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Searched refs:GL_TRUE (Results 1 – 25 of 47) sorted by relevance

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/reactos/dll/opengl/mesa/
H A Dcontext.c618 ctx->Color.DitherFlag = GL_TRUE; in initialize_context()
638 ctx->Depth.Mask = GL_TRUE; in initialize_context()
897 ctx->ExecuteFlag = GL_TRUE; in initialize_context()
1009 vis->EightBitColor = GL_TRUE; in gl_create_visual()
1063 out_of_memory = GL_TRUE; in alloc_proxy_textures()
1080 return GL_TRUE; in alloc_proxy_textures()
1426 debug = GL_TRUE; in gl_error()
1429 debug = GL_TRUE; in gl_error()
1605 (void) (*ctx->Driver.ColorMask)( ctx, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE ); in update_pixel_masking()
1781 ctx->NeedNormals = GL_TRUE; in gl_update_state()
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H A Dvb.c81 vb->MonoColor = GL_TRUE; in gl_alloc_vb()
82 vb->MonoMaterial = GL_TRUE; in gl_alloc_vb()
83 vb->MonoNormal = GL_TRUE; in gl_alloc_vb()
H A Dvarray.c807 need_edges = GL_TRUE; in gl_DrawArrays()
1195 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays()
1203 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays()
1211 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays()
1219 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; in gl_InterleavedArrays()
1226 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; in gl_InterleavedArrays()
1247 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays()
1255 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays()
1263 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; in gl_InterleavedArrays()
1270 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; in gl_InterleavedArrays()
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H A Dmatrix.c408 return GL_TRUE; in is_identity()
747 ctx->NewModelViewMatrix = GL_TRUE; in gl_LoadMatrixf()
751 ctx->NewProjectionMatrix = GL_TRUE; in gl_LoadMatrixf()
776 ctx->NewTextureMatrix = GL_TRUE; in gl_LoadMatrixf()
794 ctx->NewModelViewMatrix = GL_TRUE; in gl_MultMatrixf()
798 ctx->NewProjectionMatrix = GL_TRUE; in gl_MultMatrixf()
802 ctx->NewTextureMatrix = GL_TRUE; in gl_MultMatrixf()
951 ctx->NewModelViewMatrix = GL_TRUE; in gl_Scalef()
959 ctx->NewTextureMatrix = GL_TRUE; in gl_Scalef()
986 ctx->NewModelViewMatrix = GL_TRUE; in gl_Translatef()
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H A Dteximage.c896 return GL_TRUE; in texture_1d_error_check()
900 return GL_TRUE; in texture_1d_error_check()
905 return GL_TRUE; in texture_1d_error_check()
911 return GL_TRUE; in texture_1d_error_check()
917 return GL_TRUE; in texture_1d_error_check()
922 return GL_TRUE; in texture_1d_error_check()
971 return GL_TRUE; in texture_2d_error_check()
975 return GL_TRUE; in texture_2d_error_check()
980 return GL_TRUE; in texture_2d_error_check()
986 return GL_TRUE; in texture_2d_error_check()
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H A Denable.c161 ctx->Transform.AnyClip = GL_TRUE; in gl_enable()
464 gl_enable( ctx, cap, GL_TRUE ); in gl_Enable()
577 return (ctx->Texture.Enabled & TEXTURE_1D) ? GL_TRUE : GL_FALSE; in gl_IsEnabled()
579 return (ctx->Texture.Enabled & TEXTURE_2D) ? GL_TRUE : GL_FALSE; in gl_IsEnabled()
581 return (ctx->Texture.TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled()
583 return (ctx->Texture.TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled()
585 return (ctx->Texture.TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled()
587 return (ctx->Texture.TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled()
643 gl_client_state( ctx, cap, GL_TRUE ); in gl_EnableClientState()
H A Ddrawpix.c555 scale_or_bias = GL_TRUE; in draw_color_pixels()
567 quick_draw = GL_TRUE; in draw_color_pixels()
689 r_flag = GL_TRUE; in draw_color_pixels()
693 g_flag = GL_TRUE; in draw_color_pixels()
697 b_flag = GL_TRUE; in draw_color_pixels()
701 a_flag = GL_TRUE; in draw_color_pixels()
709 is_bgr = GL_TRUE; in draw_color_pixels()
714 l_flag = GL_TRUE; in draw_color_pixels()
726 is_bgr = GL_TRUE; in draw_color_pixels()
1030 result = GL_TRUE; in quickdraw_rgb()
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H A Dreadpix.c549 return GL_TRUE; in scale_or_bias_rgba()
632 r_flag = GL_TRUE; in read_color_pixels()
636 g_flag = GL_TRUE; in read_color_pixels()
640 b_flag = GL_TRUE; in read_color_pixels()
644 a_flag = GL_TRUE; in read_color_pixels()
648 l_flag = GL_TRUE; in read_color_pixels()
652 l_flag = a_flag = GL_TRUE; in read_color_pixels()
656 r_flag = g_flag = b_flag = GL_TRUE; in read_color_pixels()
660 r_flag = g_flag = b_flag = GL_TRUE; in read_color_pixels()
662 is_bgr = GL_TRUE; in read_color_pixels()
