/reactos/dll/opengl/mesa/ |
H A D | context.c | 618 ctx->Color.DitherFlag = GL_TRUE; in initialize_context() 638 ctx->Depth.Mask = GL_TRUE; in initialize_context() 897 ctx->ExecuteFlag = GL_TRUE; in initialize_context() 1009 vis->EightBitColor = GL_TRUE; in gl_create_visual() 1063 out_of_memory = GL_TRUE; in alloc_proxy_textures() 1080 return GL_TRUE; in alloc_proxy_textures() 1426 debug = GL_TRUE; in gl_error() 1429 debug = GL_TRUE; in gl_error() 1605 (void) (*ctx->Driver.ColorMask)( ctx, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE ); in update_pixel_masking() 1781 ctx->NeedNormals = GL_TRUE; in gl_update_state() [all …]
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H A D | vb.c | 81 vb->MonoColor = GL_TRUE; in gl_alloc_vb() 82 vb->MonoMaterial = GL_TRUE; in gl_alloc_vb() 83 vb->MonoNormal = GL_TRUE; in gl_alloc_vb()
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H A D | varray.c | 807 need_edges = GL_TRUE; in gl_DrawArrays() 1195 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays() 1203 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays() 1211 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays() 1219 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; in gl_InterleavedArrays() 1226 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; in gl_InterleavedArrays() 1247 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays() 1255 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; in gl_InterleavedArrays() 1263 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; in gl_InterleavedArrays() 1270 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; in gl_InterleavedArrays() [all …]
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H A D | matrix.c | 408 return GL_TRUE; in is_identity() 747 ctx->NewModelViewMatrix = GL_TRUE; in gl_LoadMatrixf() 751 ctx->NewProjectionMatrix = GL_TRUE; in gl_LoadMatrixf() 776 ctx->NewTextureMatrix = GL_TRUE; in gl_LoadMatrixf() 794 ctx->NewModelViewMatrix = GL_TRUE; in gl_MultMatrixf() 798 ctx->NewProjectionMatrix = GL_TRUE; in gl_MultMatrixf() 802 ctx->NewTextureMatrix = GL_TRUE; in gl_MultMatrixf() 951 ctx->NewModelViewMatrix = GL_TRUE; in gl_Scalef() 959 ctx->NewTextureMatrix = GL_TRUE; in gl_Scalef() 986 ctx->NewModelViewMatrix = GL_TRUE; in gl_Translatef() [all …]
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H A D | teximage.c | 896 return GL_TRUE; in texture_1d_error_check() 900 return GL_TRUE; in texture_1d_error_check() 905 return GL_TRUE; in texture_1d_error_check() 911 return GL_TRUE; in texture_1d_error_check() 917 return GL_TRUE; in texture_1d_error_check() 922 return GL_TRUE; in texture_1d_error_check() 971 return GL_TRUE; in texture_2d_error_check() 975 return GL_TRUE; in texture_2d_error_check() 980 return GL_TRUE; in texture_2d_error_check() 986 return GL_TRUE; in texture_2d_error_check() [all …]
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H A D | enable.c | 161 ctx->Transform.AnyClip = GL_TRUE; in gl_enable() 464 gl_enable( ctx, cap, GL_TRUE ); in gl_Enable() 577 return (ctx->Texture.Enabled & TEXTURE_1D) ? GL_TRUE : GL_FALSE; in gl_IsEnabled() 579 return (ctx->Texture.Enabled & TEXTURE_2D) ? GL_TRUE : GL_FALSE; in gl_IsEnabled() 581 return (ctx->Texture.TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled() 583 return (ctx->Texture.TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled() 585 return (ctx->Texture.TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled() 587 return (ctx->Texture.TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE; in gl_IsEnabled() 643 gl_client_state( ctx, cap, GL_TRUE ); in gl_EnableClientState()
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H A D | drawpix.c | 555 scale_or_bias = GL_TRUE; in draw_color_pixels() 567 quick_draw = GL_TRUE; in draw_color_pixels() 689 r_flag = GL_TRUE; in draw_color_pixels() 693 g_flag = GL_TRUE; in draw_color_pixels() 697 b_flag = GL_TRUE; in draw_color_pixels() 701 a_flag = GL_TRUE; in draw_color_pixels() 709 is_bgr = GL_TRUE; in draw_color_pixels() 714 l_flag = GL_TRUE; in draw_color_pixels() 726 is_bgr = GL_TRUE; in draw_color_pixels() 1030 result = GL_TRUE; in quickdraw_rgb() [all …]
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H A D | readpix.c | 549 return GL_TRUE; in scale_or_bias_rgba() 632 r_flag = GL_TRUE; in read_color_pixels() 636 g_flag = GL_TRUE; in read_color_pixels() 640 b_flag = GL_TRUE; in read_color_pixels() 644 a_flag = GL_TRUE; in read_color_pixels() 648 l_flag = GL_TRUE; in read_color_pixels() 652 l_flag = a_flag = GL_TRUE; in read_color_pixels() 656 r_flag = g_flag = b_flag = GL_TRUE; in read_color_pixels() 660 r_flag = g_flag = b_flag = GL_TRUE; in read_color_pixels() 662 is_bgr = GL_TRUE; in read_color_pixels() [all …]
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H A D | vbrender.c | 282 edge = GL_TRUE; in unfilled_polygon() 304 edge = GL_TRUE; in unfilled_polygon() 1182 VB->MonoMaterial = GL_TRUE; in gl_reset_vb() 1183 VB->MonoNormal = GL_TRUE; in gl_reset_vb() 1184 VB->MonoColor = GL_TRUE; in gl_reset_vb() 1210 VB->MonoMaterial = GL_TRUE; in gl_reset_vb() 1211 VB->MonoNormal = GL_TRUE; in gl_reset_vb() 1218 VB->MonoMaterial = GL_TRUE; in gl_reset_vb() 1219 VB->MonoNormal = GL_TRUE; in gl_reset_vb() 1242 VB->MonoNormal = GL_TRUE; in gl_reset_vb() [all …]
