Searched refs:PointZoffset (Results 1 – 4 of 4) sorted by relevance
211 pbz[pbcount] = (GLint) (win[2] + ctx->PointZoffset); in size1_ci_points()239 z = (GLint) (VB->Win[i][2] + ctx->PointZoffset); in size1_rgba_points()274 z = (GLint) (VB->Win[i][2] + ctx->PointZoffset); in general_ci_points()324 z = (GLint) (VB->Win[i][2] + ctx->PointZoffset); in general_rgba_points()380 z = (GLint) (VB->Win[i][2] + ctx->PointZoffset); in textured_rgba_points()457 z = (GLint) (VB->Win[i][2] + ctx->PointZoffset); in antialiased_rgba_points()498 z = (GLint) (VB->Win[i][2] + ctx->PointZoffset); in antialiased_rgba_points()
1366 GLfloat PointZoffset; /* Z offset for GL_POINT polygons */ member
254 ctx->PointZoffset = ctx->Polygon.OffsetPoint ? offset : 0.0F; in offset_polygon()
1839 ctx->PointZoffset = 0.0; in gl_update_state()