Searched refs:IndexPtr (Results 1 – 3 of 3) sorted by relevance
258 ctx->Array.IndexPtr = (void *) ptr; in gl_IndexPointer()438 GLbyte *p = (GLbyte*) ctx->Array.IndexPtr + i * ctx->Array.IndexStrideB; in gl_ArrayElement()677 GLbyte *p = (GLbyte*) ctx->Array.IndexPtr + i * ctx->Array.IndexStrideB; in gl_save_ArrayElement()
993 void *IndexPtr; member
3183 *params = ctx->Array.IndexPtr; in gl_GetPointerv()