Searched refs:ST_PIXEL (Results 1 – 4 of 4) sorted by relevance
/reactos/dll/directx/wine/d3dcompiler_43/ |
H A D | compiler.c | 682 { "ps.1.0", ST_PIXEL, 1, 0, 0, 0, FALSE, TRUE }, 683 { "ps.1.1", ST_PIXEL, 1, 1, 0, 0, FALSE, FALSE }, 684 { "ps.1.2", ST_PIXEL, 1, 2, 0, 0, FALSE, FALSE }, 685 { "ps.1.3", ST_PIXEL, 1, 3, 0, 0, FALSE, FALSE }, 686 { "ps.1.4", ST_PIXEL, 1, 4, 0, 0, FALSE, FALSE }, 687 { "ps.2.0", ST_PIXEL, 2, 0, 0, 0, FALSE, TRUE }, 688 { "ps.2.a", ST_PIXEL, 2, 1, 0, 0, FALSE, FALSE }, 689 { "ps.2.b", ST_PIXEL, 2, 2, 0, 0, FALSE, FALSE }, 690 { "ps.2.sw", ST_PIXEL, 2, 0, 0, 0, TRUE, FALSE }, 691 { "ps.3.0", ST_PIXEL, 3, 0, 0, 0, FALSE, TRUE }, [all …]
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H A D | asmparser.c | 107 if(This->shader->type == ST_PIXEL) { in asmparser_dcl_output() 1436 ret->shader->type = ST_PIXEL; in create_ps10_parser() 1452 ret->shader->type = ST_PIXEL; in create_ps11_parser() 1468 ret->shader->type = ST_PIXEL; in create_ps12_parser() 1484 ret->shader->type = ST_PIXEL; in create_ps13_parser() 1500 ret->shader->type = ST_PIXEL; in create_ps14_parser() 1516 ret->shader->type = ST_PIXEL; in create_ps20_parser() 1532 ret->shader->type = ST_PIXEL; in create_ps2x_parser() 1548 ret->shader->type = ST_PIXEL; in create_ps30_parser()
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H A D | asmshader.y | 640 if(asm_ctx.shader->type != ST_PIXEL) { 662 if(asm_ctx.shader->type != ST_PIXEL) { 693 if(asm_ctx.shader->type != ST_PIXEL) {
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H A D | d3dcompiler_private.h | 55 ST_PIXEL enumerator
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