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Searched refs:VertexEnabled (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/opengl/mesa/
H A Denable.c430 ctx->Array.VertexEnabled = state; in gl_enable()
593 return ctx->Array.VertexEnabled; in gl_IsEnabled()
617 ctx->Array.VertexEnabled = state; in gl_client_state()
H A Dvarray.c523 if (ctx->Array.VertexEnabled) { in gl_ArrayElement()
744 if (ctx->Array.VertexEnabled) { in gl_save_ArrayElement()
815 && ctx->Array.VertexEnabled && ctx->Array.VertexType==GL_FLOAT in gl_DrawArrays()
871 && ctx->Array.VertexEnabled && ctx->Array.VertexType==GL_FLOAT in gl_DrawArrays()
925 && ctx->Array.VertexEnabled && ctx->Array.VertexType==GL_FLOAT in gl_DrawArrays()
H A Dtypes.h975 GLboolean VertexEnabled; member