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H A D | colortab.c | 65 return GL_TRUE; in power_of_two() 149 proxy = GL_TRUE; in gl_ColorTable() 153 proxy = GL_TRUE; in gl_ColorTable()
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H A D | pixel.c | 82 if (ctx->Visual->RGBAflag==GL_TRUE && in update_drawpixels_state() 96 ctx->FastDrawPixels = GL_TRUE; in update_drawpixels_state() 429 ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei() 432 ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei() 467 ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei() 470 ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; in gl_PixelStorei() 541 ok = GL_TRUE; in gl_PixelMapfv() 815 ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; in gl_PixelTransferf() 818 ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; in gl_PixelTransferf()
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H A D | texobj.c | 217 t->Complete = GL_TRUE; /* be optimistic */ in gl_test_texture_object_completeness() 547 GLboolean resident = GL_TRUE; in gl_AreTexturesResident() 569 residences[i] = GL_TRUE; in gl_AreTexturesResident() 591 return GL_TRUE; in gl_IsTexture()
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H A D | copypix.c | 86 zoom = GL_TRUE; in copy_rgb_pixels() 118 quick_draw = GL_TRUE; in copy_rgb_pixels() 213 zoom = GL_TRUE; in copy_ci_pixels() 313 zoom = GL_TRUE; in copy_depth_pixels() 400 zoom = GL_TRUE; in copy_stencil_pixels()
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H A D | pb.h | 99 (PB)->mono = GL_TRUE; 110 (PB)->mono = GL_TRUE;
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H A D | texstate.c | 268 texObj->Dirty = GL_TRUE; in gl_TexParameterfv() 269 ctx->Texture.AnyDirty = GL_TRUE; in gl_TexParameterfv() 451 *params = ENUM_TO_FLOAT(GL_TRUE); in gl_GetTexParameterfv() 481 *params = ENUM_TO_FLOAT(GL_TRUE); in gl_GetTexParameterfv() 528 *params = (GLint) GL_TRUE; in gl_GetTexParameteriv() 565 *params = (GLint) GL_TRUE; in gl_GetTexParameteriv()
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H A D | rastpos.c | 145 ctx->Current.RasterPosValid = GL_TRUE; in gl_RasterPos4f() 175 ctx->Current.RasterPosValid = GL_TRUE; in gl_windowpos()
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H A D | mmath.c | 148 initialized = GL_TRUE; in gl_init_math()
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H A D | get.c | 101 #define FLOAT_TO_BOOL(X) ( (X)==0.0F ? GL_FALSE : GL_TRUE ) 102 #define INT_TO_BOOL(I) ( (I)==0 ? GL_FALSE : GL_TRUE ) 103 #define ENUM_TO_BOOL(E) ( (E)==0 ? GL_FALSE : GL_TRUE ) 164 *params = (NUM_AUX_BUFFERS) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv() 211 params[0] = (ctx->Color.ColorMask & 8) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv() 212 params[1] = (ctx->Color.ColorMask & 4) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv() 213 params[2] = (ctx->Color.ColorMask & 2) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv() 214 params[3] = (ctx->Color.ColorMask & 1) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv() 359 *params = ctx->Visual->RGBAflag ? GL_FALSE : GL_TRUE; in gl_GetBooleanv() 739 *params = (ctx->Texture.Enabled & TEXTURE_1D) ? GL_TRUE : GL_FALSE; in gl_GetBooleanv() [all …]
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H A D | polygon.c | 119 ctx->Polygon.Unfilled = GL_TRUE; in gl_PolygonMode()
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H A D | dlist.c | 437 done = block ? GL_FALSE : GL_TRUE; in gl_destroy_list() 498 done = GL_TRUE; in gl_destroy_list() 1648 v1, v2, vstride, vorder, points, GL_TRUE ); in gl_save_Map2f() 2686 n[4].i, n[5].i, (GLfloat *) n[6].data, GL_TRUE ); in execute_list() 2695 GL_TRUE); in execute_list() 2877 done = GL_TRUE; in execute_list() 2885 done = GL_TRUE; in execute_list() 2911 return GL_TRUE; in gl_IsList() 3003 ctx->CompileFlag = GL_TRUE; in gl_NewList() 3009 ctx->ExecuteFlag = GL_TRUE; in gl_NewList() [all …]
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H A D | light.c | 337 ctx->Light.Model.LocalViewer = GL_TRUE; in gl_LightModelfv() 343 ctx->Light.Model.TwoSide = GL_TRUE; in gl_LightModelfv() 854 ctx->Light.Fast = GL_TRUE; in gl_update_lighting()
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/reactos/dll/opengl/glu32/src/libutil/ |
H A D | project.c | 214 return GL_TRUE; in __gluInvertMatrixd() 265 return(GL_TRUE); in gluProject() 304 return(GL_TRUE); in gluUnProject() 344 return(GL_TRUE); in gluUnProject4()
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H A D | registry.c | 80 flag = GL_TRUE; in gluCheckExtension()
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/reactos/dll/opengl/glu32/src/libnurbs/interface/ |
H A D | glrenderer.h | 65 if (value) autoloadmode = GL_TRUE; in setautoloadmode()
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H A D | glinterface.cc | 366 *value = GL_TRUE; in gluGetNurbsProperty() 374 *value = GL_TRUE; in gluGetNurbsProperty()
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