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Searched refs:NeedNormals (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/opengl/mesa/
H A Dcontext.c874 ctx->NeedNormals = GL_FALSE; in initialize_context()
1781 ctx->NeedNormals = GL_TRUE; in gl_update_state()
1784 ctx->NeedNormals = GL_FALSE; in gl_update_state()
H A Dtypes.h1367 GLboolean NeedNormals; /* Are vertex normal vectors needed? */ member
H A Dvbfill.c1165 if (ctx->NeedNormals) { in gl_set_vertex_function()
H A Dvbxform.c1142 if (ctx->NeedNormals) { in gl_transform_vb_part1()