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Searched refs:IDirectSound8_Release (Results 1 – 10 of 10) sorted by relevance

/reactos/modules/rostests/winetests/dsound/
H A Ddsound8.c57 IDirectSound8_Release(unknown); in IDirectSound8_test()
68 IDirectSound8_Release(ds8); in IDirectSound8_test()
169 ref=IDirectSound8_Release(dso); in IDirectSound8_test()
300 ref=IDirectSound8_Release(dso1); in test_dsound8()
308 ref=IDirectSound8_Release(dso); in test_dsound8()
363 ref=IDirectSound8_Release(dso); in test_dsound8()
511 ref=IDirectSound8_Release(dso); in test_primary8()
656 ref=IDirectSound8_Release(dso); in test_primary_secondary8()
890 ref=IDirectSound8_Release(dso); in test_secondary8()
964 IDirectSound8_Release(ds); in test_hw_buffers()
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H A Dduplex.c69 ref=IDirectSound8_Release(ds8); in IDirectSoundFullDuplex_test()
88 ref=IDirectSound8_Release(dsfd); in IDirectSoundFullDuplex_test()
322 while (IDirectSound8_Release(ds8)); in test_COM()
H A Dds3d8.c799 ref=IDirectSound8_Release(dso); in test_secondary8()
820 ref=IDirectSound8_Release(dso); in test_for_driver8()
902 ref=IDirectSound8_Release(dso); in test_primary8()
973 ref=IDirectSound8_Release(dso); in test_primary_3d8()
1069 ref=IDirectSound8_Release(dso); in test_primary_3d_with_listener8()
H A Ddsound.c65 IDirectSound8_Release(ds8); in IDirectSound_test()
/reactos/modules/rostests/winetests/mmdevapi/
H A Ddependency.c70 IDirectSound8_Release(ds8); in START_TEST()
/reactos/base/applications/dxdiag/
H A Dsound.c235 IDirectSound8_Release(pObj); in DSEnumCallback()
/reactos/dll/directx/dsound_new/
H A Ddirectsound.c437 IDirectSound8_Release((LPDIRECTSOUND8)&This->lpVtbl); in InternalDirectSoundCreate()
/reactos/dll/directx/wine/dsound/
H A Ddsound.c987 IDirectSound8_Release(pDS); in DSOUND_Create()
1075 IDirectSound8_Release(pDS); in DSOUND_Create8()
1126 IDirectSound8_Release(pDS); in DirectSoundCreate8()
/reactos/sdk/include/psdk/
H A Ddsound.h507 #define IDirectSound8_Release(p) (p)->lpVtbl->Release(p) macro
523 #define IDirectSound8_Release(p) (p)->Release() macro
/reactos/dll/directx/wine/quartz/
H A Ddsoundrender.c739 IDirectSound8_Release(This->dsound); in DSoundRender_Release()