3379 #define GL_READ_PIXELS_TYPE 0x828E 3380 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B 3381 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 3382 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D 3383 #define GL_READ_WRITE 0x88BA 3384 #define GL_READ_WRITE_ARB 0x88BA 3385 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE 3386 #define GL_RECT_NV 0xF6 3387 #define GL_RED 0x1903 3388 #define GL_REDUCE 0x8016 3389 #define GL_REDUCE_EXT 0x8016 3390 #define GL_RED_BIAS 0x0D15 3391 #define GL_RED_BITS 0x0D52 3392 #define GL_RED_BIT_ATI 0x00000001 3393 #define GL_RED_INTEGER 0x8D94 3394 #define GL_RED_INTEGER_EXT 0x8D94 3395 #define GL_RED_MAX_CLAMP_INGR 0x8564 3396 #define GL_RED_MIN_CLAMP_INGR 0x8560 3397 #define GL_RED_NV 0x1903 3398 #define GL_RED_SCALE 0x0D14 3399 #define GL_RED_SNORM 0x8F90 3400 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 3401 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 3402 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 3403 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 3404 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 3405 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 3406 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E 3407 #define GL_REFERENCE_PLANE_SGIX 0x817D 3408 #define GL_REFLECTION_MAP 0x8512 3409 #define GL_REFLECTION_MAP_ARB 0x8512 3410 #define GL_REFLECTION_MAP_EXT 0x8512 3411 #define GL_REFLECTION_MAP_NV 0x8512 3412 #define GL_REGISTER_COMBINERS_NV 0x8522 3413 #define GL_REG_0_ATI 0x8921 3414 #define GL_REG_10_ATI 0x892B 3415 #define GL_REG_11_ATI 0x892C 3416 #define GL_REG_12_ATI 0x892D 3417 #define GL_REG_13_ATI 0x892E 3418 #define GL_REG_14_ATI 0x892F 3419 #define GL_REG_15_ATI 0x8930 3420 #define GL_REG_16_ATI 0x8931 3421 #define GL_REG_17_ATI 0x8932 3422 #define GL_REG_18_ATI 0x8933 3423 #define GL_REG_19_ATI 0x8934 3424 #define GL_REG_1_ATI 0x8922 3425 #define GL_REG_20_ATI 0x8935 3426 #define GL_REG_21_ATI 0x8936 3427 #define GL_REG_22_ATI 0x8937 3428 #define GL_REG_23_ATI 0x8938 3429 #define GL_REG_24_ATI 0x8939 3430 #define GL_REG_25_ATI 0x893A 3431 #define GL_REG_26_ATI 0x893B 3432 #define GL_REG_27_ATI 0x893C 3433 #define GL_REG_28_ATI 0x893D 3434 #define GL_REG_29_ATI 0x893E 3435 #define GL_REG_2_ATI 0x8923 3436 #define GL_REG_30_ATI 0x893F 3437 #define GL_REG_31_ATI 0x8940 3438 #define GL_REG_3_ATI 0x8924 3439 #define GL_REG_4_ATI 0x8925 3440 #define GL_REG_5_ATI 0x8926 3441 #define GL_REG_6_ATI 0x8927 3442 #define GL_REG_7_ATI 0x8928 3443 #define GL_REG_8_ATI 0x8929 3444 #define GL_REG_9_ATI 0x892A 3445 #define GL_RELATIVE_ARC_TO_NV 0xFF 3446 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3447 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 3448 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 3449 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 3450 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 3451 #define GL_RELATIVE_LINE_TO_NV 0x05 3452 #define GL_RELATIVE_MOVE_TO_NV 0x03 3453 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 3454 #define GL_RELATIVE_RECT_NV 0xF7 3455 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 3456 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 3457 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3458 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 3459 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 3460 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 3461 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 3462 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 3463 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 3464 #define GL_RELEASED_APPLE 0x8A19 3465 #define GL_RENDER 0x1C00 3466 #define GL_RENDERBUFFER 0x8D41 3467 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 3468 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 3469 #define GL_RENDERBUFFER_BINDING 0x8CA7 3470 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 3471 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 3472 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 3473 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 3474 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB 3475 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 3476 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 3477 #define GL_RENDERBUFFER_EXT 0x8D41 3478 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD 3479 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 3480 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 3481 #define GL_RENDERBUFFER_HEIGHT 0x8D43 3482 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 3483 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 3484 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 3485 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 3486 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 3487 #define GL_RENDERBUFFER_SAMPLES 0x8CAB 3488 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 3489 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 3490 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 3491 #define GL_RENDERBUFFER_WIDTH 0x8D42 3492 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 3493 #define GL_RENDERER 0x1F01 3494 #define GL_RENDER_GPU_MASK_NV 0x9558 3495 #define GL_RENDER_MODE 0x0C40 3496 #define GL_REPEAT 0x2901 3497 #define GL_REPLACE 0x1E01 3498 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 3499 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 3500 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 3501 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 3502 #define GL_REPLACEMENT_CODE_SUN 0x81D8 3503 #define GL_REPLACE_EXT 0x8062 3504 #define GL_REPLACE_MIDDLE_SUN 0x0002 3505 #define GL_REPLACE_OLDEST_SUN 0x0003 3506 #define GL_REPLACE_VALUE_AMD 0x874B 3507 #define GL_REPLICATE_BORDER 0x8153 3508 #define GL_REPLICATE_BORDER_HP 0x8153 3509 #define GL_RESAMPLE_AVERAGE_OML 0x8988 3510 #define GL_RESAMPLE_DECIMATE_OML 0x8989 3511 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 3512 #define GL_RESAMPLE_REPLICATE_OML 0x8986 3513 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433 3514 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 3515 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 3516 #define GL_RESCALE_NORMAL 0x803A 3517 #define GL_RESCALE_NORMAL_EXT 0x803A 3518 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256 3519 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 3520 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 3521 #define GL_RESTART_PATH_NV 0xF0 3522 #define GL_RESTART_SUN 0x0001 3523 #define GL_RETAINED_APPLE 0x8A1B 3524 #define GL_RETURN 0x0102 3525 #define GL_RG 0x8227 3526 #define GL_RG16 0x822C 3527 #define GL_RG16F 0x822F 3528 #define GL_RG16I 0x8239 3529 #define GL_RG16UI 0x823A 3530 #define GL_RG16_SNORM 0x8F99 3531 #define GL_RG32F 0x8230 3532 #define GL_RG32I 0x823B 3533 #define GL_RG32UI 0x823C 3534 #define GL_RG8 0x822B 3535 #define GL_RG8I 0x8237 3536 #define GL_RG8UI 0x8238 3537 #define GL_RG8_SNORM 0x8F95 3538 #define GL_RGB 0x1907 3539 #define GL_RGB10 0x8052 3540 #define GL_RGB10_A2 0x8059 3541 #define GL_RGB10_A2UI 0x906F 3542 #define GL_RGB10_A2_EXT 0x8059 3543 #define GL_RGB10_EXT 0x8052 3544 #define GL_RGB12 0x8053 3545 #define GL_RGB12_EXT 0x8053 3546 #define GL_RGB16 0x8054 3547 #define GL_RGB16F 0x881B 3548 #define GL_RGB16F_ARB 0x881B 3549 #define GL_RGB16I 0x8D89 3550 #define GL_RGB16I_EXT 0x8D89 3551 #define GL_RGB16UI 0x8D77 3552 #define GL_RGB16UI_EXT 0x8D77 3553 #define GL_RGB16_EXT 0x8054 3554 #define GL_RGB16_SNORM 0x8F9A 3555 #define GL_RGB2_EXT 0x804E 3556 #define GL_RGB32F 0x8815 3557 #define GL_RGB32F_ARB 0x8815 3558 #define GL_RGB32I 0x8D83 3559 #define GL_RGB32I_EXT 0x8D83 3560 #define GL_RGB32UI 0x8D71 3561 #define GL_RGB32UI_EXT 0x8D71 3562 #define GL_RGB4 0x804F 3563 #define GL_RGB4_EXT 0x804F 3564 #define GL_RGB4_S3TC 0x83A1 3565 #define GL_RGB5 0x8050 3566 #define GL_RGB565 0x8D62 3567 #define GL_RGB5_A1 0x8057 3568 #define GL_RGB5_A1_EXT 0x8057 3569 #define GL_RGB5_EXT 0x8050 3570 #define GL_RGB8 0x8051 3571 #define GL_RGB8I 0x8D8F 3572 #define GL_RGB8I_EXT 0x8D8F 3573 #define GL_RGB8UI 0x8D7D 3574 #define GL_RGB8UI_EXT 0x8D7D 3575 #define GL_RGB8_EXT 0x8051 3576 #define GL_RGB8_SNORM 0x8F96 3577 #define GL_RGB9_E5 0x8C3D 3578 #define GL_RGB9_E5_EXT 0x8C3D 3579 #define GL_RGBA 0x1908 3580 #define GL_RGBA12 0x805A 3581 #define GL_RGBA12_EXT 0x805A 3582 #define GL_RGBA16 0x805B 3583 #define GL_RGBA16F 0x881A 3584 #define GL_RGBA16F_ARB 0x881A 3585 #define GL_RGBA16I 0x8D88 3586 #define GL_RGBA16I_EXT 0x8D88 3587 #define GL_RGBA16UI 0x8D76 3588 #define GL_RGBA16UI_EXT 0x8D76 3589 #define GL_RGBA16_EXT 0x805B 3590 #define GL_RGBA16_SNORM 0x8F9B 3591 #define GL_RGBA2 0x8055 3592 #define GL_RGBA2_EXT 0x8055 3593 #define GL_RGBA32F 0x8814 3594 #define GL_RGBA32F_ARB 0x8814 3595 #define GL_RGBA32I 0x8D82 3596 #define GL_RGBA32I_EXT 0x8D82 3597 #define GL_RGBA32UI 0x8D70 3598 #define GL_RGBA32UI_EXT 0x8D70 3599 #define GL_RGBA4 0x8056 3600 #define GL_RGBA4_DXT5_S3TC 0x83A5 3601 #define GL_RGBA4_EXT 0x8056 3602 #define GL_RGBA4_S3TC 0x83A3 3603 #define GL_RGBA8 0x8058 3604 #define GL_RGBA8I 0x8D8E 3605 #define GL_RGBA8I_EXT 0x8D8E 3606 #define GL_RGBA8UI 0x8D7C 3607 #define GL_RGBA8UI_EXT 0x8D7C 3608 #define GL_RGBA8_EXT 0x8058 3609 #define GL_RGBA8_SNORM 0x8F97 3610 #define GL_RGBA_DXT5_S3TC 0x83A4 3611 #define GL_RGBA_FLOAT16_APPLE 0x881A 3612 #define GL_RGBA_FLOAT16_ATI 0x881A 3613 #define GL_RGBA_FLOAT32_APPLE 0x8814 3614 #define GL_RGBA_FLOAT32_ATI 0x8814 3615 #define GL_RGBA_FLOAT_MODE_ARB 0x8820 3616 #define GL_RGBA_FLOAT_MODE_ATI 0x8820 3617 #define GL_RGBA_INTEGER 0x8D99 3618 #define GL_RGBA_INTEGER_EXT 0x8D99 3619 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E 3620 #define GL_RGBA_MODE 0x0C31 3621 #define GL_RGBA_S3TC 0x83A2 3622 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C 3623 #define GL_RGBA_SNORM 0x8F93 3624 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 3625 #define GL_RGB_422_APPLE 0x8A1F 3626 #define GL_RGB_FLOAT16_APPLE 0x881B 3627 #define GL_RGB_FLOAT16_ATI 0x881B 3628 #define GL_RGB_FLOAT32_APPLE 0x8815 3629 #define GL_RGB_FLOAT32_ATI 0x8815 3630 #define GL_RGB_INTEGER 0x8D98 3631 #define GL_RGB_INTEGER_EXT 0x8D98 3632 #define GL_RGB_RAW_422_APPLE 0x8A51 3633 #define GL_RGB_S3TC 0x83A0 3634 #define GL_RGB_SCALE 0x8573 3635 #define GL_RGB_SCALE_ARB 0x8573 3636 #define GL_RGB_SCALE_EXT 0x8573 3637 #define GL_RGB_SNORM 0x8F92 3638 #define GL_RG_INTEGER 0x8228 3639 #define GL_RG_SNORM 0x8F91 3640 #define GL_RIGHT 0x0407 3641 #define GL_ROUNDED_RECT2_NV 0xEA 3642 #define GL_ROUNDED_RECT4_NV 0xEC 3643 #define GL_ROUNDED_RECT8_NV 0xEE 3644 #define GL_ROUNDED_RECT_NV 0xE8 3645 #define GL_ROUND_NV 0x90A4 3646 #define GL_S 0x2000 3647 #define GL_SAMPLER 0x82E6 3648 #define GL_SAMPLER_1D 0x8B5D 3649 #define GL_SAMPLER_1D_ARB 0x8B5D 3650 #define GL_SAMPLER_1D_ARRAY 0x8DC0 3651 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 3652 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 3653 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 3654 #define GL_SAMPLER_1D_SHADOW 0x8B61 3655 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 3656 #define GL_SAMPLER_2D 0x8B5E 3657 #define GL_SAMPLER_2D_ARB 0x8B5E 3658 #define GL_SAMPLER_2D_ARRAY 0x8DC1 3659 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 3660 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 3661 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 3662 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 3663 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 3664 #define GL_SAMPLER_2D_RECT 0x8B63 3665 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 3666 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 3667 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 3668 #define GL_SAMPLER_2D_SHADOW 0x8B62 3669 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 3670 #define GL_SAMPLER_3D 0x8B5F 3671 #define GL_SAMPLER_3D_ARB 0x8B5F 3672 #define GL_SAMPLER_BINDING 0x8919 3673 #define GL_SAMPLER_BUFFER 0x8DC2 3674 #define GL_SAMPLER_BUFFER_AMD 0x9001 3675 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 3676 #define GL_SAMPLER_CUBE 0x8B60 3677 #define GL_SAMPLER_CUBE_ARB 0x8B60 3678 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 3679 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C 3680 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 3681 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D 3682 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 3683 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 3684 #define GL_SAMPLER_KHR 0x82E6 3685 #define GL_SAMPLER_OBJECT_AMD 0x9155 3686 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 3687 #define GL_SAMPLES 0x80A9 3688 #define GL_SAMPLES_3DFX 0x86B4 3689 #define GL_SAMPLES_ARB 0x80A9 3690 #define GL_SAMPLES_EXT 0x80A9 3691 #define GL_SAMPLES_PASSED 0x8914 3692 #define GL_SAMPLES_PASSED_ARB 0x8914 