Searched refs:STATE_IS_GRAPHICS_SHADER_RESOURCE_BINDING (Results 1 – 2 of 2) sorted by relevance
1603 #define STATE_IS_GRAPHICS_SHADER_RESOURCE_BINDING(a) ((a) == STATE_GRAPHICS_SHADER_RESOURCE_BINDING) macro
4699 if (STATE_IS_GRAPHICS_SHADER_RESOURCE_BINDING(state)) in debug_d3dstate()