Searched refs:NeedNormals (Results 1 – 4 of 4) sorted by relevance
874 ctx->NeedNormals = GL_FALSE; in initialize_context()1781 ctx->NeedNormals = GL_TRUE; in gl_update_state()1784 ctx->NeedNormals = GL_FALSE; in gl_update_state()
1367 GLboolean NeedNormals; /* Are vertex normal vectors needed? */ member
1165 if (ctx->NeedNormals) { in gl_set_vertex_function()
1142 if (ctx->NeedNormals) { in gl_transform_vb_part1()