3693 #define GL_SAMPLES_SGIS 0x80A9 3694 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 3695 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 3696 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E 3697 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E 3698 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 3699 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 3700 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 3701 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F 3702 #define GL_SAMPLE_BUFFERS 0x80A8 3703 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 3704 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 3705 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 3706 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 3707 #define GL_SAMPLE_COVERAGE 0x80A0 3708 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 3709 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 3710 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 3711 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 3712 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 3713 #define GL_SAMPLE_LOCATION_ARB 0x8E50 3714 #define GL_SAMPLE_LOCATION_NV 0x8E50 3715 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F 3716 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 3717 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E 3718 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 3719 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D 3720 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 3721 #define GL_SAMPLE_MASK 0x8E51 3722 #define GL_SAMPLE_MASK_EXT 0x80A0 3723 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB 3724 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB 3725 #define GL_SAMPLE_MASK_NV 0x8E51 3726 #define GL_SAMPLE_MASK_SGIS 0x80A0 3727 #define GL_SAMPLE_MASK_VALUE 0x8E52 3728 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA 3729 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 3730 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA 3731 #define GL_SAMPLE_PATTERN_EXT 0x80AC 3732 #define GL_SAMPLE_PATTERN_SGIS 0x80AC 3733 #define GL_SAMPLE_POSITION 0x8E50 3734 #define GL_SAMPLE_POSITION_NV 0x8E50 3735 #define GL_SAMPLE_SHADING 0x8C36 3736 #define GL_SAMPLE_SHADING_ARB 0x8C36 3737 #define GL_SATURATE_BIT_ATI 0x00000040 3738 #define GL_SCALAR_EXT 0x87BE 3739 #define GL_SCALEBIAS_HINT_SGIX 0x8322 3740 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA 3741 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB 3742 #define GL_SCALE_BY_FOUR_NV 0x853F 3743 #define GL_SCALE_BY_ONE_HALF_NV 0x8540 3744 #define GL_SCALE_BY_TWO_NV 0x853E 3745 #define GL_SCISSOR_BIT 0x00080000 3746 #define GL_SCISSOR_BOX 0x0C10 3747 #define GL_SCISSOR_COMMAND_NV 0x0011 3748 #define GL_SCISSOR_TEST 0x0C11 3749 #define GL_SCREEN_COORDINATES_REND 0x8490 3750 #define GL_SCREEN_KHR 0x9295 3751 #define GL_SCREEN_NV 0x9295 3752 #define GL_SECONDARY_COLOR_ARRAY 0x845E 3753 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 3754 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 3755 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C 3756 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E 3757 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 3758 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 3759 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 3760 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 3761 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D 3762 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 3763 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A 3764 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 3765 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C 3766 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 3767 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B 3768 #define GL_SECONDARY_COLOR_NV 0x852D 3769 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D 3770 #define GL_SELECT 0x1C02 3771 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 3772 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 3773 #define GL_SEPARABLE_2D 0x8012 3774 #define GL_SEPARABLE_2D_EXT 0x8012 3775 #define GL_SEPARATE_ATTRIBS 0x8C8D 3776 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D 3777 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D 3778 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 3779 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA 3780 #define GL_SET 0x150F 3781 #define GL_SET_AMD 0x874A 3782 #define GL_SHADER 0x82E1 3783 #define GL_SHADER_BINARY_FORMATS 0x8DF8 3784 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 3785 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 3786 #define GL_SHADER_COMPILER 0x8DFA 3787 #define GL_SHADER_CONSISTENT_NV 0x86DD 3788 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 3789 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 3790 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 3791 #define GL_SHADER_IMAGE_ATOMIC 0x82A6 3792 #define GL_SHADER_IMAGE_LOAD 0x82A4 3793 #define GL_SHADER_IMAGE_STORE 0x82A5 3794 #define GL_SHADER_INCLUDE_ARB 0x8DAE 3795 #define GL_SHADER_KHR 0x82E1 3796 #define GL_SHADER_OBJECT_ARB 0x8B48 3797 #define GL_SHADER_OBJECT_EXT 0x8B48 3798 #define GL_SHADER_OPERATION_NV 0x86DF 3799 #define GL_SHADER_SOURCE_LENGTH 0x8B88 3800 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 3801 #define GL_SHADER_STORAGE_BLOCK 0x92E6 3802 #define GL_SHADER_STORAGE_BUFFER 0x90D2 3803 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 3804 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 3805 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 3806 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 3807 #define GL_SHADER_TYPE 0x8B4F 3808 #define GL_SHADE_MODEL 0x0B54 3809 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 3810 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C 3811 #define GL_SHADOW_AMBIENT_SGIX 0x80BF 3812 #define GL_SHADOW_ATTENUATION_EXT 0x834E 3813 #define GL_SHARED_EDGE_NV 0xC0 3814 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 3815 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 3816 #define GL_SHININESS 0x1601 3817 #define GL_SHORT 0x1402 3818 #define GL_SIGNALED 0x9119 3819 #define GL_SIGNED_ALPHA8_NV 0x8706 3820 #define GL_SIGNED_ALPHA_NV 0x8705 3821 #define GL_SIGNED_HILO16_NV 0x86FA 3822 #define GL_SIGNED_HILO8_NV 0x885F 3823 #define GL_SIGNED_HILO_NV 0x86F9 3824 #define GL_SIGNED_IDENTITY_NV 0x853C 3825 #define GL_SIGNED_INTENSITY8_NV 0x8708 3826 #define GL_SIGNED_INTENSITY_NV 0x8707 3827 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 3828 #define GL_SIGNED_LUMINANCE8_NV 0x8702 3829 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 3830 #define GL_SIGNED_LUMINANCE_NV 0x8701 3831 #define GL_SIGNED_NEGATE_NV 0x853D 3832 #define GL_SIGNED_NORMALIZED 0x8F9C 3833 #define GL_SIGNED_RGB8_NV 0x86FF 3834 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D 3835 #define GL_SIGNED_RGBA8_NV 0x86FC 3836 #define GL_SIGNED_RGBA_NV 0x86FB 3837 #define GL_SIGNED_RGB_NV 0x86FE 3838 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C 3839 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC 3840 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE 3841 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD 3842 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF 3843 #define GL_SINGLE_COLOR 0x81F9 3844 #define GL_SINGLE_COLOR_EXT 0x81F9 3845 #define GL_SKIP_COMPONENTS1_NV -6 3846 #define GL_SKIP_COMPONENTS2_NV -5 3847 #define GL_SKIP_COMPONENTS3_NV -4 3848 #define GL_SKIP_COMPONENTS4_NV -3 3849 #define GL_SKIP_DECODE_EXT 0x8A4A 3850 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 3851 #define GL_SLICE_ACCUM_SUN 0x85CC 3852 #define GL_SLUMINANCE 0x8C46 3853 #define GL_SLUMINANCE8 0x8C47 3854 #define GL_SLUMINANCE8_ALPHA8 0x8C45 3855 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 3856 #define GL_SLUMINANCE8_EXT 0x8C47 3857 #define GL_SLUMINANCE_ALPHA 0x8C44 3858 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 3859 #define GL_SLUMINANCE_EXT 0x8C46 3860 #define GL_SMALL_CCW_ARC_TO_NV 0x12 3861 #define GL_SMALL_CW_ARC_TO_NV 0x14 3862 #define GL_SMOOTH 0x1D01 3863 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 3864 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 3865 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 3866 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 3867 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 3868 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 3869 #define GL_SM_COUNT_NV 0x933B 3870 #define GL_SOFTLIGHT_KHR 0x929C 3871 #define GL_SOFTLIGHT_NV 0x929C 3872 #define GL_SOURCE0_ALPHA 0x8588 3873 #define GL_SOURCE0_ALPHA_ARB 0x8588 3874 #define GL_SOURCE0_ALPHA_EXT 0x8588 3875 #define GL_SOURCE0_RGB 0x8580 3876 #define GL_SOURCE0_RGB_ARB 0x8580 3877 #define GL_SOURCE0_RGB_EXT 0x8580 3878 #define GL_SOURCE1_ALPHA 0x8589 3879 #define GL_SOURCE1_ALPHA_ARB 0x8589 3880 #define GL_SOURCE1_ALPHA_EXT 0x8589 3881 #define GL_SOURCE1_RGB 0x8581 3882 #define GL_SOURCE1_RGB_ARB 0x8581 3883 #define GL_SOURCE1_RGB_EXT 0x8581 3884 #define GL_SOURCE2_ALPHA 0x858A 3885 #define GL_SOURCE2_ALPHA_ARB 0x858A 3886 #define GL_SOURCE2_ALPHA_EXT 0x858A 3887 #define GL_SOURCE2_RGB 0x8582 3888 #define GL_SOURCE2_RGB_ARB 0x8582 3889 #define GL_SOURCE2_RGB_EXT 0x8582 3890 #define GL_SOURCE3_ALPHA_NV 0x858B 3891 #define GL_SOURCE3_RGB_NV 0x8583 3892 #define GL_SPARE0_NV 0x852E 3893 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 3894 #define GL_SPARE1_NV 0x852F 3895 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 3896 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 3897 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 3898 #define GL_SPECULAR 0x1202 3899 #define GL_SPHERE_MAP 0x2402 3900 #define GL_SPIR_V_BINARY 0x9552 3901 #define GL_SPIR_V_BINARY_ARB 0x9552 3902 #define GL_SPIR_V_EXTENSIONS 0x9553 3903 #define GL_SPOT_CUTOFF 0x1206 3904 #define GL_SPOT_DIRECTION 0x1204 3905 #define GL_SPOT_EXPONENT 0x1205 3906 #define GL_SPRITE_AXIAL_SGIX 0x814C 3907 #define GL_SPRITE_AXIS_SGIX 0x814A 3908 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E 3909 #define GL_SPRITE_MODE_SGIX 0x8149 3910 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D 3911 #define GL_SPRITE_SGIX 0x8148 3912 #define GL_SPRITE_TRANSLATION_SGIX 0x814B 3913 #define GL_SQUARE_NV 0x90A3 3914 #define GL_SRC0_ALPHA 0x8588 3915 #define GL_SRC0_RGB 0x8580 3916 #define GL_SRC1_ALPHA 0x8589 3917 #define GL_SRC1_COLOR 0x88F9 3918 #define GL_SRC1_RGB 0x8581 3919 #define GL_SRC2_ALPHA 0x858A 3920 #define GL_SRC2_RGB 0x8582 3921 #define GL_SRC_ALPHA 0x0302 3922 #define GL_SRC_ALPHA_SATURATE 0x0308 3923 #define GL_SRC_ATOP_NV 0x928E 3924 #define GL_SRC_COLOR 0x0300 3925 #define GL_SRC_IN_NV 0x928A 3926 #define GL_SRC_NV 0x9286 3927 #define GL_SRC_OUT_NV 0x928C 3928 #define GL_SRC_OVER_NV 0x9288 3929 #define GL_SRGB 0x8C40 3930 #define GL_SRGB8 0x8C41 3931 #define GL_SRGB8_ALPHA8 0x8C43 3932 #define GL_SRGB8_ALPHA8_EXT 0x8C43 3933 #define GL_SRGB8_EXT 0x8C41 3934 #define GL_SRGB_ALPHA 0x8C42 3935 #define GL_SRGB_ALPHA_EXT 0x8C42 3936 #define GL_SRGB_DECODE_ARB 0x8299 3937 #define GL_SRGB_EXT 0x8C40 3938 #define GL_SRGB_READ 0x8297 3939 #define GL_SRGB_WRITE 0x8298 3940 #define GL_STACK_OVERFLOW 0x0503 3941 #define GL_STACK_OVERFLOW_KHR 0x0503 3942 #define GL_STACK_UNDERFLOW 0x0504 3943 #define GL_STACK_UNDERFLOW_KHR 0x0504 3944 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 3945 #define GL_STANDARD_FONT_NAME_NV 0x9072 3946 #define GL_STATIC_ATI 0x8760 3947 #define GL_STATIC_COPY 0x88E6 3948 #define GL_STATIC_COPY_ARB 0x88E6 3949 #define GL_STATIC_DRAW 0x88E4 3950 #define GL_STATIC_DRAW_ARB 0x88E4 3951 #define GL_STATIC_READ 0x88E5 3952 #define GL_STATIC_READ_ARB 0x88E5 3953 #define GL_STATIC_VERTEX_ARRAY_IBM 103061 3954 #define GL_STENCIL 0x1802 3955 #define GL_STENCIL_ATTACHMENT 0x8D20 3956 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 3957 #define GL_STENCIL_BACK_FAIL 0x8801 3958 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 3959 #define GL_STENCIL_BACK_FUNC 0x8800 3960 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 3961 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D 3962 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 3963 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 3964 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 3965 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 3966 #define GL_STENCIL_BACK_REF 0x8CA3 3967 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 3968 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 3969 #define GL_STENCIL_BITS 0x0D57 3970 #define GL_STENCIL_BUFFER_BIT 0x00000400 3971 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 3972 #define GL_STENCIL_CLEAR_VALUE 0x0B91 3973 #define GL_STENCIL_COMPONENTS 0x8285 3974 #define GL_STENCIL_FAIL 0x0B94 3975 #define GL_STENCIL_FUNC 0x0B92 3976 #define