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Searched refs:OBJID_SOUND (Results 1 – 3 of 3) sorted by relevance

/reactos/sdk/include/psdk/
H A Dwinable.h26 #define OBJID_SOUND 0xFFFFFFF5 macro
H A Dwinuser.h2686 #define OBJID_SOUND 0xFFFFFFF5 macro
/reactos/modules/rostests/winetests/user32/
H A Dmsg.c10444 { EVENT_SYSTEM_CONTEXTHELPSTART, winevent_hook|wparam|lparam, OBJID_SOUND, 11 },