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Searched refs:Map1Vertex4 (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/opengl/mesa/
H A Deval.c742 map1 = &ctx->EvalMap.Map1Vertex4; in gl_free_control_points()
889 ctx->EvalMap.Map1Vertex4.u1 = u1; in gl_Map1f()
890 ctx->EvalMap.Map1Vertex4.u2 = u2; in gl_Map1f()
891 if (ctx->EvalMap.Map1Vertex4.Points in gl_Map1f()
896 ctx->EvalMap.Map1Vertex4.Retain = retain; in gl_Map1f()
1295 *v = ctx->EvalMap.Map1Vertex4.Order; in gl_GetMapdv()
1372 v[0] = ctx->EvalMap.Map1Vertex4.u1; in gl_GetMapdv()
1373 v[1] = ctx->EvalMap.Map1Vertex4.u2; in gl_GetMapdv()
1641 v[0] = ctx->EvalMap.Map1Vertex4.u1; in gl_GetMapfv()
1642 v[1] = ctx->EvalMap.Map1Vertex4.u2; in gl_GetMapfv()
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H A Dattrib.c179 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; in gl_PushAttrib()
430 ctx->Eval.Map1Vertex4 = enable->Map1Vertex4; in gl_PopAttrib()
H A Denable.c280 ctx->Eval.Map1Vertex4 = state; in gl_enable()
538 return ctx->Eval.Map1Vertex4; in gl_IsEnabled()
H A Dtypes.h700 GLboolean Map1Vertex4; member
734 GLboolean Map1Vertex4; member
1064 struct gl_1d_map Map1Vertex4; member
H A Dget.c471 *params = ctx->Eval.Map1Vertex4; in gl_GetBooleanv()
1234 *params = (GLdouble) ctx->Eval.Map1Vertex4; in gl_GetDoublev()
1996 *params = (GLfloat) ctx->Eval.Map1Vertex4; in gl_GetFloatv()
2762 *params = (GLint) ctx->Eval.Map1Vertex4; in gl_GetIntegerv()
H A Dcontext.c649 ctx->Eval.Map1Vertex4 = GL_FALSE; in initialize_context()