GL_STENCIL_INDEX 0x1901 3977 #define GL_STENCIL_INDEX1 0x8D46 3978 #define GL_STENCIL_INDEX16 0x8D49 3979 #define GL_STENCIL_INDEX16_EXT 0x8D49 3980 #define GL_STENCIL_INDEX1_EXT 0x8D46 3981 #define GL_STENCIL_INDEX4 0x8D47 3982 #define GL_STENCIL_INDEX4_EXT 0x8D47 3983 #define GL_STENCIL_INDEX8 0x8D48 3984 #define GL_STENCIL_INDEX8_EXT 0x8D48 3985 #define GL_STENCIL_OP_VALUE_AMD 0x874C 3986 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 3987 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 3988 #define GL_STENCIL_REF 0x0B97 3989 #define GL_STENCIL_REF_COMMAND_NV 0x000C 3990 #define GL_STENCIL_RENDERABLE 0x8288 3991 #define GL_STENCIL_SAMPLES_NV 0x932E 3992 #define GL_STENCIL_TAG_BITS_EXT 0x88F2 3993 #define GL_STENCIL_TEST 0x0B90 3994 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 3995 #define GL_STENCIL_VALUE_MASK 0x0B93 3996 #define GL_STENCIL_WRITEMASK 0x0B98 3997 #define GL_STEREO 0x0C33 3998 #define GL_STORAGE_CACHED_APPLE 0x85BE 3999 #define GL_STORAGE_CLIENT_APPLE 0x85B4 4000 #define GL_STORAGE_PRIVATE_APPLE 0x85BD 4001 #define GL_STORAGE_SHARED_APPLE 0x85BF 4002 #define GL_STREAM_COPY 0x88E2 4003 #define GL_STREAM_COPY_ARB 0x88E2 4004 #define GL_STREAM_DRAW 0x88E0 4005 #define GL_STREAM_DRAW_ARB 0x88E0 4006 #define GL_STREAM_RASTERIZATION_AMD 0x91A0 4007 #define GL_STREAM_READ 0x88E1 4008 #define GL_STREAM_READ_ARB 0x88E1 4009 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 4010 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 4011 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 4012 #define GL_SUBPIXEL_BITS 0x0D50 4013 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 4014 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 4015 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F 4016 #define GL_SUBTRACT 0x84E7 4017 #define GL_SUBTRACT_ARB 0x84E7 4018 #define GL_SUB_ATI 0x8965 4019 #define GL_SUCCESS_NV 0x902F 4020 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 4021 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 4022 #define GL_SURFACE_MAPPED_NV 0x8700 4023 #define GL_SURFACE_REGISTERED_NV 0x86FD 4024 #define GL_SURFACE_STATE_NV 0x86EB 4025 #define GL_SWIZZLE_STQ_ATI 0x8977 4026 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 4027 #define GL_SWIZZLE_STRQ_ATI 0x897A 4028 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B 4029 #define GL_SWIZZLE_STR_ATI 0x8976 4030 #define GL_SWIZZLE_STR_DR_ATI 0x8978 4031 #define GL_SYNC_CL_EVENT_ARB 0x8240 4032 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 4033 #define GL_SYNC_CONDITION 0x9113 4034 #define GL_SYNC_FENCE 0x9116 4035 #define GL_SYNC_FLAGS 0x9115 4036 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 4037 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 4038 #define GL_SYNC_STATUS 0x9114 4039 #define GL_SYNC_X11_FENCE_EXT 0x90E1 4040 #define GL_SYSTEM_FONT_NAME_NV 0x9073 4041 #define GL_T 0x2001 4042 #define GL_T2F_C3F_V3F 0x2A2A 4043 #define GL_T2F_C4F_N3F_V3F 0x2A2C 4044 #define GL_T2F_C4UB_V3F 0x2A29 4045 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 4046 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 4047 #define GL_T2F_IUI_V2F_EXT 0x81B1 4048 #define GL_T2F_IUI_V3F_EXT 0x81B2 4049 #define GL_T2F_N3F_V3F 0x2A2B 4050 #define GL_T2F_V3F 0x2A27 4051 #define GL_T4F_C4F_N3F_V4F 0x2A2D 4052 #define GL_T4F_V4F 0x2A28 4053 #define GL_TABLE_TOO_LARGE 0x8031 4054 #define GL_TABLE_TOO_LARGE_EXT 0x8031 4055 #define GL_TANGENT_ARRAY_EXT 0x8439 4056 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 4057 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F 4058 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E 4059 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 4060 #define GL_TESSELLATION_FACTOR_AMD 0x9005 4061 #define GL_TESSELLATION_MODE_AMD 0x9004 4062 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 4063 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E 4064 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 4065 #define GL_TESS_CONTROL_SHADER 0x8E88 4066 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 4067 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 4068 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 4069 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 4070 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF 4071 #define GL_TESS_CONTROL_TEXTURE 0x829C 4072 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F 4073 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 4074 #define GL_TESS_EVALUATION_SHADER 0x8E87 4075 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 4076 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 4077 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 4078 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA 4079 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 4080 #define GL_TESS_EVALUATION_TEXTURE 0x829D 4081 #define GL_TESS_GEN_MODE 0x8E76 4082 #define GL_TESS_GEN_POINT_MODE 0x8E79 4083 #define GL_TESS_GEN_SPACING 0x8E77 4084 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 4085 #define GL_TEXCOORD1_BIT_PGI 0x10000000 4086 #define GL_TEXCOORD2_BIT_PGI 0x20000000 4087 #define GL_TEXCOORD3_BIT_PGI 0x40000000 4088 #define GL_TEXCOORD4_BIT_PGI 0x80000000 4089 #define GL_TEXTURE 0x1702 4090 #define GL_TEXTURE0 0x84C0 4091 #define GL_TEXTURE0_ARB 0x84C0 4092 #define GL_TEXTURE1 0x84C1 4093 #define GL_TEXTURE10 0x84CA 4094 #define GL_TEXTURE10_ARB 0x84CA 4095 #define GL_TEXTURE11 0x84CB 4096 #define GL_TEXTURE11_ARB 0x84CB 4097 #define GL_TEXTURE12 0x84CC 4098 #define GL_TEXTURE12_ARB 0x84CC 4099 #define GL_TEXTURE13 0x84CD 4100 #define GL_TEXTURE13_ARB 0x84CD 4101 #define GL_TEXTURE14 0x84CE 4102 #define GL_TEXTURE14_ARB 0x84CE 4103 #define GL_TEXTURE15 0x84CF 4104 #define GL_TEXTURE15_ARB 0x84CF 4105 #define GL_TEXTURE16 0x84D0 4106 #define GL_TEXTURE16_ARB 0x84D0 4107 #define GL_TEXTURE17 0x84D1 4108 #define GL_TEXTURE17_ARB 0x84D1 4109 #define GL_TEXTURE18 0x84D2 4110 #define GL_TEXTURE18_ARB 0x84D2 4111 #define GL_TEXTURE19 0x84D3 4112 #define GL_TEXTURE19_ARB 0x84D3 4113 #define GL_TEXTURE1_ARB 0x84C1 4114 #define GL_TEXTURE2 0x84C2 4115 #define GL_TEXTURE20 0x84D4 4116 #define GL_TEXTURE20_ARB 0x84D4 4117 #define GL_TEXTURE21 0x84D5 4118 #define GL_TEXTURE21_ARB 0x84D5 4119 #define GL_TEXTURE22 0x84D6 4120 #define GL_TEXTURE22_ARB 0x84D6 4121 #define GL_TEXTURE23 0x84D7 4122 #define GL_TEXTURE23_ARB 0x84D7 4123 #define GL_TEXTURE24 0x84D8 4124 #define GL_TEXTURE24_ARB 0x84D8 4125 #define GL_TEXTURE25 0x84D9 4126 #define GL_TEXTURE25_ARB 0x84D9 4127 #define GL_TEXTURE26 0x84DA 4128 #define GL_TEXTURE26_ARB 0x84DA 4129 #define GL_TEXTURE27 0x84DB 4130 #define GL_TEXTURE27_ARB 0x84DB 4131 #define GL_TEXTURE28 0x84DC 4132 #define GL_TEXTURE28_ARB 0x84DC 4133 #define GL_TEXTURE29 0x84DD 4134 #define GL_TEXTURE29_ARB 0x84DD 4135 #define GL_TEXTURE2_ARB 0x84C2 4136 #define GL_TEXTURE3 0x84C3 4137 #define GL_TEXTURE30 0x84DE 4138 #define GL_TEXTURE30_ARB 0x84DE 4139 #define GL_TEXTURE31 0x84DF 4140 #define GL_TEXTURE31_ARB 0x84DF 4141 #define GL_TEXTURE3_ARB 0x84C3 4142 #define GL_TEXTURE4 0x84C4 4143 #define GL_TEXTURE4_ARB 0x84C4 4144 #define GL_TEXTURE5 0x84C5 4145 #define GL_TEXTURE5_ARB 0x84C5 4146 #define GL_TEXTURE6 0x84C6 4147 #define GL_TEXTURE6_ARB 0x84C6 4148 #define GL_TEXTURE7 0x84C7 4149 #define GL_TEXTURE7_ARB 0x84C7 4150 #define GL_TEXTURE8 0x84C8 4151 #define GL_TEXTURE8_ARB 0x84C8 4152 #define GL_TEXTURE9 0x84C9 4153 #define GL_TEXTURE9_ARB 0x84C9 4154 #define GL_TEXTURE_1D 0x0DE0 4155 #define GL_TEXTURE_1D_ARRAY 0x8C18 4156 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 4157 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 4158 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D 4159 #define GL_TEXTURE_1D_STACK_MESAX 0x8759 4160 #define GL_TEXTURE_2D 0x0DE1 4161 #define GL_TEXTURE_2D_ARRAY 0x8C1A 4162 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 4163 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 4164 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 4165 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 4166 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E 4167 #define GL_TEXTURE_2D_STACK_MESAX 0x875A 4168 #define GL_TEXTURE_3D 0x806F 4169 #define GL_TEXTURE_3D_BINDING_EXT 0x806A 4170 #define GL_TEXTURE_3D_EXT 0x806F 4171 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 4172 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F 4173 #define GL_TEXTURE_4D_SGIS 0x8134 4174 #define GL_TEXTURE_ALPHA_SIZE 0x805F 4175 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F 4176 #define GL_TEXTURE_ALPHA_TYPE 0x8C13 4177 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 4178 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F 4179 #define GL_TEXTURE_BASE_LEVEL 0x813C 4180 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C 4181 #define GL_TEXTURE_BINDING_1D 0x8068 4182 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 4183 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 4184 #define GL_TEXTURE_BINDING_2D 0x8069 4185 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 4186 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 4187 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 4188 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 4189 #define GL_TEXTURE_BINDING_3D 0x806A 4190 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C 4191 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C 4192 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 4193 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 4194 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 4195 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 4196 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A 4197 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 4198 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 4199 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 4200 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 4201 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 4202 #define GL_TEXTURE_BIT 0x00040000 4203 #define GL_TEXTURE_BLUE_SIZE 0x805E 4204 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E 4205 #define GL_TEXTURE_BLUE_TYPE 0x8C12 4206 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 4207 #define GL_TEXTURE_BORDER 0x1005 4208 #define GL_TEXTURE_BORDER_COLOR 0x1004 4209 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A 4210 #define GL_TEXTURE_BUFFER 0x8C2A 4211 #define GL_TEXTURE_BUFFER_ARB 0x8C2A 4212 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A 4213 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 4214 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D 4215 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 4216 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 4217 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E 4218 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E 4219 #define GL_TEXTURE_BUFFER_OFFSET 0x919D 4220 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 4221 #define GL_TEXTURE_BUFFER_SIZE 0x919E 4222 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 4223 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 4224 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 4225 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 4226 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 4227 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 4228 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 4229 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC 4230 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF 4231 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 4232 #define GL_TEXTURE_COMPARE_FUNC 0x884D 4233 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 4234 #define GL_TEXTURE_COMPARE_MODE 0x884C 4235 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C 4236 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B 4237 #define GL_TEXTURE_COMPARE_SGIX 0x819A 4238 #define GL_TEXTURE_COMPONENTS 0x1003 4239 #define GL_TEXTURE_COMPRESSED 0x86A1 4240 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 4241 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 4242 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 4243 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 4244 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 4245 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 4246 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 4247 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF 4248 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 4249 #define GL_TEXTURE_COORD_ARRAY 0x8078 4250 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 4251 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 4252 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A 4253 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 4254 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 4255 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F 