Searched refs:WINED3DSIH_DCL_GLOBAL_FLAGS (Results 1 – 3 of 3) sorted by relevance
1009 …{WINED3D_SM4_OP_DCL_GLOBAL_FLAGS, WINED3DSIH_DCL_GLOBAL_FLAGS, "",…
1110 else if (ins.handler_idx == WINED3DSIH_DCL_GLOBAL_FLAGS) in shader_get_registers_used()2806 else if (ins.handler_idx == WINED3DSIH_DCL_GLOBAL_FLAGS) in shader_trace_init()
723 WINED3DSIH_DCL_GLOBAL_FLAGS, enumerator