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Searched refs:WINED3DSPDM_PARTIALPRECISION (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dshader.c2631 if (mmask & WINED3DSPDM_PARTIALPRECISION) shader_addline(buffer, "_pp"); in shader_dump_ins_modifiers()
2634 mmask &= ~(WINED3DSPDM_SATURATE | WINED3DSPDM_PARTIALPRECISION | WINED3DSPDM_MSAMPCENTROID); in shader_dump_ins_modifiers()
H A Darb_program_shader.c1376 if(priv->target_version == ARB) mod &= ~WINED3DSPDM_PARTIALPRECISION; in shader_arb_get_modifier()
1386 case WINED3DSPDM_SATURATE | WINED3DSPDM_PARTIALPRECISION: in shader_arb_get_modifier()
1392 case WINED3DSPDM_PARTIALPRECISION: in shader_arb_get_modifier()
H A Dwined3d_private.h560 WINED3DSPDM_PARTIALPRECISION = 2, enumerator
H A Dglsl_shader.c3201 if (modifiers & WINED3DSPDM_PARTIALPRECISION) in shader_glsl_add_instruction_modifiers()