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Searched refs:IDirect3DDevice3_SetRenderState (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/ddraw/
H A Dexecutebuffer.c291 if (FAILED(IDirect3DDevice3_SetRenderState(&device->IDirect3DDevice3_iface, in d3d_execute_buffer_execute()
H A Ddevice.c2904 return IDirect3DDevice3_SetRenderState(&device->IDirect3DDevice3_iface, state, value); in d3d_device2_SetRenderState()
/reactos/sdk/include/psdk/
H A Dd3d.h1213 #define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro
1258 #define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro