Searched refs:MapGrid1u1 (Results 1 – 4 of 4) sorted by relevance
2247 ctx->Eval.MapGrid1u1 = u1; in gl_MapGrid1f()2281 u = ctx->Eval.MapGrid1u1; in gl_EvalPoint1()2287 du = (ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) in gl_EvalPoint1()2289 u = i * du + ctx->Eval.MapGrid1u1; in gl_EvalPoint1()2353 du = (ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) in gl_EvalMesh1()2359 u = ctx->Eval.MapGrid1u1; in gl_EvalMesh1()2365 u = i * du + ctx->Eval.MapGrid1u1; in gl_EvalMesh1()
443 params[0] = FLOAT_TO_BOOL(ctx->Eval.MapGrid1u1); in gl_GetBooleanv()1206 params[0] = (GLdouble) ctx->Eval.MapGrid1u1; in gl_GetDoublev()1968 params[0] = ctx->Eval.MapGrid1u1; in gl_GetFloatv()2734 params[0] = (GLint) ctx->Eval.MapGrid1u1; in gl_GetIntegerv()
747 GLfloat MapGrid1u1, MapGrid1u2; member
661 ctx->Eval.MapGrid1u1 = 0.0; in initialize_context()