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Searched refs:RasterColor (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/opengl/mesa/
H A Drastpos.c90 ctx->Current.RasterColor[0] = color[0] * ctx->Visual->InvRedScale; in gl_RasterPos4f()
91 ctx->Current.RasterColor[1] = color[1] * ctx->Visual->InvGreenScale; in gl_RasterPos4f()
92 ctx->Current.RasterColor[2] = color[2] * ctx->Visual->InvBlueScale; in gl_RasterPos4f()
93 ctx->Current.RasterColor[3] = color[3] * ctx->Visual->InvAlphaScale; in gl_RasterPos4f()
103 GLfloat *rc = ctx->Current.RasterColor; in gl_RasterPos4f()
191 ASSIGN_4V( ctx->Current.RasterColor, in gl_windowpos()
205 ASSIGN_4V( ctx->Current.RasterColor, in gl_windowpos()
H A Dbitmap.c112 r = (GLint) (ctx->Current.RasterColor[0] * ctx->Visual->RedScale); in gl_render_bitmap()
113 g = (GLint) (ctx->Current.RasterColor[1] * ctx->Visual->GreenScale); in gl_render_bitmap()
114 b = (GLint) (ctx->Current.RasterColor[2] * ctx->Visual->BlueScale); in gl_render_bitmap()
115 a = (GLint) (ctx->Current.RasterColor[3] * ctx->Visual->AlphaScale); in gl_render_bitmap()
H A Dget.c237 params[0] = FLOAT_TO_BOOL(ctx->Current.RasterColor[0]); in gl_GetBooleanv()
238 params[1] = FLOAT_TO_BOOL(ctx->Current.RasterColor[1]); in gl_GetBooleanv()
239 params[2] = FLOAT_TO_BOOL(ctx->Current.RasterColor[2]); in gl_GetBooleanv()
1000 params[0] = (GLdouble) ctx->Current.RasterColor[0]; in gl_GetDoublev()
1001 params[1] = (GLdouble) ctx->Current.RasterColor[1]; in gl_GetDoublev()
1002 params[2] = (GLdouble) ctx->Current.RasterColor[2]; in gl_GetDoublev()
1003 params[3] = (GLdouble) ctx->Current.RasterColor[3]; in gl_GetDoublev()
1762 params[0] = ctx->Current.RasterColor[0]; in gl_GetFloatv()
1763 params[1] = ctx->Current.RasterColor[1]; in gl_GetFloatv()
1764 params[2] = ctx->Current.RasterColor[2]; in gl_GetFloatv()
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H A Ddrawpix.c378 r = (GLint) (ctx->Current.RasterColor[0] * ctx->Visual->RedScale); in draw_depth_pixels()
379 g = (GLint) (ctx->Current.RasterColor[1] * ctx->Visual->GreenScale); in draw_depth_pixels()
380 b = (GLint) (ctx->Current.RasterColor[2] * ctx->Visual->BlueScale); in draw_depth_pixels()
381 a = (GLint) (ctx->Current.RasterColor[3] * ctx->Visual->AlphaScale); in draw_depth_pixels()
H A Dtypes.h660 GLfloat RasterColor[4]; /* Current raster color */ member
H A Dcontext.c631 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); in initialize_context()