Searched refs:GL_VARIABLE_D_NV (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | nvidia_texture_shader.c | 241 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 264 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 280 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 321 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 340 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 358 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 376 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 394 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 423 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc() 439 GL_EXTCALL(glCombinerInputNV(target, portion, GL_VARIABLE_D_NV, in set_tex_op_nvrc()
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/reactos/sdk/include/reactos/wine/ |
H A D | wgl.h | 4698 #define GL_VARIABLE_D_NV 0x8526 macro
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/reactos/sdk/include/GL/ |
H A D | glext.h | 3404 #define GL_VARIABLE_D_NV 0x8526 macro
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