Searched refs:SetPixelShaderConstantI (Results 1 – 5 of 5) sorted by relevance
/reactos/dll/directx/d3d9/ |
H A D | d3d9_device.h | 33 …HRESULT (WINAPI *SetPixelShaderConstantI)(LPDIRECT3DDEVICE9 iface, UINT StartRegister,CONST int* p…
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/reactos/sdk/include/psdk/ |
H A D | d3d9.h | 1489 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; in DECLARE_INTERFACE_() local 1618 …Device9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1740 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI… 1877 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; in DECLARE_INTERFACE_() local 2027 …vice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 2165 …Direct3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
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/reactos/sdk/include/dxsdk/ |
H A D | d3dx9effect.h | 193 …STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT regis… in DECLARE_INTERFACE_() local
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | preshader.c | 1468 return SET_D3D_STATE_(manager, device, SetPixelShaderConstantI, start, ptr, count); in set_constants_device()
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H A D | effect.c | 1533 … ret = SET_D3D_STATE(effect, SetPixelShaderConstantI, index, (const int *)buffer, element_count); in d3dx_set_shader_const_state()
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