Searched refs:PlaySound_WaitDone (Results 1 – 1 of 1) sorted by relevance
393 static void PlaySound_WaitDone(struct playsound_data* s) in PlaySound_WaitDone() function580 PlaySound_WaitDone(&s); in proc_PlaySound()591 PlaySound_WaitDone(&s); /* to balance first buffer */ in proc_PlaySound()