Home
last modified time | relevance | path

Searched refs:ID3DXConstantTable_SetMatrixTranspose (Results 1 – 2 of 2) sorted by relevance

/reactos/sdk/include/dxsdk/
H A Dd3dx9shader.h201 #define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->lpVtbl->SetMatrixTranspo… macro
232 #define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->SetMatrixTranspose(a,b,c) macro
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dshader.c801 res = ID3DXConstantTable_SetMatrixTranspose(ctable, device, "f", &mvp); in test_setting_basic_table()
809 res = ID3DXConstantTable_SetMatrixTranspose(ctable, device, "f4", &mvp); in test_setting_basic_table()
997 res = ID3DXConstantTable_SetMatrixTranspose(ctable, device, "c2x3", &fmatrix); in test_setting_matrices_table()
1000 res = ID3DXConstantTable_SetMatrixTranspose(ctable, device, "r2x3", &fmatrix); in test_setting_matrices_table()
5994 … return ID3DXConstantTable_SetMatrixTranspose(ctable, device, constant, (D3DXMATRIX *)in); in registerset_apply()