Home
last modified time | relevance | path

Searched refs:MAX_VERTEX_SAMPLERS (Results 1 – 2 of 2) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dcontext.c1969 if (base + MAX_VERTEX_SAMPLERS > ARRAY_SIZE(ret->rev_tex_unit_map)) in context_create()
1974 for (i = 0; i < min(count, MAX_VERTEX_SAMPLERS); ++i) in context_create()
2360 *count = MAX_VERTEX_SAMPLERS; in context_get_tex_unit_mapping()
3425 for (i = 0; i < MAX_VERTEX_SAMPLERS; ++i) in context_map_vsamplers()
3738 for (i = 0; i < MAX_VERTEX_SAMPLERS; ++i) in context_preload_textures()
H A Dwined3d_private.h268 #define MAX_VERTEX_SAMPLERS 4 macro
269 #define MAX_COMBINED_SAMPLERS (MAX_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS)
1994 DWORD rev_tex_unit_map[MAX_GL_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS];