Searched refs:IndexStrideB (Results 1 – 2 of 2) sorted by relevance
241 ctx->Array.IndexStrideB = stride ? stride : sizeof(GLbyte); in gl_IndexPointer()244 ctx->Array.IndexStrideB = stride ? stride : sizeof(GLint); in gl_IndexPointer()247 ctx->Array.IndexStrideB = stride ? stride : sizeof(GLfloat); in gl_IndexPointer()250 ctx->Array.IndexStrideB = stride ? stride : sizeof(GLdouble); in gl_IndexPointer()438 GLbyte *p = (GLbyte*) ctx->Array.IndexPtr + i * ctx->Array.IndexStrideB; in gl_ArrayElement()677 GLbyte *p = (GLbyte*) ctx->Array.IndexPtr + i * ctx->Array.IndexStrideB; in gl_save_ArrayElement()
992 GLsizei IndexStrideB; /* actual stride in bytes */ member