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Searched refs:ThreadSignal (Results 1 – 3 of 3) sorted by relevance

/reactos/sdk/lib/3rdparty/strmbase/
H A Drenderer.c269 This->ThreadSignal = CreateEventW(NULL, TRUE, TRUE, NULL); in BaseRenderer_Init()
321 CloseHandle(This->ThreadSignal); in BaseRendererImpl_Release()
453 SetEvent(This->ThreadSignal); in BaseRendererImpl_Stop()
473 ResetEvent(This->ThreadSignal); in BaseRendererImpl_Run()
531 ResetEvent(This->ThreadSignal); in BaseRendererImpl_Pause()
594 SetEvent(iface->ThreadSignal); in BaseRendererImpl_BeginFlush()
604 ResetEvent(iface->ThreadSignal); in BaseRendererImpl_EndFlush()
/reactos/sdk/include/reactos/wine/
H A Dstrmbase.h586 HANDLE ThreadSignal; member
/reactos/dll/directx/wine/quartz/
H A Ddsoundrender.c778 ResetEvent(This->renderer.ThreadSignal); in DSoundRender_Pause()