Searched refs:WINED3DSGF_REFACTORING_ALLOWED (Results 1 – 2 of 2) sorted by relevance
1849 if (global_flags & WINED3DSGF_REFACTORING_ALLOWED) in shader_dump_global_flags()1852 global_flags &= ~WINED3DSGF_REFACTORING_ALLOWED; in shader_dump_global_flags()
581 WINED3DSGF_REFACTORING_ALLOWED = 0x1, enumerator