/reactos/dll/opengl/mesa/ |
H A D | teximage.c | 237 case GL_RGBA: in decode_internal_format() 245 return GL_RGBA; in decode_internal_format() 308 case GL_RGBA: in components_in_intformat() 524 case GL_RGBA: in image_to_texture() 634 case GL_RGBA: in image_to_texture() 688 case GL_RGBA: in image_to_texture() 784 case GL_RGBA: in image_to_texture() 932 case GL_RGBA: in texture_1d_error_check() 1018 case GL_RGBA: in texture_2d_error_check() 1578 case GL_RGBA: in read_color_image() [all …]
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H A D | colortab.c | 114 case GL_RGBA: in decode_internal_format() 122 return GL_RGBA; in decode_internal_format()
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H A D | texture.c | 342 case GL_RGBA: in palette_sample() 410 case GL_RGBA: in get_1d_texel() 483 case GL_RGBA: in sample_1d_nearest() 821 case GL_RGBA: in get_2d_texel() 911 case GL_RGBA: in sample_2d_nearest() 1296 ASSERT(img->Format==GL_RGBA); in opt_sample_rgba_2d() 1425 format = GL_RGBA; /* XXXX a hack! */ in apply_texture() 1473 case GL_RGBA: in apply_texture() 1539 case GL_RGBA: in apply_texture() 1572 case GL_RGBA: in apply_texture() [all …]
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H A D | texobj.c | 141 obj->PaletteIntFormat = GL_RGBA; in gl_alloc_texture_object() 142 obj->PaletteFormat = GL_RGBA; in gl_alloc_texture_object()
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H A D | image.c | 210 case GL_RGBA: in gl_components_in_format()
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H A D | readpix.c | 664 case GL_RGBA: in read_color_pixels() 1090 case GL_RGBA: in gl_ReadPixels()
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H A D | drawpix.c | 721 case GL_RGBA: in draw_color_pixels() 1105 case GL_RGBA: in drawpixels()
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/reactos/modules/rosapps/applications/screensavers/ssstars/ |
H A D | ssstars.c | 252 …glTexImage2D(GL_TEXTURE_2D, 0, 4, bm.bmWidth, bm.bmHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, bm.bmBits… in InitGL() 254 …gluBuild2DMipmaps(GL_TEXTURE_2D, 4, bm.bmWidth, bm.bmHeight, GL_RGBA, GL_UNSIGNED_BYTE, bm.bmBits); in InitGL()
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/reactos/dll/directx/wine/wined3d/ |
H A D | utils.c | 1168 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1173 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1178 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1183 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1188 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1193 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1198 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1203 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1238 GL_RGBA, GL_UNSIGNED_BYTE, 0, 1264 GL_RGBA, GL_FLOAT, 0, [all …]
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H A D | device.c | 627 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color); in create_dummy_textures() 633 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color); in create_dummy_textures() 641 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color); in create_dummy_textures() 650 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color)); in create_dummy_textures() 661 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color); in create_dummy_textures() 675 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, cube_array_data)); in create_dummy_textures() 685 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color); in create_dummy_textures() 691 GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color)); in create_dummy_textures() 724 … GL_EXTCALL(glClearTexImage(textures->tex_2d_ms, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color)); in create_dummy_textures() 725 …GL_EXTCALL(glClearTexImage(textures->tex_2d_ms_array, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &color)… in create_dummy_textures()
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H A D | surface.c | 2005 gl_info->gl_ops.gl.p_glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_pow2_width, in fb_copy_to_texture_hwstretch() 2006 src_pow2_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in fb_copy_to_texture_hwstretch()
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H A D | directx.c | 810 …gl_info->gl_ops.gl.p_glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT… in match_broken_rgba16()
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/reactos/sdk/include/GL/ |
H A D | gl.h | 503 #define GL_RGBA 0x1908 macro
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/reactos/dll/opengl/glu32/src/libutil/ |
H A D | mipmap.c | 3297 case GL_RGBA: in legalFormat() 3385 (format != GL_RGBA && in isLegalFormatForPackedPixelType() 4799 case GL_RGBA: in elements_per_group()
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/reactos/sdk/include/reactos/wine/ |
H A D | wgl.h | 3579 #define GL_RGBA 0x1908 macro
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