Searched refs:MapStencilFlag (Results 1 – 7 of 7) sorted by relevance
434 if (ctx->Pixel.MapStencilFlag) { in copy_stencil_pixels()
514 *params = ctx->Pixel.MapStencilFlag; in gl_GetBooleanv()1277 *params = (GLdouble) ctx->Pixel.MapStencilFlag; in gl_GetDoublev()2039 *params = (GLfloat) ctx->Pixel.MapStencilFlag; in gl_GetFloatv()2805 *params = (GLint) ctx->Pixel.MapStencilFlag; in gl_GetIntegerv()
818 ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; in gl_PixelTransferf()
458 if (ctx->Pixel.MapStencilFlag) { in read_stencil_pixels()
817 GLboolean MapStencilFlag; member
340 if (ctx->Pixel.MapStencilFlag) { in draw_stencil_pixels()
728 ctx->Pixel.MapStencilFlag = GL_FALSE; in initialize_context()