Home
last modified time | relevance | path

Searched refs:IsPressed (Results 1 – 2 of 2) sorted by relevance

/reactos/base/applications/games/winmine/
H A Dmain.c292 p_board->box[col][row].IsPressed = FALSE; in CreateBoard()
392 …ic void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed ) in DrawMine() argument
435 if( !IsPressed ) in DrawMine()
444 if( !IsPressed ) in DrawMine()
658 p_board->box[col + i][row + j].IsPressed = TRUE; in PressBoxes()
664 if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed ) in PressBoxes()
670 p_board->box[col + i][row + j].IsPressed = FALSE; in PressBoxes()
H A Dmain.h122 unsigned IsPressed : 1; member