4256 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 4257 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 4258 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 4259 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 4260 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 4261 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 4262 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 4263 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 4264 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 4265 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 4266 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 4267 #define GL_TEXTURE_COORD_NV 0x8C79 4268 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 4269 #define GL_TEXTURE_CUBE_MAP 0x8513 4270 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 4271 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 4272 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 4273 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 4274 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 4275 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 4276 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 4277 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 4278 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 4279 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 4280 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 4281 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A 4282 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A 4283 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 4284 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 4285 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 4286 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 4287 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 4288 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 4289 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 4290 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 4291 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 4292 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 4293 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 4294 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 4295 #define GL_TEXTURE_DEPTH 0x8071 4296 #define GL_TEXTURE_DEPTH_EXT 0x8071 4297 #define GL_TEXTURE_DEPTH_SIZE 0x884A 4298 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 4299 #define GL_TEXTURE_DEPTH_TYPE 0x8C16 4300 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 4301 #define GL_TEXTURE_DS_SIZE_NV 0x871D 4302 #define GL_TEXTURE_DT_SIZE_NV 0x871E 4303 #define GL_TEXTURE_ENV 0x2300 4304 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE 4305 #define GL_TEXTURE_ENV_COLOR 0x2201 4306 #define GL_TEXTURE_ENV_MODE 0x2200 4307 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 4308 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 4309 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 4310 #define GL_TEXTURE_FILTER_CONTROL 0x8500 4311 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 4312 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 4313 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C 4314 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC 4315 #define GL_TEXTURE_GATHER 0x82A2 4316 #define GL_TEXTURE_GATHER_SHADOW 0x82A3 4317 #define GL_TEXTURE_GEN_MODE 0x2500 4318 #define GL_TEXTURE_GEN_Q 0x0C63 4319 #define GL_TEXTURE_GEN_R 0x0C62 4320 #define GL_TEXTURE_GEN_S 0x0C60 4321 #define GL_TEXTURE_GEN_T 0x0C61 4322 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D 4323 #define GL_TEXTURE_GREEN_SIZE 0x805D 4324 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D 4325 #define GL_TEXTURE_GREEN_TYPE 0x8C11 4326 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 4327 #define GL_TEXTURE_HEIGHT 0x1001 4328 #define GL_TEXTURE_HI_SIZE_NV 0x871B 4329 #define GL_TEXTURE_IMAGE_FORMAT 0x828F 4330 #define GL_TEXTURE_IMAGE_TYPE 0x8290 4331 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 4332 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 4333 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 4334 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 4335 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 4336 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 4337 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 4338 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 4339 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C 4340 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 4341 #define GL_TEXTURE_LIGHT_EXT 0x8350 4342 #define GL_TEXTURE_LOD_BIAS 0x8501 4343 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 4344 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 4345 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E 4346 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F 4347 #define GL_TEXTURE_LO_SIZE_NV 0x871C 4348 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 4349 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 4350 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 4351 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 4352 #define GL_TEXTURE_MAG_FILTER 0x2800 4353 #define GL_TEXTURE_MAG_SIZE_NV 0x871F 4354 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 4355 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 4356 #define GL_TEXTURE_MATRIX 0x0BA8 4357 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE 4358 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 4359 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B 4360 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 4361 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A 4362 #define GL_TEXTURE_MAX_LEVEL 0x813D 4363 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D 4364 #define GL_TEXTURE_MAX_LOD 0x813B 4365 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B 4366 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF 4367 #define GL_TEXTURE_MIN_FILTER 0x2801 4368 #define GL_TEXTURE_MIN_LOD 0x813A 4369 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A 4370 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E 4371 #define GL_TEXTURE_NORMAL_EXT 0x85AF 4372 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 4373 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 4374 #define GL_TEXTURE_PRIORITY 0x8066 4375 #define GL_TEXTURE_PRIORITY_EXT 0x8066 4376 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 4377 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 4378 #define GL_TEXTURE_RECTANGLE 0x84F5 4379 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 4380 #define GL_TEXTURE_RECTANGLE_NV 0x84F5 4381 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 4382 #define GL_TEXTURE_RED_SIZE 0x805C 4383 #define GL_TEXTURE_RED_SIZE_EXT 0x805C 4384 #define GL_TEXTURE_RED_TYPE 0x8C10 4385 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 4386 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 4387 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 4388 #define GL_TEXTURE_RESIDENT 0x8067 4389 #define GL_TEXTURE_RESIDENT_EXT 0x8067 4390 #define GL_TEXTURE_SAMPLES 0x9106 4391 #define GL_TEXTURE_SHADER_NV 0x86DE 4392 #define GL_TEXTURE_SHADOW 0x82A1 4393 #define GL_TEXTURE_SHARED_SIZE 0x8C3F 4394 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F 4395 #define GL_TEXTURE_SPARSE_ARB 0x91A6 4396 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 4397 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 4398 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 4399 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 4400 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC 4401 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 4402 #define GL_TEXTURE_SWIZZLE_A 0x8E45 4403 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 4404 #define GL_TEXTURE_SWIZZLE_B 0x8E44 4405 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 4406 #define GL_TEXTURE_SWIZZLE_G 0x8E43 4407 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 4408 #define GL_TEXTURE_SWIZZLE_R 0x8E42 4409 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 4410 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 4411 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 4412 #define GL_TEXTURE_TARGET 0x1006 4413 #define GL_TEXTURE_TILING_EXT 0x9580 4414 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 4415 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F 4416 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 4417 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 4418 #define GL_TEXTURE_VIEW 0x82B5 4419 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD 4420 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB 4421 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE 4422 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC 4423 #define GL_TEXTURE_WIDTH 0x1000 4424 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 4425 #define GL_TEXTURE_WRAP_R 0x8072 4426 #define GL_TEXTURE_WRAP_R_EXT 0x8072 4427 #define GL_TEXTURE_WRAP_S 0x2802 4428 #define GL_TEXTURE_WRAP_T 0x2803 4429 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 4430 #define GL_TILING_TYPES_EXT 0x9583 4431 #define GL_TIMEOUT_EXPIRED 0x911B 4432 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF 4433 #define GL_TIMESTAMP 0x8E28 4434 #define GL_TIME_ELAPSED 0x88BF 4435 #define GL_TIME_ELAPSED_EXT 0x88BF 4436 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C 4437 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 4438 #define GL_TRACK_MATRIX_NV 0x8648 4439 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 4440 #define GL_TRANSFORM_BIT 0x00001000 4441 #define GL_TRANSFORM_FEEDBACK 0x8E22 4442 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 4443 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E 4444 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 4445 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 4446 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 4447 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 4448 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 4449 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 4450 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 4451 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 4452 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F 4453 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F 4454 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E 4455 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B 4456 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 4457 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F 4458 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F 4459 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E 4460 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 4461 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 4462 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 4463 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 4464 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 4465 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 4466 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 4467 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 4468 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C 4469 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 4470 #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC 4471 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC 4472 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 4473 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 4474 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 4475 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 4476 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 4477 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED 4478 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED 4479 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 4480 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 4481 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 4482 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 4483 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 4484 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 4485 #define GL_TRANSFORM_HINT_APPLE 0x85B1 4486 #define GL_TRANSLATE_2D_NV 0x9090 4487 #define GL_TRANSLATE_3D_NV 0x9091 4488 #define GL_TRANSLATE_X_NV 0x908E 4489 #define GL_TRANSLATE_Y_NV 0x908F 4490 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 4491 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 4492 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 4493 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 4494 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 4495 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 4496 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 4497 #define GL_TRANSPOSE_NV 0x862C 4498 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E 