Searched refs:GenModeT (Results 1 – 4 of 4) sorted by relevance
634 ctx->Texture.GenModeT = mode; in gl_TexGenfv()758 params[0] = ENUM_TO_DOUBLE(ctx->Texture.GenModeT); in gl_GetTexGendv()835 params[0] = ENUM_TO_FLOAT(ctx->Texture.GenModeT); in gl_GetTexGenfv()912 params[0] = ctx->Texture.GenModeT; in gl_GetTexGeniv()
797 ctx->Texture.GenModeT = GL_EYE_LINEAR; in initialize_context()1778 || (ctx->Texture.GenModeT==GL_SPHERE_MAP in gl_update_state()
170 && ctx->Texture.GenModeT==GL_SPHERE_MAP) { in gl_texgen()234 switch (ctx->Texture.GenModeT) { in gl_texgen()
904 GLenum GenModeT; /* GL_OBJECT_LINEAR, or */ member