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Searched refs:WINED3DSIH_ROUND_NE (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dshader_sm4.c952 …{WINED3D_SM4_OP_ROUND_NE, WINED3DSIH_ROUND_NE, "f"…
H A Dwined3d_private.h869 WINED3DSIH_ROUND_NE, enumerator
H A Dglsl_shader.c3942 case WINED3DSIH_ROUND_NE: instruction = "roundEven"; break; in shader_glsl_map2gl()