4499 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 4500 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 4501 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 4502 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 4503 #define GL_TRIANGLES 0x0004 4504 #define GL_TRIANGLES_ADJACENCY 0x000C 4505 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C 4506 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 4507 #define GL_TRIANGLE_FAN 0x0006 4508 #define GL_TRIANGLE_LIST_SUN 0x81D7 4509 #define GL_TRIANGLE_MESH_SUN 0x8615 4510 #define GL_TRIANGLE_STRIP 0x0005 4511 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 4512 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D 4513 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 4514 #define GL_TRIANGULAR_NV 0x90A5 4515 #define GL_TRUE 1 4516 #define GL_TYPE 0x92FA 4517 #define GL_UNCORRELATED_NV 0x9282 4518 #define GL_UNDEFINED_APPLE 0x8A1C 4519 #define GL_UNDEFINED_VERTEX 0x8260 4520 #define GL_UNIFORM 0x92E1 4521 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A 4522 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 4523 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA 4524 #define GL_UNIFORM_BARRIER_BIT 0x00000004 4525 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 4526 #define GL_UNIFORM_BLOCK 0x92E2 4527 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 4528 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 4529 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F 4530 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 4531 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A 4532 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 4533 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC 4534 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 4535 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 4536 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 4537 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 4538 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 4539 #define GL_UNIFORM_BUFFER 0x8A11 4540 #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F 4541 #define GL_UNIFORM_BUFFER_BINDING 0x8A28 4542 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF 4543 #define GL_UNIFORM_BUFFER_EXT 0x8DEE 4544 #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 4545 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 4546 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A 4547 #define GL_UNIFORM_BUFFER_START 0x8A29 4548 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E 4549 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 4550 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 4551 #define GL_UNIFORM_NAME_LENGTH 0x8A39 4552 #define GL_UNIFORM_OFFSET 0x8A3B 4553 #define GL_UNIFORM_SIZE 0x8A38 4554 #define GL_UNIFORM_TYPE 0x8A37 4555 #define GL_UNKNOWN_CONTEXT_RESET 0x8255 4556 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 4557 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 4558 #define GL_UNPACK_ALIGNMENT 0x0CF5 4559 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 4560 #define GL_UNPACK_CMYK_HINT_EXT 0x800F 4561 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 4562 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 4563 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A 4564 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 4565 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 4566 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 4567 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 4568 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 4569 #define GL_UNPACK_LSB_FIRST 0x0CF1 4570 #define GL_UNPACK_RESAMPLE_OML 0x8985 4571 #define GL_UNPACK_RESAMPLE_SGIX 0x842F 4572 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 4573 #define GL_UNPACK_ROW_LENGTH 0x0CF2 4574 #define GL_UNPACK_SKIP_IMAGES 0x806D 4575 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 4576 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 4577 #define GL_UNPACK_SKIP_ROWS 0x0CF3 4578 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 4579 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 4580 #define GL_UNPACK_SWAP_BYTES 0x0CF0 4581 #define GL_UNSIGNALED 0x9118 4582 #define GL_UNSIGNED_BYTE 0x1401 4583 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 4584 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 4585 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 4586 #define GL_UNSIGNED_IDENTITY_NV 0x8536 4587 #define GL_UNSIGNED_INT 0x1405 4588 #define GL_UNSIGNED_INT16_NV 0x8FF0 4589 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 4590 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 4591 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 4592 #define GL_UNSIGNED_INT64_AMD 0x8BC2 4593 #define GL_UNSIGNED_INT64_ARB 0x140F 4594 #define GL_UNSIGNED_INT64_NV 0x140F 4595 #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 4596 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 4597 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 4598 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 4599 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 4600 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 4601 #define GL_UNSIGNED_INT8_NV 0x8FEC 4602 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 4603 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 4604 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 4605 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 4606 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B 4607 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 4608 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 4609 #define GL_UNSIGNED_INT_24_8 0x84FA 4610 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA 4611 #define GL_UNSIGNED_INT_24_8_NV 0x84FA 4612 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 4613 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 4614 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E 4615 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 4616 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 4617 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 4618 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB 4619 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 4620 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062 4621 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 4622 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 4623 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 4624 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 4625 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 4626 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 4627 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 4628 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B 4629 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C 4630 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C 4631 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B 4632 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 4633 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 4634 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 4635 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 4636 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 4637 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 4638 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 4639 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 4640 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A 4641 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 4642 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA 4643 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 4644 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 4645 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 4646 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 4647 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 4648 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 4649 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 4650 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 4651 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 4652 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 4653 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 4654 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 4655 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 4656 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 4657 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 4658 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 4659 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 4660 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 4661 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 4662 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 4663 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F 4664 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 4665 #define GL_UNSIGNED_INT_VEC2 0x8DC6 4666 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 4667 #define GL_UNSIGNED_INT_VEC3 0x8DC7 4668 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 4669 #define GL_UNSIGNED_INT_VEC4 0x8DC8 4670 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 4671 #define GL_UNSIGNED_INVERT_NV 0x8537 4672 #define GL_UNSIGNED_NORMALIZED 0x8C17 4673 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 4674 #define GL_UNSIGNED_SHORT 0x1403 4675 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 4676 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 4677 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 4678 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 4679 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 4680 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 4681 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 4682 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 4683 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 4684 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA 4685 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 4686 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB 4687 #define GL_UPPER_LEFT 0x8CA2 4688 #define GL_USE_MISSING_GLYPH_NV 0x90AA 4689 #define GL_UTF16_NV 0x909B 4690 #define GL_UTF8_NV 0x909A 4691 #define GL_UUID_SIZE_EXT 16 4692 #define GL_V2F 0x2A20 4693 #define GL_V3F 0x2A21 4694 #define GL_VALIDATE_STATUS 0x8B83 4695 #define GL_VARIABLE_A_NV 0x8523 4696 #define GL_VARIABLE_B_NV 0x8524 4697 #define GL_VARIABLE_C_NV 0x8525 4698 #define GL_VARIABLE_D_NV 0x8526 4699 #define GL_VARIABLE_E_NV 0x8527 4700 #define GL_VARIABLE_F_NV 0x8528 4701 #define GL_VARIABLE_G_NV 0x8529 4702 #define GL_VARIANT_ARRAY_EXT 0x87E8 4703 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 4704 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 4705 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 4706 #define GL_VARIANT_DATATYPE_EXT 0x87E5 4707 #define GL_VARIANT_EXT 0x87C1 4708 #define GL_VARIANT_VALUE_EXT 0x87E4 4709 #define GL_VBO_FREE_MEMORY_ATI 0x87FB 4710 #define GL_VECTOR_EXT 0x87BF 4711 #define GL_VENDOR 0x1F00 4712 #define GL_VERSION 0x1F02 4713 #define GL_VERTEX23_BIT_PGI 0x00000004 4714 #define GL_VERTEX4_BIT_PGI 0x00000008 4715 #define GL_VERTEX_ARRAY 0x8074 4716 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 4717 #define GL_VERTEX_ARRAY_BINDING 0x85B5 4718 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 4719 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 4720 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 4721 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 4722 #define GL_VERTEX_ARRAY_EXT 0x8074 4723 #define GL_VERTEX_ARRAY_KHR 0x8074 4724 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B 4725 #define GL_VERTEX_ARRAY_LIST_IBM 103070 4726 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 4727 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 4728 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 4729 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 4730 #define GL_VERTEX_ARRAY_POINTER 0x808E 4731 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 4732 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D 4733 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E 4734 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E 4735 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D 4736 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 4737 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 4738 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F 4739 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 4740 #define GL_VERTEX_ARRAY_SIZE 0x807A 4741 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 4742 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F 4743 #define GL_VERTEX_ARRAY_STRIDE 0x807C 4744 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 4745 #define GL_VERTEX_ARRAY_TYPE 0x807B 4746 