Home
last modified time | relevance | path

Searched refs:MAX_REG_OUTPUT (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dshader_sm4.c448 unsigned int output_map[MAX_REG_OUTPUT];
H A Dshader.c992 struct wined3d_shader_signature_element output_signature_elements[MAX_REG_OUTPUT]; in shader_get_registers_used()
1060 if (reg_idx >= MAX_REG_OUTPUT) in shader_get_registers_used()
H A Dwined3d_private.h666 #define MAX_REG_OUTPUT 32 macro
1004 BYTE output_registers_mask[MAX_REG_OUTPUT]; /* vertex >= 3.0 */
H A Darb_program_shader.c258 const char *vs_output[MAX_REG_OUTPUT];