Searched refs:IDirect3DDevice3_SetRenderState (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/ddraw/ |
H A D | executebuffer.c | 291 if (FAILED(IDirect3DDevice3_SetRenderState(&device->IDirect3DDevice3_iface, in d3d_execute_buffer_execute()
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H A D | device.c | 2904 return IDirect3DDevice3_SetRenderState(&device->IDirect3DDevice3_iface, state, value); in d3d_device2_SetRenderState()
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/reactos/sdk/include/psdk/ |
H A D | d3d.h | 1213 #define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) macro 1258 #define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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