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 4747 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 4748 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A 4749 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B 4750 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C 4751 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D 4752 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E 4753 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F 4754 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 4755 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 4756 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 4757 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 4758 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 4759 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 4760 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 4761 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 4762 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 4763 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 4764 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 4765 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 4766 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 4767 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F 4768 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 4769 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE 4770 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 4771 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 4772 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 4773 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD 4774 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD 4775 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A 4776 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E 4777 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 4778 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 4779 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 4780 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 4781 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 4782 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 4783 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 4784 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 4785 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 4786 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 4787 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E 4788 #define GL_VERTEX_ATTRIB_BINDING 0x82D4 4789 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 4790 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 4791 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 4792 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 4793 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 4794 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 4795 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 4796 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 4797 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 4798 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 4799 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 4800 #define GL_VERTEX_BINDING_BUFFER 0x8F4F 4801 #define GL_VERTEX_BINDING_DIVISOR 0x82D6 4802 #define GL_VERTEX_BINDING_OFFSET 0x82D7 4803 #define GL_VERTEX_BINDING_STRIDE 0x82D8 4804 #define GL_VERTEX_BLEND_ARB 0x86A7 4805 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B 4806 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A 4807 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 4808 #define GL_VERTEX_ID_NV 0x8C7B 4809 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 4810 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF 4811 #define GL_VERTEX_PRECLIP_SGIX 0x83EE 4812 #define GL_VERTEX_PROGRAM_ARB 0x8620 4813 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A 4814 #define GL_VERTEX_PROGRAM_NV 0x8620 4815 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 4816 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 4817 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 4818 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 4819 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 4820 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 4821 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 4822 #define GL_VERTEX_SHADER 0x8B31 4823 #define GL_VERTEX_SHADER_ARB 0x8B31 4824 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 4825 #define GL_VERTEX_SHADER_BIT 0x00000001 4826 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 4827 #define GL_VERTEX_SHADER_EXT 0x8780 4828 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF 4829 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 4830 #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 4831 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 4832 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 4833 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 4834 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 4835 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 4836 #define GL_VERTEX_SOURCE_ATI 0x8774 4837 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 4838 #define GL_VERTEX_STREAM0_ATI 0x876C 4839 #define GL_VERTEX_STREAM1_ATI 0x876D 4840 #define GL_VERTEX_STREAM2_ATI 0x876E 4841 #define GL_VERTEX_STREAM3_ATI 0x876F 4842 #define GL_VERTEX_STREAM4_ATI 0x8770 4843 #define GL_VERTEX_STREAM5_ATI 0x8771 4844 #define GL_VERTEX_STREAM6_ATI 0x8772 4845 #define GL_VERTEX_STREAM7_ATI 0x8773 4846 #define GL_VERTEX_SUBROUTINE 0x92E8 4847 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE 4848 #define GL_VERTEX_TEXTURE 0x829B 4849 #define GL_VERTEX_WEIGHTING_EXT 0x8509 4850 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C 4851 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 4852 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D 4853 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F 4854 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E 4855 #define GL_VERTICAL_LINE_TO_NV 0x08 4856 #define GL_VERTICES_SUBMITTED 0x82EE 4857 #define GL_VERTICES_SUBMITTED_ARB 0x82EE 4858 #define GL_VIBRANCE_BIAS_NV 0x8719 4859 #define GL_VIBRANCE_SCALE_NV 0x8713 4860 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021 4861 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D 4862 #define GL_VIDEO_BUFFER_NV 0x9020 4863 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028 4864 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B 4865 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A 4866 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 4867 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 4868 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C 4869 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 4870 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 4871 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A 4872 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B 4873 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C 4874 #define GL_VIEWPORT 0x0BA2 4875 #define GL_VIEWPORT_BIT 0x00000800 4876 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D 4877 #define GL_VIEWPORT_COMMAND_NV 0x0010 4878 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F 4879 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C 4880 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D 4881 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E 4882 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C 4883 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 4884 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 4885 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 4886 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 4887 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 4888 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 4889 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 4890 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 4891 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 4892 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 4893 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 4894 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 4895 #define GL_VIEW_CLASS_128_BITS 0x82C4 4896 #define GL_VIEW_CLASS_16_BITS 0x82CA 4897 #define GL_VIEW_CLASS_24_BITS 0x82C9 4898 #define GL_VIEW_CLASS_32_BITS 0x82C8 4899 #define GL_VIEW_CLASS_48_BITS 0x82C7 4900 #define GL_VIEW_CLASS_64_BITS 0x82C6 4901 #define GL_VIEW_CLASS_8_BITS 0x82CB 4902 #define GL_VIEW_CLASS_96_BITS 0x82C5 4903 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 4904 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 4905 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 4906 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 4907 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC 4908 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD 4909 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE 4910 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF 4911 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 4912 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 4913 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 4914 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 4915 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 4916 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 4917 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 4918 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 4919 #define GL_VIVIDLIGHT_NV 0x92A6 4920 #define GL_VOLATILE_APPLE 0x8A1A 4921 #define GL_WAIT_FAILED 0x911D 4922 #define GL_WARPS_PER_SM_NV 0x933A 4923 #define GL_WARP_SIZE_NV 0x9339 4924 #define GL_WEIGHTED_AVERAGE_ARB 0x9367 4925 #define GL_WEIGHT_ARRAY_ARB 0x86AD 4926 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 4927 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E 4928 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC 4929 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB 4930 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA 4931 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 4932 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 4933 #define GL_WIDE_LINE_HINT_PGI 0x1A222 4934 #define GL_WINDOW_RECTANGLE_EXT 0x8F12 4935 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 4936 #define GL_WRAP_BORDER_SUN 0x81D4 4937 #define GL_WRITE_DISCARD_NV 0x88BE 4938 #define GL_WRITE_ONLY 0x88B9 4939 #define GL_WRITE_ONLY_ARB 0x88B9 4940 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A 4941 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 4942 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C 4943 #define GL_W_EXT 0x87D8 4944 #define GL_XOR 0x1506 4945 #define GL_XOR_NV 0x1506 4946 #define GL_X_EXT 0x87D5 4947 #define GL_YCBAYCR8A_4224_NV 0x9032 4948 #define GL_YCBCR_422_APPLE 0x85B9 4949 #define GL_YCBCR_MESA 0x8757 4950 #define GL_YCBYCR8_422_NV 0x9031 4951 #define GL_YCRCBA_SGIX 0x8319 4952 #define GL_YCRCB_422_SGIX 0x81BB 4953 #define GL_YCRCB_444_SGIX 0x81BC 4954 #define GL_YCRCB_SGIX 0x8318 4955 #define GL_Y_EXT 0x87D6 4956 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 4957 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 4958 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 4959 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 4960 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 4961 #define GL_ZERO 0 4962 #define GL_ZERO_EXT 0x87DD 4963 #define GL_ZERO_TO_ONE 0x935F 4964 #define GL_ZOOM_X 0x0D16 4965 #define GL_ZOOM_Y 0x0D17 4966 #define GL_Z_EXT 0x87D7 4967 #define WGL_ACCELERATION_ARB 0x2003 4968 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 4969 #define WGL_ACCUM_BITS_ARB 0x201D 4970 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 4971 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F 4972 #define WGL_ACCUM_RED_BITS_ARB 0x201E 4973 #define WGL_ALPHA_BITS_ARB 0x201B 4974 #define WGL_ALPHA_SHIFT_ARB 0x201C 4975 #define WGL_AUX0_ARB 0x2087 4976 #define WGL_AUX1_ARB 0x2088 4977 #define WGL_AUX2_ARB 0x2089 4978 #define WGL_AUX3_ARB 0x208A 4979 #define WGL_AUX4_ARB 0x208B 4980 #define WGL_AUX5_ARB 0x208C 4981 #define WGL_AUX6_ARB 0x208D 4982 #define WGL_AUX7_ARB 0x208E 4983 #define WGL_AUX8_ARB 0x208F 4984 #define WGL_AUX9_ARB 0x2090 4985 #define WGL_AUX_BUFFERS_ARB 0x2024 4986 #define WGL_BACK_LEFT_ARB 0x2085 4987 #define WGL_BACK_RIGHT_ARB 0x2086 4988 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 4989 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 4990 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 4991 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 4992 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 4993 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 4994 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 4995 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 4996 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 4997 