Home
last modified time | relevance | path

Searched refs:TEX_BIAS (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Darb_program_shader.c1405 #define TEX_BIAS 0x2 macro
1491 if(flags & TEX_BIAS) FIXME("Biased texture sampling with custom derivatives\n"); in shader_hw_sample()
1498 if(flags & TEX_BIAS) FIXME("Biased texture sampling with explicit lod\n"); in shader_hw_sample()
1502 else if (flags & TEX_BIAS) in shader_hw_sample()
2039 if (ins->flags & WINED3DSI_TEXLD_BIAS) myflags |= TEX_BIAS; in pshader_hw_tex()
3145 if (ins->flags & WINED3DSI_TEXLD_BIAS) flags |= TEX_BIAS; in shader_hw_texldd()
3161 if (ins->flags & WINED3DSI_TEXLD_BIAS) flags |= TEX_BIAS; in shader_hw_texldl()