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Searched refs:PNG_HANDLE_CHUNK_NEVER (Results 1 – 5 of 5) sorted by relevance

/reactos/dll/3rdparty/libpng/
H A Dpngrutil.c3009 keep = PNG_HANDLE_CHUNK_NEVER; in png_handle_unknown()
3014 keep = PNG_HANDLE_CHUNK_NEVER; /* insufficient memory */ in png_handle_unknown()
3036 keep = PNG_HANDLE_CHUNK_NEVER; in png_handle_unknown()
3054 if (keep > PNG_HANDLE_CHUNK_NEVER) in png_handle_unknown()
H A Dpngwrite.c56 if (keep != PNG_HANDLE_CHUNK_NEVER && in write_unknown_chunks()
H A Dpngread.c1644 png_set_keep_unknown_chunks(png_ptr, PNG_HANDLE_CHUNK_NEVER, in png_image_skip_unused_chunks()
/reactos/sdk/include/reactos/libs/libpng/
H A Dpng.h2346 #define PNG_HANDLE_CHUNK_NEVER 1 macro
/reactos/dll/3rdparty/libpng/docs/
H A Dlibpng-manual.txt542 default, or PNG_HANDLE_CHUNK_NEVER, and the callback returns 0.
593 PNG_HANDLE_CHUNK_NEVER 1
618 chunks, use PNG_HANDLE_CHUNK_NEVER (or 1) as demonstrated below.