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H A Dvbrender.c282 edge = GL_TRUE; in unfilled_polygon()
304 edge = GL_TRUE; in unfilled_polygon()
1182 VB->MonoMaterial = GL_TRUE; in gl_reset_vb()
1183 VB->MonoNormal = GL_TRUE; in gl_reset_vb()
1184 VB->MonoColor = GL_TRUE; in gl_reset_vb()
1210 VB->MonoMaterial = GL_TRUE; in gl_reset_vb()
1211 VB->MonoNormal = GL_TRUE; in gl_reset_vb()
1218 VB->MonoMaterial = GL_TRUE; in gl_reset_vb()
1219 VB->MonoNormal = GL_TRUE; in gl_reset_vb()
1242 VB->MonoNormal = GL_TRUE; in gl_reset_vb()
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H A Dcolortab.c65 return GL_TRUE; in power_of_two()
149 proxy = GL_TRUE; in gl_ColorTable()
153 proxy = GL_TRUE; in gl_ColorTable()
H A Dpixel.c82 if (ctx->Visual->RGBAflag==GL_TRUE && in update_drawpixels_state()
96 ctx->FastDrawPixels = GL_TRUE; in update_drawpixels_state()
429 ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei()
432 ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei()
467 ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei()
470 ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei()
541 ok = GL_TRUE; in gl_PixelMapfv()
815 ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; in gl_PixelTransferf()
818 ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; in gl_PixelTransferf()
H A Dtexobj.c217 t->Complete = GL_TRUE; /* be optimistic */ in gl_test_texture_object_completeness()
547 GLboolean resident = GL_TRUE; in gl_AreTexturesResident()
569 residences[i] = GL_TRUE; in gl_AreTexturesResident()
591 return GL_TRUE; in gl_IsTexture()
H A Dcopypix.c86 zoom = GL_TRUE; in copy_rgb_pixels()
118 quick_draw = GL_TRUE; in copy_rgb_pixels()
213 zoom = GL_TRUE; in copy_ci_pixels()
313 zoom = GL_TRUE; in copy_depth_pixels()
400 zoom = GL_TRUE; in copy_stencil_pixels()
H A Dpb.h99 (PB)->mono = GL_TRUE;
110 (PB)->mono = GL_TRUE;
H A Dtexstate.c268 texObj->Dirty = GL_TRUE; in gl_TexParameterfv()
269 ctx->Texture.AnyDirty = GL_TRUE; in gl_TexParameterfv()
451 *params = ENUM_TO_FLOAT(GL_TRUE); in gl_GetTexParameterfv()
481 *params = ENUM_TO_FLOAT(GL_TRUE); in gl_GetTexParameterfv()
528 *params = (GLint) GL_TRUE; in gl_GetTexParameteriv()
565 *params = (GLint) GL_TRUE; in gl_GetTexParameteriv()
H A Drastpos.c145 ctx->Current.RasterPosValid = GL_TRUE; in gl_RasterPos4f()
175 ctx->Current.RasterPosValid = GL_TRUE; in gl_windowpos()
H A Dmmath.c148 initialized = GL_TRUE; in gl_init_math()
H A Dget.c101 #define FLOAT_TO_BOOL(X) ( (X)==0.0F ? GL_FALSE : GL_TRUE )
102 #define INT_TO_BOOL(I) ( (I)==0 ? GL_FALSE : GL_TRUE )
103 #define ENUM_TO_BOOL(E) ( (E)==0 ? GL_FALSE : GL_TRUE )
164 *params = (NUM_AUX_BUFFERS) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv()
211 params[0] = (ctx->Color.ColorMask & 8) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv()
212 params[1] = (ctx->Color.ColorMask & 4) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv()
213 params[2] = (ctx->Color.ColorMask & 2) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv()
214 params[3] = (ctx->Color.ColorMask & 1) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv()
359 *params = ctx->Visual->RGBAflag ? GL_FALSE : GL_TRUE; in gl_GetBooleanv()
739 *params = (ctx->Texture.Enabled & TEXTURE_1D) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv()
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H A Dpolygon.c119 ctx->Polygon.Unfilled = GL_TRUE; in gl_PolygonMode()
H A Ddlist.c437 done = block ? GL_FALSE : GL_TRUE; in gl_destroy_list()
498 done = GL_TRUE; in gl_destroy_list()
1648 v1, v2, vstride, vorder, points, GL_TRUE ); in gl_save_Map2f()
2686 n[4].i, n[5].i, (GLfloat *) n[6].data, GL_TRUE ); in execute_list()
2695 GL_TRUE); in execute_list()
2877 done = GL_TRUE; in execute_list()
2885 done = GL_TRUE; in execute_list()
2911 return GL_TRUE; in gl_IsList()
3003 ctx->CompileFlag = GL_TRUE; in gl_NewList()
3009 ctx->ExecuteFlag = GL_TRUE; in gl_NewList()
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H A Dlight.c337 ctx->Light.Model.LocalViewer = GL_TRUE; in gl_LightModelfv()
343 ctx->Light.Model.TwoSide = GL_TRUE; in gl_LightModelfv()
854 ctx->Light.Fast = GL_TRUE; in gl_update_lighting()
/reactos/dll/opengl/glu32/src/libutil/
H A Dproject.c214 return GL_TRUE; in __gluInvertMatrixd()
265 return(GL_TRUE); in gluProject()
304 return(GL_TRUE); in gluUnProject()
344 return(GL_TRUE); in gluUnProject4()
H A Dregistry.c80 flag = GL_TRUE; in gluCheckExtension()
/reactos/dll/opengl/glu32/src/libnurbs/interface/
H A Dglrenderer.h65 if (value) autoloadmode = GL_TRUE; in setautoloadmode()
H A Dglinterface.cc366 *value = GL_TRUE; in gluGetNurbsProperty()
374 *value = GL_TRUE; in gluGetNurbsProperty()

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