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/reactos/dll/directx/wine/dsound/
H A Dsound3d.c72 static inline D3DVALUE VectorMagnitude (const D3DVECTOR *a) in VectorMagnitude() function
95 la = VectorMagnitude (a); in AngleBetweenVectorsRad()
96 lb = VectorMagnitude (b); in AngleBetweenVectorsRad()
130 result = prod/VectorMagnitude(p); in ProjectVector()
172 flDistance = VectorMagnitude (&vDistance); in DSOUND_Calc3DBuffer()
177 flDistance = VectorMagnitude (&dsb->ds3db_ds3db.vPosition); in DSOUND_Calc3DBuffer()
255 …if ((VectorMagnitude(&ds3db_ds3db.vVelocity) == 0) && (VectorMagnitude(&dsb->device->ds3dl.vVeloci… in DSOUND_Calc3DBuffer()