Searched refs:IDirect3DDevice9_SetRenderState (Results 1 – 4 of 4) sorted by relevance
/reactos/dll/directx/wine/d3dx9_36/ |
H A D | sprite.c | 211 IDirect3DDevice9_SetRenderState(object->device, D3DRS_ALPHABLENDENABLE, TRUE); in set_states() 213 IDirect3DDevice9_SetRenderState(object->device, D3DRS_ALPHAREF, 0x00); in set_states() 216 IDirect3DDevice9_SetRenderState(object->device, D3DRS_CLIPPING, TRUE); in set_states() 217 IDirect3DDevice9_SetRenderState(object->device, D3DRS_CLIPPLANEENABLE, 0); in set_states() 225 IDirect3DDevice9_SetRenderState(object->device, D3DRS_FOGENABLE, FALSE); in set_states() 227 IDirect3DDevice9_SetRenderState(object->device, D3DRS_LIGHTING, FALSE); in set_states() 228 IDirect3DDevice9_SetRenderState(object->device, D3DRS_RANGEFOGENABLE, FALSE); in set_states() 231 IDirect3DDevice9_SetRenderState(object->device, D3DRS_SPECULARENABLE, FALSE); in set_states() 234 IDirect3DDevice9_SetRenderState(object->device, D3DRS_STENCILENABLE, FALSE); in set_states() 235 IDirect3DDevice9_SetRenderState(object->device, D3DRS_VERTEXBLEND, FALSE); in set_states() [all …]
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H A D | line.c | 129 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_LIGHTING, FALSE))) in d3dx9_line_Begin() 131 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_FOGENABLE, FALSE))) in d3dx9_line_Begin() 133 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_SHADEMODE, D3DSHADE_FLAT))) in d3dx9_line_Begin() 135 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_ALPHABLENDENABLE, TRUE))) in d3dx9_line_Begin() 137 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_SRCBLEND, D3DBLEND_SRCALPHA))) in d3dx9_line_Begin() 139 … if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA))) in d3dx9_line_Begin()
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/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | effect.c | 3051 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 1); in test_effect_states() 3053 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ALPHAFUNC, 1); in test_effect_states() 3060 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 3); in test_effect_states() 3062 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ALPHAFUNC, 2); in test_effect_states() 3078 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ZENABLE, 0); in test_effect_states() 3207 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 1); in test_effect_states() 3213 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 3); in test_effect_states() 5593 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGDENSITY, value); in test_effect_commitchanges() 5595 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGSTART, value); in test_effect_commitchanges() 5630 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGDENSITY, value); in test_effect_commitchanges() [all …]
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/reactos/sdk/include/psdk/ |
H A D | d3d9.h | 1564 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(… macro 1686 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) macro
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