Searched refs:IDirect3DSurface8_LockRect (Results 1 – 2 of 2) sorted by relevance
/reactos/dll/directx/wine/d3d8/ |
H A D | texture.c | 304 … hr = IDirect3DSurface8_LockRect(&surface_impl->IDirect3DSurface8_iface, locked_rect, rect, flags); in d3d8_texture_2d_LockRect() 664 … hr = IDirect3DSurface8_LockRect(&surface_impl->IDirect3DSurface8_iface, locked_rect, rect, flags); in d3d8_texture_cube_LockRect()
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/reactos/sdk/include/psdk/ |
H A D | d3d8.h | 318 #define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) macro 332 #define IDirect3DSurface8_LockRect(p,a,b,c) (p)->LockRect(a,b,c) macro
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