Searched refs:GL_MIN_MAP_BUFFER_ALIGNMENT (Results 1 – 3 of 3) sorted by relevance
2547 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC macro
3530 gl_info->gl_ops.gl.p_glGetIntegerv(GL_MIN_MAP_BUFFER_ALIGNMENT, &gl_max); in wined3d_adapter_init_limits()
2293 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC macro