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 4998 #define WGL_BLUE_BITS_ARB 0x2019 4999 #define WGL_BLUE_SHIFT_ARB 0x201A 5000 #define WGL_COLOR_BITS_ARB 0x2014 5001 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 5002 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 5003 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 5004 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 5005 #define WGL_CONTEXT_FLAGS_ARB 0x2094 5006 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 5007 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 5008 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 5009 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 5010 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 5011 #define WGL_CUBE_MAP_FACE_ARB 0x207C 5012 #define WGL_DEPTH_BITS_ARB 0x2022 5013 #define WGL_DEPTH_COMPONENT_NV 0x20A7 5014 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 5015 #define WGL_DOUBLE_BUFFER_ARB 0x2011 5016 #define WGL_DRAW_TO_BITMAP_ARB 0x2002 5017 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D 5018 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 5019 #define WGL_FLOAT_COMPONENTS_NV 0x20B0 5020 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 5021 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 5022 #define WGL_FRONT_LEFT_ARB 0x2083 5023 #define WGL_FRONT_RIGHT_ARB 0x2084 5024 #define WGL_FULL_ACCELERATION_ARB 0x2027 5025 #define WGL_GENERIC_ACCELERATION_ARB 0x2026 5026 #define WGL_GREEN_BITS_ARB 0x2017 5027 #define WGL_GREEN_SHIFT_ARB 0x2018 5028 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 5029 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E 5030 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F 5031 #define WGL_MIPMAP_LEVEL_ARB 0x207B 5032 #define WGL_MIPMAP_TEXTURE_ARB 0x2074 5033 #define WGL_NEED_PALETTE_ARB 0x2004 5034 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 5035 #define WGL_NO_ACCELERATION_ARB 0x2025 5036 #define WGL_NO_TEXTURE_ARB 0x2077 5037 #define WGL_NUMBER_OVERLAYS_ARB 0x2008 5038 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 5039 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 5040 #define WGL_PBUFFER_HEIGHT_ARB 0x2035 5041 #define WGL_PBUFFER_LARGEST_ARB 0x2033 5042 #define WGL_PBUFFER_LOST_ARB 0x2036 5043 #define WGL_PBUFFER_WIDTH_ARB 0x2034 5044 #define WGL_PIXEL_TYPE_ARB 0x2013 5045 #define WGL_RED_BITS_ARB 0x2015 5046 #define WGL_RED_SHIFT_ARB 0x2016 5047 #define WGL_RENDERER_ACCELERATED_WINE 0x8186 5048 #define WGL_RENDERER_DEVICE_ID_WINE 0x8184 5049 #define WGL_RENDERER_ID_WINE 0x818E 5050 #define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B 5051 #define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A 5052 #define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D 5053 #define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C 5054 #define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189 5055 #define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188 5056 #define WGL_RENDERER_VENDOR_ID_WINE 0x8183 5057 #define WGL_RENDERER_VERSION_WINE 0x8185 5058 #define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187 5059 #define WGL_SAMPLES_ARB 0x2042 5060 #define WGL_SAMPLE_BUFFERS_ARB 0x2041 5061 #define WGL_SHARE_ACCUM_ARB 0x200E 5062 #define WGL_SHARE_DEPTH_ARB 0x200C 5063 #define WGL_SHARE_STENCIL_ARB 0x200D 5064 #define WGL_STENCIL_BITS_ARB 0x2023 5065 #define WGL_STEREO_ARB 0x2012 5066 #define WGL_SUPPORT_GDI_ARB 0x200F 5067 #define WGL_SUPPORT_OPENGL_ARB 0x2010 5068 #define WGL_SWAP_COPY_ARB 0x2029 5069 #define WGL_SWAP_EXCHANGE_ARB 0x2028 5070 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 5071 #define WGL_SWAP_METHOD_ARB 0x2007 5072 #define WGL_SWAP_UNDEFINED_ARB 0x202A 5073 #define WGL_TEXTURE_1D_ARB 0x2079 5074 #define WGL_TEXTURE_2D_ARB 0x207A 5075 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 5076 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E 5077 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 5078 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 5079 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D 5080 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F 5081 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 5082 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 5083 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 5084 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 5085 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 5086 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5 5087 #define WGL_TEXTURE_FORMAT_ARB 0x2072 5088 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 5089 #define WGL_TEXTURE_RGBA_ARB 0x2076 5090 #define WGL_TEXTURE_RGB_ARB 0x2075 5091 #define WGL_TEXTURE_TARGET_ARB 0x2073 5092 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A 5093 #define WGL_TRANSPARENT_ARB 0x200A 5094 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 5095 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 5096 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B 5097 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 5098 #define WGL_TYPE_COLORINDEX_ARB 0x202C 5099 #define WGL_TYPE_RGBA_ARB 0x202B 5100 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 5101 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 5102 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 5103 5104 void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 5105 void GLAPIENTRY glAlphaFunc( GLenum func, GLfloat ref ); 5106 GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences ); 5107 void GLAPIENTRY glArrayElement( GLint i ); 5108 void GLAPIENTRY glBegin( GLenum mode ); 5109 void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 5110 void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); 5111 void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 5112 void GLAPIENTRY glCallList( GLuint list ); 5113 void GLAPIENTRY glCallLists( GLsizei n, GLenum type, const void *lists ); 5114 void GLAPIENTRY glClear( GLbitfield mask ); 5115 void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 5116 void GLAPIENTRY glClearColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 5117 void GLAPIENTRY glClearDepth( GLdouble depth ); 5118 void GLAPIENTRY glClearIndex( GLfloat c ); 5119 void GLAPIENTRY glClearStencil( GLint s ); 5120 void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 5121 void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 5122 void GLAPIENTRY glColor3bv( const GLbyte *v ); 5123 void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 5124 void GLAPIENTRY glColor3dv( const GLdouble *v ); 5125 void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 5126 void GLAPIENTRY glColor3fv( const GLfloat *v ); 5127 void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 5128 void GLAPIENTRY glColor3iv( const GLint *v ); 5129 void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 5130 void GLAPIENTRY glColor3sv( const GLshort *v ); 5131 void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 5132 void GLAPIENTRY glColor3ubv( const GLubyte *v ); 5133 void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 5134 void GLAPIENTRY glColor3uiv( const GLuint *v ); 5135 void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 5136 void GLAPIENTRY glColor3usv( const GLushort *v ); 5137 void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ); 5138 void GLAPIENTRY glColor4bv( const GLbyte *v ); 5139 void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ); 5140 void GLAPIENTRY glColor4dv( const GLdouble *v ); 5141 void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 5142 void GLAPIENTRY glColor4fv( const GLfloat *v ); 5143 void GLAPIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha ); 5144 void GLAPIENTRY glColor4iv( const GLint *v ); 5145 void GLAPIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ); 5146 void GLAPIENTRY glColor4sv( const GLshort *v ); 5147 void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); 5148 void GLAPIENTRY glColor4ubv( const GLubyte *v ); 5149 void GLAPIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ); 5150 void GLAPIENTRY glColor4uiv( const GLuint *v ); 5151 void GLAPIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ); 5152 void GLAPIENTRY glColor4usv( const GLushort *v ); 5153 void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 5154 void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 5155 void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const void *pointer ); 5156 void GLAPIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ); 5157 void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ); 5158 void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ); 5159 void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ); 5160 void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 5161 void GLAPIENTRY glCullFace( GLenum mode ); 5162 GLint GLAPIENTRY glDebugEntry( GLint unknown1, GLint unknown2 ); 5163 void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 5164 void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures ); 5165 void GLAPIENTRY glDepthFunc( GLenum func ); 5166 void GLAPIENTRY glDepthMask( GLboolean flag ); 5167 void GLAPIENTRY glDepthRange( GLdouble near, GLdouble far ); 5168 void GLAPIENTRY glDisable( GLenum cap ); 5169 void GLAPIENTRY glDisableClientState( GLenum array ); 5170 void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 5171 void GLAPIENTRY glDrawBuffer( GLenum buf ); 5172 void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const void *indices ); 5173 void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels ); 5174 void GLAPIENTRY glEdgeFlag( GLboolean flag ); 5175 void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const void *pointer ); 5176 void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 5177 void GLAPIENTRY glEnable( GLenum cap ); 5178 void GLAPIENTRY glEnableClientState( GLenum array ); 5179 void GLAPIENTRY glEnd(void); 5180 void GLAPIENTRY glEndList(void); 5181 void GLAPIENTRY glEvalCoord1d( GLdouble u ); 5182 void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 5183 void GLAPIENTRY glEvalCoord1f( GLfloat u ); 5184 void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 5185 void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 5186 void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 5187 void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 5188 void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 5189 void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 5190 void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 5191 void GLAPIENTRY glEvalPoint1( GLint i ); 5192 void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 5193 void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 5194 void GLAPIENTRY glFinish(void); 5195 void GLAPIENTRY glFlush(void); 5196 void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 5197 void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 5198 void GLAPIENTRY glFogi( GLenum pname, GLint param ); 5199 void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 5200 void GLAPIENTRY glFrontFace( GLenum mode ); 5201 void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ); 5202 GLuint GLAPIENTRY glGenLists( GLsizei range ); 5203 void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 5204 void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *data ); 5205 void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 5206 void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *data ); 5207 GLenum GLAPIENTRY glGetError(void); 5208 void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *data ); 5209 void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *data ); 5210 void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params ); 5211 void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params ); 5212 void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 5213 void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 5214 void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 5215 void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 5216 void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 5217 void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 5218 void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 5219 void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 5220 void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 5221 void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 5222 const GLubyte * GLAPIENTRY glGetString( GLenum name ); 5223 void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 5224 void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 5225 void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 5226 void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 5227 void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 5228 void GLAPIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, void *pixels ); 5229 void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ); 5230 void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ); 5231 void GLAPIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); 5232 void GLAPIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params ); 5233 void GLAPIENTRY glHint( GLenum target, GLenum mode ); 5234 void GLAPIENTRY glIndexMask( GLuint mask ); 5235 void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const void *pointer ); 5236 void GLAPIENTRY glIndexd( GLdouble c ); 5237 void GLAPIENTRY glIndexdv( const GLdouble *c ); 5238 void GLAPIENTRY glIndexf( GLfloat c ); 5239 void GLAPIENTRY glIndexfv( const GLfloat *c ); 5240 void GLAPIENTRY glIndexi( GLint c ); 5241 void GLAPIENTRY glIndexiv( const GLint *c ); 5242 void GLAPIENTRY glIndexs( GLshort c ); 5243 void GLAPIENTRY glIndexsv( const GLshort *c ); 5244 void GLAPIENTRY glIndexub( GLubyte c ); 5245 void GLAPIENTRY glIndexubv( const GLubyte *c ); 5246 void GLAPIENTRY glInitNames(void); 5247 void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const void *pointer ); 5248 GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 5249 GLboolean GLAPIENTRY glIsList( GLuint list ); 5250 GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 5251 void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 5252 void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 5253 void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 5254 void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 5255 void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 5256 void GLAPIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params ); 5257 void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 5258 void GLAPIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params ); 5259 void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 5260 void GLAPIENTRY glLineWidth( GLfloat width ); 5261 void GLAPIENTRY glListBase( GLuint base ); 5262 void GLAPIENTRY glLoadIdentity(void); 5263 void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 5264 void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 5265 void GLAPIENTRY glLoadName( GLuint name ); 5266 void GLAPIENTRY glLogicOp( GLenum opcode ); 5267 void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); 5268 void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); 5269 void GLAPIENTRY glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); 5270 void GLAPIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ); 5271 void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 5272 void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 5273 void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); 5274 void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); 5275 void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 5276 void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 5277 void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 5278 void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 5279 void GLAPIENTRY glMatrixMode( GLenum mode ); 5280 void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 5281 void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 5282 void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 5283 void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 5284 void GLAPIENTRY glNormal3bv( const GLbyte *v ); 5285 void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 5286 void GLAPIENTRY glNormal3dv( const GLdouble *v ); 5287 void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 5288 void GLAPIENTRY glNormal3fv( const GLfloat *v ); 5289 void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 5290 void GLAPIENTRY glNormal3iv( const GLint *v ); 5291 void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 5292 void GLAPIENTRY glNormal3sv( const GLshort *v ); 5293 void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const void *pointer ); 5294 void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ); 5295 void GLAPIENTRY glPassThrough( GLfloat token ); 5296 void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); 5297 void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint *values ); 5298 void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort *values ); 5299 void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 5300 void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 5301 void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 5302 void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 5303 void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 5304 void GLAPIENTRY glPointSize( GLfloat size ); 5305 void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 5306 void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 5307 void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 5308 void GLAPIENTRY glPopAttrib(void); 5309 void GLAPIENTRY glPopClientAttrib(void); 5310 void GLAPIENTRY glPopMatrix(void); 5311 void GLAPIENTRY glPopName(void); 5312 void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLfloat *priorities ); 5313 void GLAPIENTRY glPushAttrib( GLbitfield mask ); 5314 void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); 5315 void GLAPIENTRY glPushMatrix(void); 5316 void GLAPIENTRY glPushName( GLuint name ); 5317 void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 5318 void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 5319 void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 5320 void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 5321 void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 5322 void GLAPIENTRY glRasterPos2iv( const GLint *v ); 5323 void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 5324 void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 5325 void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 5326 void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 5327 void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 5328 void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 5329 void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 5330 void GLAPIENTRY glRasterPos3iv( const GLint *v ); 5331 void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 5332 void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 5333 void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 5334 void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 5335 void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 5336 void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 5337 void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 5338 void GLAPIENTRY glRasterPos4iv( const GLint *v ); 5339 void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 5340 void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 5341 void GLAPIENTRY glReadBuffer( GLenum src ); 5342 void GLAPIENTRY glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels ); 5343 void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 5344 void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 5345 void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 5346 void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 5347 void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 5348 void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 5349 void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 5350 void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 5351 GLint GLAPIENTRY glRenderMode( GLenum mode ); 5352 void GLAPIENTRY glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); 5353 void GLAPIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); 5354 void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 5355 void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 5356 void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height ); 5357 void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 5358 void GLAPIENTRY glShadeModel( GLenum mode ); 5359 void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 5360 void GLAPIENTRY glStencilMask( GLuint mask ); 5361 void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 5362 void GLAPIENTRY glTexCoord1d( GLdouble s ); 5363 void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 5364 void GLAPIENTRY glTexCoord1f( GLfloat s ); 5365 void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 5366 void GLAPIENTRY glTexCoord1i( GLint s ); 5367 void GLAPIENTRY glTexCoord1iv( const GLint *v ); 5368 void GLAPIENTRY glTexCoord1s( GLshort s ); 5369 void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 5370 void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 5371 void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 5372 void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 5373 void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 5374 void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 5375 void GLAPIENTRY glTexCoord2iv( const GLint *v ); 5376 void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 5377 void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 5378 void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 5379 void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 5380 void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 5381 void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 5382 void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 5383 void GLAPIENTRY glTexCoord3iv( const GLint *v ); 5384 void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 5385 void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 5386 void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 5387 void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 5388 void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 5389 void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 5390 void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 5391 void GLAPIENTRY glTexCoord4iv( const GLint *v ); 5392 void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 5393 void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 5394 void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const void *pointer ); 5395 void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 5396 void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 5397 void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 5398 void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 5399 void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 5400 void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 5401 void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 5402 void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 5403 void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 5404 void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 5405 void GLAPIENTRY glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels ); 5406 void GLAPIENTRY glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels ); 5407 void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 5408 void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); 5409 void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 5410 void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, const GLint *params ); 5411 void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels ); 5412 void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels ); 5413 void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 5414 void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 5415 void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 5416 void GLAPIENTRY glVertex2dv( const GLdouble *v ); 5417 void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 5418 void GLAPIENTRY glVertex2fv( const GLfloat *v ); 5419 void GLAPIENTRY glVertex2i( GLint x, GLint y ); 5420 void GLAPIENTRY glVertex2iv( const GLint *v ); 5421 void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 5422 void GLAPIENTRY glVertex2sv( const GLshort *v ); 5423 void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 5424 void GLAPIENTRY glVertex3dv( const GLdouble *v ); 5425 void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 5426 void GLAPIENTRY glVertex3fv( const GLfloat *v ); 5427 void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 5428 void GLAPIENTRY glVertex3iv( const GLint *v ); 5429 void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 5430 void GLAPIENTRY glVertex3sv( const GLshort *v ); 5431 void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 5432 void GLAPIENTRY glVertex4dv( const GLdouble *v ); 5433 void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 5434 void GLAPIENTRY glVertex4fv( const GLfloat *v ); 5435 void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 5436 void GLAPIENTRY glVertex4iv( const GLint *v ); 5437 void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 5438 void GLAPIENTRY glVertex4sv( const GLshort *v ); 5439 void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const void *pointer ); 5440 void GLAPIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height ); 5441 5442 #endif /* __WINE_WGL_H */ 5443